Player Matchup

Kukulkan
Kukulkan
Corball
Kukulkan
Level 112
God Stats
2W - 7L
1,315 SR
Queue Stats
191W - 213L
1,462 Elo+
Party 3
Mulan
Mulan
IceWolfZ
Mulan
Level 189
God Stats
2W - 4L
1,546 SR
Queue Stats
332W - 355L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
Rhinosus13
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Solo
Sobek
Sobek
SnowVakSmash
Sobek
Level 121
God Stats
4W - 5L
1,536 SR
Queue Stats
263W - 279L
1,557 Elo+
Party 3
Ratatoskr
Ratatoskr
xxMUNCHIEZxx
Ratatoskr
Level 177
God Stats
0W - 2L
1,500 SR
Queue Stats
395W - 411L
1,468 Elo+
Party 1
Team Averages
Level 124
1,479 SR
1,437 Elo+

VS

Team Averages
Level 144
1,447 SR
1,500 Elo+
Cerberus
Cerberus
BOWSERQC
Cerberus
Level 158
God Stats
6W - 7L
1,491 SR
Queue Stats
288W - 283L
1,564 Elo+
Party 2
Charon
Charon
Mimouu
Charon
Level 107
God Stats
7W - 5L
1,889 SR
Queue Stats
213W - 209L
1,542 Elo+
Party 2
Scylla
Scylla
SpotBurrito4493
Scylla
Level 142
God Stats
1W - 1L
1,323 SR
Queue Stats
53W - 58L
1,473 Elo+
Party 4
Janus
Janus
SullysRhino
Janus
Level 154
God Stats
3W - 2L
1,432 SR
Queue Stats
34W - 38L
1,472 Elo+
Party 4
Artemis
Artemis
WackxZach
Artemis
Level 159
God Stats
1W - 6L
1,099 SR
Queue Stats
427W - 432L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Corball
Kukulkan
16
3 / 6 / 1
9,516
732
14,323
10,779
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
IceWolfZ
Mulan
16
2 / 7 / 3
8,807
677
8,218
17,059
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Rhinosus13
Heimdallr
12
0 / 7 / 4
7,476
575
3,759
12,062
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
8,084
622
2,357
18,336
20,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
xxMUNCHIEZxx
Ratatoskr
14
0 / 6 / 3
7,556
581
3,508
12,624
9,595
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOWSERQC
Cerberus
17
4 / 1 / 22
10,185
783
9,678
14,886
15,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
Mimouu
Charon
17
4 / 1 / 27
11,230
864
10,441
14,754
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 1 / 19
12,158
935
15,263
9,725
4,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
6 / 2 / 15
10,558
812
11,483
6,467
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WackxZach
Artemis
18
10 / 2 / 18
11,510
885
19,967
9,312
4,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
133
5
Kills
32
32
Deaths
7
13
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BOWSERQC
Cerberus
4
1
22
15
L
Kukulkan
Corball
Kukulkan
3
6
1
0.58
L
Mulan
IceWolfZ
Mulan
2
7
3
0.5
W
Charon
Mimouu
Charon
4
1
27
17.5
L
Heimdallr
Rhinosus13
Heimdallr
0
7
4
0.29
L
0
6
2
0.17
W
8
1
19
17.5
W
6
2
15
6.75
W
Artemis
WackxZach
Artemis
10
2
18
9.5
L
Ratatoskr
xxMUNCHIEZxx
Ratatoskr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,165
Damage
66,832
70,860
Taken
55,144
54,133
Mitigated
43,687
11,906
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BOWSERQC
Cerberus
9,678
143
3,229
4,151
14,886
15,836
46
4,220
10,666
14,950
1,967
L
Kukulkan
Corball
Kukulkan
14,323
595
1,220
378
10,779
4,641
0
7,153
3,510
41,767
0
L
Mulan
IceWolfZ
Mulan
8,218
642
1,584
1,967
17,059
13,610
0
9,641
7,138
1,501
11,981
W
Charon
Mimouu
Charon
10,441
1,049
501
3,666
14,754
15,907
374
4,829
9,925
18,344
1,467
L
Heimdallr
Rhinosus13
Heimdallr
3,759
996
0
628
12,062
5,418
0
7,844
3,934
0
9,499
L
2,357
0
943
2,131
18,336
20,869
0
9,633
8,365
6,134
0
W
15,263
1,061
1,939
2,020
9,725
4,374
1,917
3,151
6,574
30,704
336
W
11,483
602
404
934
6,467
2,907
2,647
1,580
4,887
27,630
555
W
Artemis
WackxZach
Artemis
19,967
5,746
0
920
9,312
4,663
1,765
3,888
5,424
0
43,999
L
Ratatoskr
xxMUNCHIEZxx
Ratatoskr
3,508
140
1,228
1,827
12,624
9,595
0
8,028
4,482
0
12,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
55,641
106
Minions Killed
163
0
Camps Cleared
0
1,071,016
Distance Traveled
1,307,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,185
783
12
1
0
309,535
0
L
Kukulkan
9,516
732
66
5
0
214,797
0
L
Mulan
8,807
677
17
1
0
198,925
0
W
Charon
11,230
864
8
1
0
271,294
0
L
Heimdallr
7,476
575
11
1
0
190,161
0
L
Sobek
8,084
622
2
0
0
238,901
0
W
Scylla
12,158
935
46
4
0
262,330
0
W
Janus
10,558
812
48
4
0
233,381
0
W
Artemis
11,510
885
49
4
0
230,855
0
L
Ratatoskr
7,556
581
10
1
0
228,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role