Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SAUCEDO272026
Ymir
Level 124
God Stats
0W - 2L
1,470 SR
Queue Stats
20W - 23L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Snoot Boopin
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Jing Wei
Jing Wei
Thoma1412
Jing Wei
Level 61
God Stats
1W - 2L
1,542 SR
Queue Stats
18W - 12L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
monkeydude11149
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,451 Elo+
Solo
Team Averages
Level 90
1,502 SR
1,459 Elo+

VS

Team Averages
Level 104
1,379 SR
1,446 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JoXth
Susano
Level 103
God Stats
1W - 1L
1,372 SR
Queue Stats
30W - 35L
1,509 Elo+
Party 1
Medusa
Medusa
NasirJWilson
Medusa
Level 127
God Stats
2W - 1L
1,319 SR
Queue Stats
77W - 104L
1,404 Elo+
Party 2
Discordia
Discordia
Xfinity_Dropshot
Discordia
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,490 Elo+
Party 2
Bellona
Bellona
trealfrank
Bellona
Level 10
God Stats
1W - 2L
1,204 SR
Queue Stats
15W - 17L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 0
4,158
693
1,492
4,548
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
3,777
630
531
3,634
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,454
576
668
1,863
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Thoma1412
Jing Wei
7
0 / 3 / 0
3,742
624
1,356
3,758
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
monkeydude11149
Gilgamesh
8
2 / 0 / 0
4,558
760
1,237
3,066
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
3 / 0 / 1
4,223
704
1,419
3,278
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
JoXth
Susano
7
3 / 0 / 0
4,322
720
2,103
4,173
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
8
0 / 0 / 3
4,136
689
2,043
2,159
602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
8
0 / 0 / 1
4,159
693
979
1,670
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
trealfrank
Bellona
4
0 / 3 / 0
3,051
509
393
2,606
1,457
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
Bacchus
 
Bacchus
3
0
1
3.5
W
Susano
JoXth
Susano
3
0
0
3
W
Medusa
0
0
3
1.5
L
0
1
0
0
L
0
1
0
0
L
Jing Wei
Thoma1412
Jing Wei
0
3
0
0
W
Discordia
0
0
1
0.5
L
Gilgamesh
monkeydude11149
Gilgamesh
2
0
0
2
W
Bellona
trealfrank
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,284
Damage
6,937
16,869
Taken
13,886
6,527
Mitigated
5,368
3,983
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,492
323
0
1,092
4,548
1,607
0
383
4,119
0
31,826
W
Bacchus
 
Bacchus
1,419
349
742
1,204
3,278
1,913
0
312
2,966
7,664
0
W
Susano
JoXth
Susano
2,103
692
0
1,457
4,173
1,047
0
66
4,039
0
24,700
W
Medusa
2,043
881
0
1,129
2,159
602
0
219
1,940
0
28,967
L
531
26
0
953
3,634
1,590
0
683
2,951
8,017
142
L
668
549
0
930
1,863
329
0
557
1,116
10,715
0
L
Jing Wei
Thoma1412
Jing Wei
1,356
1,238
0
436
3,758
842
0
539
3,219
0
22,817
W
Discordia
979
0
0
786
1,670
349
0
602
1,068
21,523
0
L
Gilgamesh
monkeydude11149
Gilgamesh
1,237
450
0
572
3,066
2,159
0
0
3,066
0
22,141
W
Bellona
trealfrank
Bellona
393
71
0
280
2,606
1,457
0
0
2,515
0
4,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,689
Gold Earned
19,891
174
Minions Killed
158
0
Camps Cleared
0
605,579
Distance Traveled
663,990
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,158
693
64
11
0
153,161
0
W
Bacchus
4,223
704
11
2
0
150,590
4
W
Susano
4,322
720
45
8
0
154,586
0
W
Medusa
4,136
689
43
7
0
128,206
0
L
Ymir
3,777
630
13
2
0
141,739
1
L
Nu Wa
3,454
576
22
4
0
69,056
0
L
Jing Wei
3,742
624
40
7
0
142,076
0
W
Discordia
4,159
693
52
9
0
129,070
0
L
Gilgamesh
4,558
760
35
6
0
99,547
0
W
Bellona
3,051
509
7
1
0
101,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role