Player Matchup

Loki
Loki
 
Loki
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cameroncfc
Vamana
Level 136
God Stats
2W - 1L
1,702 SR
Queue Stats
94W - 90L
1,490 Elo+
Solo
Khepri
Khepri
GAO Illusionist
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,386 Elo+
Solo
Medusa
Medusa
KindaTrying
Medusa
Level 69
God Stats
4W - 4L
1,383 SR
Queue Stats
377W - 392L
1,434 Elo+
Solo
Discordia
Discordia
NARUTOUSUMAKIKUN
Discordia
Level 56
God Stats
1W - 0L
1,531 SR
Queue Stats
16W - 38L
1,245 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,411 Elo+

VS

Team Averages
Level 103
1,470 SR
1,449 Elo+
Agni
Agni
Daunteismeta
Agni
Level 107
God Stats
1W - 5L
1,344 SR
Queue Stats
102W - 85L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
IGAJARDO
Ao Kuang
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 53L
1,512 Elo+
Solo
Surtr
Surtr
Sacatera
Surtr
Level 88
God Stats
76W - 55L
1,466 SR
Queue Stats
239W - 227L
1,480 Elo+
Solo
Mulan
Mulan
j_escott-beast
Mulan
Level 149
God Stats
52W - 44L
1,526 SR
Queue Stats
812W - 788L
1,439 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 87
God Stats
195W - 201L
1,515 SR
Queue Stats
845W - 861L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 2
6,404
640
5,350
7,492
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Cameroncfc
Vamana
11
0 / 2 / 1
5,947
595
5,017
9,672
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 1
5,482
548
2,423
6,946
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Medusa
8
1 / 4 / 0
4,701
470
4,509
6,107
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
10
1 / 0 / 1
5,789
579
2,587
2,876
748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,751
575
2,452
5,533
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
IGAJARDO
Ao Kuang
8
0 / 3 / 1
4,750
475
2,045
6,785
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Sacatera
Surtr
11
1 / 1 / 0
5,820
582
6,474
8,964
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
5 / 2 / 2
5,849
585
5,528
8,140
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
sgtcaimo
Danzaburou
9
2 / 0 / 3
5,594
559
4,136
4,868
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
9
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
W
Vamana
Cameroncfc
Vamana
0
2
1
0.25
L
0
2
0
0
W
1
3
1
0.5
L
Ao Kuang
IGAJARDO
Ao Kuang
0
3
1
0.17
W
Medusa
1
4
0
0.25
W
Discordia
1
0
1
1.5
L
Surtr
Sacatera
Surtr
1
1
0
1
L
5
2
2
3
L
Danzaburou
sgtcaimo
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
20,635
33,093
Taken
34,290
15,937
Mitigated
18,595
9,923
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,350
1,169
0
4,737
7,492
2,246
22
2,059
5,294
0
45,724
W
Vamana
Cameroncfc
Vamana
5,017
1,758
0
2,294
9,672
6,544
22
398
8,560
0
45,449
L
2,452
43
0
1,930
5,533
1,467
0
2,197
3,336
31,428
1,211
W
2,423
355
148
1,693
6,946
4,576
0
107
6,839
17,968
922
L
Ao Kuang
IGAJARDO
Ao Kuang
2,045
256
0
957
6,785
2,169
0
497
6,288
27,695
0
W
Medusa
4,509
1,773
0
330
6,107
1,823
0
361
5,746
0
25,234
W
Discordia
2,587
89
0
721
2,876
748
0
1,738
969
30,850
0
L
Surtr
Sacatera
Surtr
6,474
2,588
0
2,959
8,964
7,786
0
0
8,964
646
36,551
L
5,528
783
0
2,569
8,140
5,688
127
837
7,303
0
27,575
L
Danzaburou
sgtcaimo
Danzaburou
4,136
1,352
0
2,353
4,868
1,485
726
1,464
3,404
0
30,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
27,764
307
Minions Killed
290
0
Camps Cleared
0
978,708
Distance Traveled
961,477
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,404
640
81
8
0
235,627
0
W
Vamana
5,947
595
93
9
0
182,609
0
L
Agni
5,751
575
86
9
0
188,081
0
W
Khepri
5,482
548
36
4
0
179,940
0
L
Ao Kuang
4,750
475
47
5
0
185,948
0
W
Medusa
4,701
470
39
4
0
187,993
0
W
Discordia
5,789
579
58
6
0
192,539
0
L
Surtr
5,820
582
73
7
0
202,805
1
L
Mulan
5,849
585
33
3
0
183,648
2
L
Danzaburou
5,594
559
51
5
0
200,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role