Player Matchup

Nox
Nox
Dukiler4
Nox
Level 142
God Stats
88W - 69L
1,630 SR
Queue Stats
182W - 185L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
ELDanyCs1268
Hun Batz
Level 155
God Stats
1W - 0L
1,339 SR
Queue Stats
129W - 139L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 115
God Stats
117W - 85L
1,584 SR
Queue Stats
160W - 145L
1,485 Elo+
Solo
Bacchus
Bacchus
bbwithnomoney
Bacchus
Level 66
God Stats
20W - 13L
1,720 SR
Queue Stats
223W - 248L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
kristyTHX11
Sun Wukong
Level 155
God Stats
2W - 1L
1,576 SR
Queue Stats
88W - 86L
1,538 Elo+
Party 1
Team Averages
Level 127
1,570 SR
1,527 Elo+

VS

Team Averages
Level 134
1,554 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Darko41
Loki
Level 158
God Stats
0W - 4L
1,182 SR
Queue Stats
183W - 173L
1,491 Elo+
Solo
Athena
Athena
Ferimur
Athena
Level 20
God Stats
4W - 6L
1,540 SR
Queue Stats
10W - 11L
1,450 Elo+
Party 2
Martichoras
Martichoras
Serchiflad0
Martichoras
Level 162
God Stats
0W - 1L
1,847 SR
Queue Stats
378W - 338L
1,513 Elo+
Party 2
Janus
Janus
jcbg7633
Janus
Level 125
God Stats
9W - 7L
1,703 SR
Queue Stats
332W - 295L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,868
605
6,013
4,795
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ELDanyCs1268
Hun Batz
14
3 / 0 / 3
7,249
558
3,569
8,720
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
NeistovoPret
Danzaburou
14
5 / 4 / 1
8,834
680
13,153
10,162
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
12
2 / 1 / 5
7,394
569
5,167
8,315
5,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
kristyTHX11
Sun Wukong
15
3 / 0 / 0
8,879
683
6,767
10,224
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 0
6,557
504
2,589
6,447
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Darko41
Loki
12
0 / 4 / 0
6,224
479
4,195
10,839
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
Ferimur
Athena
9
0 / 2 / 5
6,013
463
3,441
8,215
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Serchiflad0
Martichoras
12
3 / 4 / 2
7,222
556
5,189
11,516
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
jcbg7633
Janus
13
2 / 0 / 0
6,691
515
3,743
7,513
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
L
Loki
Darko41
Loki
0
4
0
0
W
1
1
4
3
W
Hun Batz
ELDanyCs1268
Hun Batz
3
0
3
4.5
L
Athena
Ferimur
Athena
0
2
5
1.25
W
Danzaburou
NeistovoPret
Danzaburou
5
4
1
1.38
L
Martichoras
Serchiflad0
Martichoras
3
4
2
1
W
Bacchus
2
1
5
4.5
L
Janus
jcbg7633
Janus
2
0
0
2
W
Sun Wukong
kristyTHX11
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
19,157
42,216
Taken
44,530
20,995
Mitigated
18,811
17,734
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,589
275
0
823
6,447
2,132
0
3,394
2,889
46,300
0
L
Loki
Darko41
Loki
4,195
670
0
3,318
10,839
3,052
0
2,228
7,883
0
42,478
W
6,013
887
0
779
4,795
1,677
688
3,027
1,768
54,881
1,756
W
Hun Batz
ELDanyCs1268
Hun Batz
3,569
798
0
4,224
8,720
2,820
0
1,662
7,058
0
53,803
L
Athena
Ferimur
Athena
3,441
984
0
902
8,215
6,880
0
1,822
6,269
12,634
0
W
Danzaburou
NeistovoPret
Danzaburou
13,153
5,039
0
4,561
10,162
3,618
1,308
1,887
8,275
0
67,991
L
Martichoras
Serchiflad0
Martichoras
5,189
1,508
0
2,612
11,516
4,555
0
2,494
8,978
0
46,696
W
Bacchus
5,167
688
0
2,831
8,315
5,790
39
2,559
5,756
22,117
0
L
Janus
jcbg7633
Janus
3,743
685
0
4,227
7,513
2,192
0
813
6,580
54,778
0
W
Sun Wukong
kristyTHX11
Sun Wukong
6,767
1,498
0
5,339
10,224
7,090
0
638
9,586
1,255
67,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
32,707
453
Minions Killed
377
0
Camps Cleared
0
1,463,789
Distance Traveled
1,423,545
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,557
504
95
7
0
246,502
6
L
Loki
6,224
479
65
5
0
281,852
9
W
Nox
7,868
605
108
8
0
299,479
2
W
Hun Batz
7,249
558
90
7
0
305,617
0
L
Athena
6,013
463
21
2
0
305,206
0
W
Danzaburou
8,834
680
112
9
0
260,680
0
L
Martichoras
7,222
556
92
7
0
263,728
2
W
Bacchus
7,394
569
26
2
0
322,464
1
L
Janus
6,691
515
104
8
0
326,257
0
W
Sun Wukong
8,879
683
117
9
0
275,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role