Player Matchup

Cerberus
Cerberus
AsianTattoo
Cerberus
Level 11
God Stats
19W - 9L
1,566 SR
Queue Stats
24W - 19L
1,431 Elo+
Party 2
Freya
Freya
SaltyPotatoSoup
Freya
Level 18
God Stats
21W - 11L
1,646 SR
Queue Stats
38W - 47L
1,327 Elo+
Party 2
Surtr
Surtr
paragom
Surtr
Level 39
God Stats
38W - 43L
1,449 SR
Queue Stats
45W - 64L
1,302 Elo+
Party 2
Team Averages
Level 23
1,554 SR
1,353 Elo+

VS

Team Averages
Level 46
1,238 SR
1,360 Elo+
Anubis
Anubis
Loochhh
Anubis
Level 28
God Stats
0W - 3L
1,187 SR
Queue Stats
34W - 48L
1,349 Elo+
Party 1
Achilles
Achilles
cX Ant
Achilles
Level 105
God Stats
0W - 3L
1,028 SR
Queue Stats
80W - 90L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
cXGabe
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsianTattoo
Cerberus
17
4 / 2 / 10
10,707
892
8,487
12,293
11,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 12
10,570
881
6,492
7,653
2,876
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
paragom
Surtr
17
9 / 4 / 5
11,951
996
13,609
14,979
10,609
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Loochhh
Anubis
15
2 / 7 / 5
9,746
812
6,728
9,538
4,838
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
cX Ant
Achilles
15
4 / 5 / 2
9,704
809
8,274
12,384
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
cXGabe
Jormungandr
15
0 / 3 / 4
9,065
755
6,837
10,909
8,204
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
7
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AsianTattoo
Cerberus
4
2
10
4.5
L
Anubis
Loochhh
Anubis
2
7
5
0.64
W
2
1
12
8
L
Achilles
cX Ant
Achilles
4
5
2
1
L
Jormungandr
cXGabe
Jormungandr
0
3
4
0.67
W
Surtr
paragom
Surtr
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
21,839
34,925
Taken
32,831
25,181
Mitigated
19,920
10,840
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AsianTattoo
Cerberus
8,487
1,133
0
3,192
12,293
11,696
792
5,667
6,581
19,350
0
L
Anubis
Loochhh
Anubis
6,728
255
0
1,027
9,538
4,838
0
3,021
6,389
41,454
415
W
6,492
1,740
0
2,073
7,653
2,876
1,350
3,764
3,844
33,506
2,920
L
Achilles
cX Ant
Achilles
8,274
1,980
106
658
12,384
6,878
688
6,581
5,421
0
14,933
L
Jormungandr
cXGabe
Jormungandr
6,837
1,791
0
897
10,909
8,204
257
4,901
5,751
28,901
236
W
Surtr
paragom
Surtr
13,609
6,300
0
5,575
14,979
10,609
1,747
4,444
10,459
855
47,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
28,515
130
Minions Killed
134
0
Camps Cleared
0
626,010
Distance Traveled
589,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,707
892
24
2
0
212,547
0
L
Anubis
9,746
812
71
6
0
171,766
0
W
Freya
10,570
881
59
5
0
218,679
0
L
Achilles
9,704
809
18
2
0
200,005
0
L
Jormungandr
9,065
755
45
4
0
217,941
0
W
Surtr
11,951
996
47
4
0
194,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role