Player Matchup

Shiva
Shiva
AvianStatue
Shiva
Level 106
God Stats
4W - 2L
1,573 SR
Queue Stats
47W - 36L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
Dragonair5
Hou Yi
Level 137
God Stats
20W - 16L
1,490 SR
Queue Stats
406W - 358L
1,557 Elo+
Party 1
Hera
Hera
PINKKMILKK
Hera
Level 76
God Stats
21W - 21L
1,538 SR
Queue Stats
147W - 154L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
SerenityGrace
Jormungandr
Level 198
God Stats
6W - 3L
1,639 SR
Queue Stats
251W - 233L
1,517 Elo+
Party 1
Kali
Kali
TheCheeseIT
Kali
Level 97
God Stats
32W - 21L
1,532 SR
Queue Stats
236W - 229L
1,494 Elo+
Party 2
Team Averages
Level 123
1,555 SR
1,527 Elo+

VS

Team Averages
Level 129
1,632 SR
1,583 Elo+
Achilles
Achilles
AmDeadly
Achilles
Level 156
God Stats
0W - 1L
1,602 SR
Queue Stats
33W - 36L
1,508 Elo+
Party 3
Jing Wei
Jing Wei
Bossiboo
Jing Wei
Level 150
God Stats
0W - 1L
1,855 SR
Queue Stats
45W - 25L
1,645 Elo+
Solo
Geb
Geb
Vaportonic
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,700 Elo+
Party 3
Da Ji
Da Ji
YmirTheFounder_
Da Ji
Level 152
God Stats
14W - 10L
1,716 SR
Queue Stats
841W - 788L
1,544 Elo+
Solo
Nu Wa
Nu Wa
joatson2005
Nu Wa
Level 60
God Stats
5W - 10L
1,485 SR
Queue Stats
243W - 229L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,209
564
6,107
7,483
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Dragonair5
Hou Yi
12
2 / 0 / 0
6,738
613
4,895
6,567
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 2
6,305
573
4,315
3,863
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SerenityGrace
Jormungandr
12
1 / 1 / 2
6,708
610
7,098
8,734
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 2
6,042
549
2,203
9,010
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmDeadly
Achilles
10
0 / 2 / 1
5,295
481
3,746
9,797
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jing Wei
Bossiboo
Jing Wei
10
1 / 2 / 0
5,731
521
3,456
5,676
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 1
5,510
501
3,284
6,401
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
5,788
526
4,571
8,676
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 1
5,906
537
3,740
6,734
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AmDeadly
Achilles
0
2
1
0.25
W
2
0
1
2.5
L
Jing Wei
Bossiboo
Jing Wei
1
2
0
0.5
W
Hou Yi
Dragonair5
Hou Yi
2
0
0
2
W
2
2
2
1.5
W
Jormungandr
SerenityGrace
Jormungandr
1
1
2
2
W
3
2
2
2
L
1
0
1
1.5
L
1
2
1
0.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
18,797
35,657
Taken
37,284
15,834
Mitigated
15,071
15,035
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AmDeadly
Achilles
3,746
975
0
3,442
9,797
5,367
0
6,472
3,325
0
29,730
W
6,107
979
110
1,775
7,483
4,229
0
2,355
5,128
0
25,593
L
Jing Wei
Bossiboo
Jing Wei
3,456
2,977
0
1,730
5,676
1,428
0
0
5,676
0
38,584
W
Hou Yi
Dragonair5
Hou Yi
4,895
2,853
0
3,797
6,567
2,185
0
1,156
5,411
0
58,774
W
4,315
1,412
0
700
3,863
926
503
2,302
1,561
39,554
1,080
W
Jormungandr
SerenityGrace
Jormungandr
7,098
3,343
0
4,309
8,734
5,755
0
89
8,059
47,309
135
W
2,203
1,043
0
4,344
9,010
2,739
0
1,242
7,768
0
37,695
L
3,284
232
0
2,161
6,401
3,784
0
360
6,037
18,252
0
L
4,571
1,019
0
4,884
8,676
2,675
0
1,347
7,285
0
42,826
L
3,740
1,705
0
1,579
6,734
1,817
0
2,677
3,787
30,907
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
28,230
358
Minions Killed
297
0
Camps Cleared
0
1,112,570
Distance Traveled
1,174,594
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,295
481
61
6
0
237,795
0
W
Shiva
6,209
564
30
3
0
248,597
3
L
Jing Wei
5,731
521
92
8
0
226,090
1
W
Hou Yi
6,738
613
101
9
0
211,776
0
W
Hera
6,305
573
78
7
0
196,978
0
W
Jormungandr
6,708
610
83
8
0
195,959
0
W
Kali
6,042
549
66
6
0
259,260
0
L
Geb
5,510
501
24
2
0
263,607
4
L
Da Ji
5,788
526
77
7
0
250,299
0
L
Nu Wa
5,906
537
43
4
0
196,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role