Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Blazingbunny
Loki
Level 127
God Stats
12W - 5L
1,722 SR
Queue Stats
292W - 284L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
MhyriamCanaria
Kukulkan
Level 153
God Stats
3W - 9L
1,179 SR
Queue Stats
213W - 222L
1,457 Elo+
Solo
Neith
Neith
ScarletTuzi
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 125
1,480 SR
1,486 Elo+

VS

Team Averages
Level 110
1,704 SR
1,238 Elo+
Atlas
Atlas
Atanarix
Atlas
Level 146
God Stats
17W - 7L
1,792 SR
Queue Stats
269W - 261L
1,445 Elo+
Solo
Skadi
Skadi
Clone1432
Skadi
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 32L
1,153 Elo+
Party 1
Gilgamesh
Gilgamesh
Elix6683
Gilgamesh
Level 89
God Stats
2W - 0L
1,768 SR
Queue Stats
4W - 16L
1,166 Elo+
Party 1
Ah Puch
Ah Puch
Janster16
Ah Puch
Level 105
God Stats
2W - 1L
1,768 SR
Queue Stats
18W - 28L
1,262 Elo+
Party 1
Ymir
Ymir
MichaelV25
Ymir
Level 89
God Stats
7W - 11L
1,694 SR
Queue Stats
13W - 26L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 5 / 1
6,862
528
6,988
11,865
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
 
Maui
9
0 / 2 / 2
6,005
462
1,944
10,468
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 1
7,601
585
5,174
11,968
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
12
0 / 5 / 1
7,217
555
5,324
6,964
2,022
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
5,387
414
3,570
6,256
1,765
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Atanarix
Atlas
13
5 / 2 / 9
7,908
608
11,071
12,945
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Clone1432
Skadi
13
2 / 1 / 7
7,383
568
7,860
6,655
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Elix6683
Gilgamesh
14
3 / 1 / 1
8,564
659
5,788
7,112
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Janster16
Ah Puch
14
5 / 2 / 3
8,102
623
6,341
7,157
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 1 / 7
7,508
578
2,400
6,785
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
17
18
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
1
1.1
L
Maui
 
Maui
0
2
2
0.5
W
Atlas
Atanarix
Atlas
5
2
9
4.75
L
2
2
1
1.25
W
Skadi
Clone1432
Skadi
2
1
7
5.5
W
Gilgamesh
Elix6683
Gilgamesh
3
1
1
3.5
W
Ah Puch
Janster16
Ah Puch
5
2
3
3.25
L
Kukulkan
0
5
1
0.1
W
2
1
7
5.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
33,460
47,521
Taken
40,654
18,325
Mitigated
23,505
8,289
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,988
2,287
0
2,591
11,865
3,847
0
6,025
5,784
0
38,312
L
Maui
 
Maui
1,944
423
0
2,497
10,468
6,395
0
3,623
6,845
22,441
925
W
Atlas
Atanarix
Atlas
11,071
3,508
0
1,621
12,945
6,636
0
1,385
11,506
57,112
0
L
5,174
871
0
1,210
11,968
4,296
0
2,537
8,905
0
49,444
W
Skadi
Clone1432
Skadi
7,860
2,052
0
1,590
6,655
2,510
584
1,109
5,546
0
57,646
W
Gilgamesh
Elix6683
Gilgamesh
5,788
1,829
0
1,766
7,112
6,464
455
0
7,112
144
58,451
W
Ah Puch
Janster16
Ah Puch
6,341
174
0
1,371
7,157
2,548
0
2,930
3,959
54,626
361
L
Kukulkan
5,324
189
0
597
6,964
2,022
152
5,631
1,333
47,597
1,329
W
2,400
811
0
1,589
6,785
5,347
58
1,036
5,669
19,113
0
L
3,570
1,197
0
1,394
6,256
1,765
0
2,078
4,178
0
24,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
39,465
358
Minions Killed
379
0
Camps Cleared
0
1,218,671
Distance Traveled
1,328,285
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,862
528
63
5
0
268,367
0
L
Maui
6,005
462
29
2
0
263,075
5
W
Atlas
7,908
608
67
5
0
311,063
3
L
Loki
7,601
585
91
7
0
281,881
2
W
Skadi
7,383
568
96
7
0
250,782
0
W
Gilgamesh
8,564
659
115
9
0
254,871
0
W
Ah Puch
8,102
623
84
6
0
253,431
0
L
Kukulkan
7,217
555
128
10
0
218,547
3
W
Ymir
7,508
578
17
1
0
258,138
6
L
Neith
5,387
414
47
4
0
186,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role