Player Matchup

Maui
Maui
Elkillio17
Maui
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
109W - 101L
1,462 Elo+
Solo
Hades
Hades
NIGHTMARE9324
Hades
Level 145
God Stats
2W - 5L
1,295 SR
Queue Stats
12W - 12L
1,539 Elo+
Solo
Serqet
Serqet
blakesland
Serqet
Level 46
God Stats
30W - 31L
1,434 SR
Queue Stats
68W - 76L
1,279 Elo+
Solo
Cupid
Cupid
cbgfounk
Cupid
Level 158
God Stats
13W - 7L
1,753 SR
Queue Stats
407W - 420L
1,479 Elo+
Party 1
Cerberus
Cerberus
tonysnow305
Cerberus
Level 147
God Stats
2W - 5L
1,458 SR
Queue Stats
204W - 205L
1,482 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,448 Elo+

VS

Team Averages
Level 80
1,428 SR
1,494 Elo+
Cthulhu
Cthulhu
BlazingTunic
Cthulhu
Level 89
God Stats
18W - 16L
1,537 SR
Queue Stats
66W - 59L
1,507 Elo+
Solo
Charybdis
Charybdis
PoundedChipmunk
Charybdis
Level 67
God Stats
48W - 40L
1,670 SR
Queue Stats
487W - 494L
1,535 Elo+
Solo
Pele
Pele
RicosMueganos
Pele
Level 88
God Stats
2W - 1L
1,309 SR
Queue Stats
32W - 32L
1,465 Elo+
Solo
Poseidon
Poseidon
brayanC289
Poseidon
Level 109
God Stats
7W - 5L
1,510 SR
Queue Stats
340W - 306L
1,541 Elo+
Solo
Bacchus
Bacchus
imanolaldair
Bacchus
Level 48
God Stats
2W - 3L
1,115 SR
Queue Stats
27W - 34L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,746
553
4,123
12,972
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 2
7,635
545
4,585
11,696
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
blakesland
Serqet
13
2 / 4 / 3
7,489
535
6,835
12,002
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
cbgfounk
Cupid
14
4 / 4 / 0
7,963
569
4,780
10,197
3,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
tonysnow305
Cerberus
12
1 / 4 / 0
7,010
501
5,878
13,573
8,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlazingTunic
Cthulhu
15
3 / 2 / 4
8,929
638
9,906
13,316
8,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
PoundedChipmunk
Charybdis
14
5 / 5 / 2
8,118
580
7,341
9,221
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
6 / 1 / 3
8,293
592
5,273
10,703
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
brayanC289
Poseidon
17
6 / 1 / 5
10,028
716
10,582
5,404
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
imanolaldair
Bacchus
13
1 / 1 / 8
8,202
586
4,385
8,206
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
21
21
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlazingTunic
Cthulhu
3
2
4
2.5
L
1
3
7
1.5
L
2
6
2
0.5
W
Charybdis
PoundedChipmunk
Charybdis
5
5
2
1.2
W
6
1
3
7.5
L
Serqet
blakesland
Serqet
2
4
3
0.88
W
Poseidon
brayanC289
Poseidon
6
1
5
8.5
L
Cupid
cbgfounk
Cupid
4
4
0
1
W
Bacchus
imanolaldair
Bacchus
1
1
8
5
L
Cerberus
tonysnow305
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
37,487
60,440
Taken
46,850
32,894
Mitigated
23,605
15,160
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlazingTunic
Cthulhu
9,906
736
58
4,522
13,316
8,572
0
5,660
6,145
56,078
4,171
L
4,123
986
0
1,566
12,972
10,548
30
4,080
8,892
24,033
0
L
4,585
178
610
3,171
11,696
5,588
0
7,415
4,281
47,531
0
W
Charybdis
PoundedChipmunk
Charybdis
7,341
4,321
0
3,047
9,221
2,798
844
2,124
6,947
0
57,851
W
5,273
1,677
0
3,628
10,703
3,559
0
2,208
8,125
0
58,965
L
Serqet
blakesland
Serqet
6,835
1,409
0
670
12,002
4,623
24
4,367
7,635
0
39,980
W
Poseidon
brayanC289
Poseidon
10,582
2,434
0
720
5,404
1,782
0
2,483
2,921
88,979
2,045
L
Cupid
cbgfounk
Cupid
4,780
3,223
254
4,431
10,197
3,594
0
2,165
8,032
0
62,215
W
Bacchus
imanolaldair
Bacchus
4,385
944
0
2,806
8,206
6,894
63
1,669
6,308
25,407
0
L
Cerberus
tonysnow305
Cerberus
5,878
460
0
4,458
13,573
8,541
0
6,228
7,345
40,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,843
Gold Earned
43,570
427
Minions Killed
463
0
Camps Cleared
0
1,490,750
Distance Traveled
1,475,846
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,929
638
103
7
0
293,651
2
L
Maui
7,746
553
26
2
0
304,014
2
L
Hades
7,635
545
99
7
0
271,812
3
W
Charybdis
8,118
580
108
8
0
258,777
2
W
Pele
8,293
592
98
7
0
336,525
0
L
Serqet
7,489
535
68
5
0
354,851
0
W
Poseidon
10,028
716
125
9
0
301,093
0
L
Cupid
7,963
569
119
9
0
269,448
2
W
Bacchus
8,202
586
29
2
0
285,800
0
L
Cerberus
7,010
501
115
8
0
290,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role