Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PapiChulo07
Chang'e
Level 122
God Stats
72W - 40L
1,618 SR
Queue Stats
184W - 147L
1,464 Elo+
Solo
Surtr
Surtr
ShelfOfBooty
Surtr
Level 127
God Stats
5W - 3L
1,637 SR
Queue Stats
77W - 85L
1,571 Elo+
Party 1
Charybdis
Charybdis
TheNitroNuke
Charybdis
Level 157
God Stats
7W - 18L
1,351 SR
Queue Stats
500W - 374L
1,576 Elo+
Solo
Loki
Loki
badxtimes
Loki
Level 148
God Stats
7W - 1L
1,702 SR
Queue Stats
43W - 44L
1,555 Elo+
Party 1
Team Averages
Level 141
1,561 SR
1,533 Elo+

VS

Team Averages
Level 168
1,634 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
AiNeptune
Tsukuyomi
Level 156
God Stats
4W - 3L
1,665 SR
Queue Stats
246W - 233L
1,537 Elo+
Party 2
Mulan
Mulan
Dwreckless421
Mulan
Level 157
God Stats
2W - 3L
1,759 SR
Queue Stats
520W - 493L
1,429 Elo+
Solo
Ganesha
Ganesha
EchoesOfDust
Ganesha
Level 214
God Stats
6W - 7L
1,525 SR
Queue Stats
352W - 363L
1,483 Elo+
Solo
Anhur
Anhur
Urieleatscereal
Anhur
Level 158
God Stats
10W - 7L
1,651 SR
Queue Stats
221W - 213L
1,485 Elo+
Solo
Hera
Hera
mojuji
Hera
Level 153
God Stats
3W - 3L
1,572 SR
Queue Stats
260W - 239L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 4
4,203
600
2,244
4,711
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
PapiChulo07
Chang'e
9
2 / 0 / 0
5,330
761
2,412
3,727
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 2 / 2
5,300
757
4,304
6,265
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
TheNitroNuke
Charybdis
9
4 / 0 / 0
5,166
738
5,906
4,882
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
3 / 0 / 3
4,812
687
1,757
4,750
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AiNeptune
Tsukuyomi
7
0 / 3 / 1
4,017
574
1,806
5,957
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 4 / 0
4,733
676
3,471
6,511
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
EchoesOfDust
Ganesha
6
0 / 2 / 1
3,978
568
1,934
5,477
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
1 / 1 / 0
3,485
498
3,918
4,099
1,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
mojuji
Hera
8
0 / 2 / 0
4,569
653
1,889
3,249
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
4
2
L
Tsukuyomi
AiNeptune
Tsukuyomi
0
3
1
0.17
L
2
4
0
0.5
L
Ganesha
EchoesOfDust
Ganesha
0
2
1
0.25
W
Chang'e
PapiChulo07
Chang'e
2
0
0
2
W
3
2
2
2
W
Charybdis
TheNitroNuke
Charybdis
4
0
0
4
L
1
1
0
1
W
Loki
3
0
3
4.5
L
Hera
mojuji
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
13,018
24,335
Taken
25,293
9,384
Mitigated
8,725
13,790
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,244
907
567
2,326
4,711
1,386
316
881
3,830
11,268
3,650
L
Tsukuyomi
AiNeptune
Tsukuyomi
1,806
443
0
2,264
5,957
1,369
0
1,045
4,815
0
21,290
L
3,471
995
0
1,763
6,511
2,170
0
112
6,061
0
25,831
L
Ganesha
EchoesOfDust
Ganesha
1,934
63
0
1,580
5,477
3,430
0
1,613
3,864
11,301
1,014
W
Chang'e
PapiChulo07
Chang'e
2,412
112
40
2,235
3,727
1,109
0
1,889
1,838
26,759
1,792
W
4,304
1,804
0
1,635
6,265
4,804
0
0
6,265
187
22,547
W
Charybdis
TheNitroNuke
Charybdis
5,906
3,287
0
3,481
4,882
1,047
598
524
4,358
0
37,759
L
3,918
2,299
0
1,509
4,099
1,089
0
438
3,661
0
15,409
W
Loki
1,757
421
0
3,506
4,750
1,038
0
406
4,344
0
23,201
L
Hera
mojuji
Hera
1,889
235
0
500
3,249
667
0
1,004
2,029
27,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
20,782
230
Minions Killed
214
0
Camps Cleared
0
767,716
Distance Traveled
681,948
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,203
600
28
4
0
158,296
2
L
Tsukuyomi
4,017
574
48
7
0
162,976
0
L
Mulan
4,733
676
53
8
0
138,419
0
L
Ganesha
3,978
568
10
1
0
132,633
2
W
Chang'e
5,330
761
60
9
0
149,178
0
W
Surtr
5,300
757
36
5
0
143,704
0
W
Charybdis
5,166
738
63
9
0
135,439
0
L
Anhur
3,485
498
32
5
0
97,107
0
W
Loki
4,812
687
43
6
0
181,099
0
L
Hera
4,569
653
71
10
0
150,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role