Player Matchup

Hades
Hades
Bronze I
 
Hades
Bronze I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
HaViKv2
Kukulkan
Silver IV
Level 105
God Stats
0W - 1L
1,678 SR
Queue Stats
25W - 28L
1,396 MMR
Party 1
Nemesis
Nemesis
Gold V
JeadEdge
Nemesis
Gold V
Level 123
God Stats
37W - 43L
1,495 SR
Queue Stats
93W - 104L
1,385 MMR
Solo
Sylvanus
Sylvanus
Silver III
Yang5045
Sylvanus
Silver III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,360 MMR
Party 1
Amaterasu
Amaterasu
Bronze I
jdcc2892
Amaterasu
Bronze I
Level 156
God Stats
6W - 9L
1,398 SR
Queue Stats
97W - 148L
687 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,514 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,590 SR
1,437 MMR
Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
Isaac10292
Achilles
Silver IV
Level 121
God Stats
2W - 0L
1,756 SR
Queue Stats
10W - 12L
1,366 MMR
Party 2
Anhur
Anhur
Gold I
Kxvinnn
Anhur
Gold I
Level 161
God Stats
10W - 3L
1,852 SR
Queue Stats
61W - 62L
1,412 MMR
Solo
Discordia
Discordia
Silver II
jaydog01
Discordia
Silver II
Level 105
God Stats
2W - 3L
1,343 SR
Queue Stats
15W - 14L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 7 / 2
5,469
421
5,446
11,595
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kukulkan
HaViKv2
Kukulkan
12
1 / 3 / 0
6,641
511
2,084
5,834
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
JeadEdge
Nemesis
12
2 / 4 / 0
6,450
496
4,728
10,459
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Yang5045
Sylvanus
9
0 / 4 / 1
5,932
456
3,180
11,228
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
jdcc2892
Amaterasu
10
0 / 7 / 0
5,756
443
2,856
12,440
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FreyaThanatosCthulhuHeimdallrNu Wa

VS

Bans
RaijinArachneKing ArthurAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 3
7,453
573
2,844
9,617
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
11
2 / 1 / 5
6,740
518
1,835
8,314
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Isaac10292
Achilles
14
7 / 0 / 2
8,866
682
11,147
11,251
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Kxvinnn
Anhur
15
7 / 1 / 4
9,109
701
14,468
10,454
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
jaydog01
Discordia
13
2 / 0 / 2
7,733
595
4,951
4,963
1,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
24
25
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
7
2
0.14
W
Fenrir
 
Fenrir
6
2
3
3.75
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Kukulkan
HaViKv2
Kukulkan
1
3
0
0.33
W
Achilles
Isaac10292
Achilles
7
0
2
8
L
Nemesis
JeadEdge
Nemesis
2
4
0
0.5
W
Anhur
Kxvinnn
Anhur
7
1
4
9
L
Sylvanus
Yang5045
Sylvanus
0
4
1
0.13
W
Discordia
jaydog01
Discordia
2
0
2
3
L
Amaterasu
jdcc2892
Amaterasu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
35,245
51,556
Taken
44,599
19,052
Mitigated
22,820
15,722
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,446
538
77
2,507
11,595
3,521
0
2,161
9,351
26,731
1,141
W
Fenrir
 
Fenrir
2,844
899
0
1,935
9,617
3,780
0
1,939
7,598
0
43,525
W
Bacchus
 
Bacchus
1,835
274
0
2,187
8,314
5,420
114
3,595
4,638
13,923
1,653
L
Kukulkan
HaViKv2
Kukulkan
2,084
169
0
882
5,834
1,816
0
2,012
3,817
41,182
0
W
Achilles
Isaac10292
Achilles
11,147
2,807
0
3,235
11,251
8,818
0
0
10,746
0
58,768
L
Nemesis
JeadEdge
Nemesis
4,728
1,683
0
4,299
10,459
2,783
0
1,245
9,208
0
51,701
W
Anhur
Kxvinnn
Anhur
14,468
10,090
0
6,639
10,454
3,370
0
3,645
6,809
0
85,782
L
Sylvanus
Yang5045
Sylvanus
3,180
1,080
1,836
3,473
11,228
4,085
0
879
10,349
21,015
0
W
Discordia
jaydog01
Discordia
4,951
158
0
1,456
4,963
1,432
0
1,603
3,320
48,986
0
L
Amaterasu
jdcc2892
Amaterasu
2,856
856
0
2,648
12,440
6,847
0
206
12,234
0
31,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
39,901
309
Minions Killed
416
0
Camps Cleared
0
1,274,679
Distance Traveled
1,278,025
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,469
421
43
3
0
252,395
0
W
Fenrir
7,453
573
68
5
0
280,274
0
W
Bacchus
6,740
518
28
2
0
280,599
6
L
Kukulkan
6,641
511
98
8
0
227,516
5
W
Achilles
8,866
682
95
7
0
243,972
1
L
Nemesis
6,450
496
79
6
0
278,734
2
W
Anhur
9,109
701
141
11
0
217,297
0
L
Sylvanus
5,932
456
34
3
0
250,292
2
W
Discordia
7,733
595
84
6
0
255,883
0
L
Amaterasu
5,756
443
55
4
0
265,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role