Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jacob_Sosa
Fenrir
Level 67
God Stats
1W - 2L
1,544 SR
Queue Stats
238W - 236L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Noland95
Sun Wukong
Level 128
God Stats
18W - 11L
1,600 SR
Queue Stats
113W - 92L
1,541 Elo+
Solo
Discordia
Discordia
Pair of Tidi
Discordia
Level 41
God Stats
16W - 19L
1,345 SR
Queue Stats
31W - 38L
1,170 Elo+
Party 1
Martichoras
Martichoras
yo did you fart
Martichoras
Level 37
God Stats
17W - 26L
1,430 SR
Queue Stats
36W - 40L
1,241 Elo+
Party 1
Team Averages
Level 75
1,484 SR
1,388 Elo+

VS

Team Averages
Level 119
1,510 SR
1,450 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DonkeyOrangutan
Amaterasu
Level 89
God Stats
23W - 22L
1,456 SR
Queue Stats
74W - 89L
1,385 Elo+
Solo
Danzaburou
Danzaburou
G59 Marcos
Danzaburou
Level 142
God Stats
15W - 14L
1,460 SR
Queue Stats
246W - 211L
1,488 Elo+
Solo
Raijin
Raijin
MerumMerum
Raijin
Level 111
God Stats
1W - 1L
1,354 SR
Queue Stats
270W - 217L
1,500 Elo+
Solo
Ganesha
Ganesha
loltingz
Ganesha
Level 106
God Stats
2W - 0L
1,779 SR
Queue Stats
149W - 161L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 4 / 3
6,412
493
5,637
12,107
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Jacob_Sosa
Fenrir
9
1 / 6 / 1
5,596
430
1,490
9,415
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Noland95
Sun Wukong
12
3 / 4 / 2
7,450
573
9,395
9,990
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Pair of Tidi
Discordia
11
0 / 5 / 1
5,984
460
2,830
6,127
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
yo did you fart
Martichoras
11
4 / 5 / 1
6,843
526
7,294
10,258
3,131
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
15 / 1 / 3
9,169
705
11,317
10,191
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
DonkeyOrangutan
Amaterasu
11
1 / 4 / 1
6,646
511
2,639
10,983
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
G59 Marcos
Danzaburou
13
4 / 4 / 4
7,488
576
6,642
7,954
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MerumMerum
Raijin
14
3 / 1 / 5
7,988
614
4,649
6,764
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
loltingz
Ganesha
11
0 / 2 / 8
7,118
548
2,450
7,441
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
23
24
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
3
1.13
W
Cabrakan
 
Cabrakan
15
1
3
16.5
W
Amaterasu
DonkeyOrangutan
Amaterasu
1
4
1
0.38
W
Danzaburou
G59 Marcos
Danzaburou
4
4
4
1.5
L
Fenrir
Jacob_Sosa
Fenrir
1
6
1
0.25
W
Raijin
MerumMerum
Raijin
3
1
5
5.5
L
Sun Wukong
Noland95
Sun Wukong
3
4
2
1
L
Discordia
Pair of Tidi
Discordia
0
5
1
0.1
W
Ganesha
loltingz
Ganesha
0
2
8
2
L
Martichoras
yo did you fart
Martichoras
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
27,697
47,897
Taken
43,333
21,678
Mitigated
22,728
6,651
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,637
455
0
2,001
12,107
9,197
0
5,446
6,514
12,712
641
W
Cabrakan
 
Cabrakan
11,317
1,990
0
4,771
10,191
7,218
575
1,764
8,309
56,424
944
W
Amaterasu
DonkeyOrangutan
Amaterasu
2,639
1,008
0
2,948
10,983
4,963
0
369
10,614
0
34,007
W
Danzaburou
G59 Marcos
Danzaburou
6,642
3,529
0
3,298
7,954
2,561
636
1,350
6,604
0
48,346
L
Fenrir
Jacob_Sosa
Fenrir
1,490
287
0
970
9,415
2,916
0
2,420
6,847
0
32,769
W
Raijin
MerumMerum
Raijin
4,649
327
0
1,186
6,764
2,089
269
3,005
3,495
51,794
878
L
Sun Wukong
Noland95
Sun Wukong
9,395
2,443
0
1,884
9,990
4,675
0
2,314
7,676
0
49,753
L
Discordia
Pair of Tidi
Discordia
2,830
445
0
535
6,127
1,759
0
3,724
2,149
33,712
0
W
Ganesha
loltingz
Ganesha
2,450
277
0
2,000
7,441
5,897
228
1,183
6,258
21,966
0
L
Martichoras
yo did you fart
Martichoras
7,294
2,932
0
1,261
10,258
3,131
0
3,672
6,586
0
43,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
38,409
298
Minions Killed
369
0
Camps Cleared
0
1,150,901
Distance Traveled
1,248,329
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,412
493
20
2
0
260,639
2
W
Cabrakan
9,169
705
92
7
0
288,767
0
W
Amaterasu
6,646
511
67
5
0
246,314
0
W
Danzaburou
7,488
576
92
7
0
236,286
0
L
Fenrir
5,596
430
57
4
0
227,895
0
W
Raijin
7,988
614
104
8
0
237,979
0
L
Sun Wukong
7,450
573
79
6
0
222,024
2
L
Discordia
5,984
460
65
5
0
222,320
0
W
Ganesha
7,118
548
14
1
0
238,983
2
L
Martichoras
6,843
526
77
6
0
218,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role