Player Matchup

Scylla
Scylla
Diamond IV
GreenBAAM
Scylla
Diamond IV
Level 177
God Stats
11W - 11L
1,625 SR
Queue Stats
220W - 198L
2,052 MMR
Solo
Nut
Nut
Platinum II
LauSanchezB
Nut
Platinum II
Level 116
God Stats
0W - 2L
1,305 SR
Queue Stats
230W - 217L
1,943 MMR
Solo
Cthulhu
Cthulhu
Platinum III
TheRococoBang
Cthulhu
Platinum III
Level 118
God Stats
8W - 2L
1,967 SR
Queue Stats
46W - 41L
1,861 MMR
Solo
Terra
Terra
Platinum II
aFrogPrince
Terra
Platinum II
Level 147
God Stats
7W - 4L
1,732 SR
Queue Stats
183W - 184L
1,827 MMR
Solo
Loki
Loki
Platinum II
vKeyyX
Loki
Platinum II
Level 157
God Stats
9W - 13L
1,519 SR
Queue Stats
212W - 203L
1,868 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,630 SR
1,910 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,577 SR
1,673 MMR
Charybdis
Charybdis
Grandmaster
 
Charybdis
Grandmaster
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Grandmaster
 
Fenrir
Grandmaster
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum V
MitrexHD_7
Horus
Platinum V
Level 129
God Stats
2W - 2L
1,634 SR
Queue Stats
115W - 111L
1,818 MMR
Solo
Sylvanus
Sylvanus
Gold I
Proctore
Sylvanus
Gold I
Level 158
God Stats
10W - 10L
1,467 SR
Queue Stats
224W - 222L
1,742 MMR
Solo
Sol
Sol
Diamond III
TheDeathChin
Sol
Diamond III
Level 133
God Stats
1W - 1L
1,785 SR
Queue Stats
132W - 111L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GreenBAAM
Scylla
11
1 / 1 / 1
5,996
545
4,752
6,912
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,149
559
2,606
7,579
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
1 / 5 / 1
6,044
549
7,092
8,432
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,336
485
2,249
11,781
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
vKeyyX
Loki
11
1 / 3 / 2
5,822
529
4,548
8,302
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SerqetAwilixAgni

VS

Bans
Ao KuangCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 0 / 2
7,883
717
8,289
3,001
1,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
 
Fenrir
13
4 / 2 / 1
6,822
620
3,778
10,256
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
12
3 / 1 / 4
6,971
634
7,146
9,593
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Proctore
Sylvanus
11
3 / 0 / 5
7,260
660
5,155
6,650
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 2
7,442
677
8,361
5,865
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
2
2
W
Fenrir
 
Fenrir
4
2
1
2.25
L
Scylla
GreenBAAM
Scylla
1
1
1
1.5
L
0
3
0
0
W
Horus
3
1
4
5
W
Sylvanus
Proctore
Sylvanus
3
0
5
5.5
W
3
0
2
4
L
Cthulhu
1
5
1
0.3
L
0
2
0
0
L
Loki
vKeyyX
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
32,729
43,006
Taken
35,365
17,628
Mitigated
17,776
11,292
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,289
5,284
0
2,102
3,001
1,494
1,048
1,438
1,563
0
84,109
W
Fenrir
 
Fenrir
3,778
1,923
0
2,143
10,256
4,172
0
2,301
7,723
0
55,175
L
Scylla
GreenBAAM
Scylla
4,752
661
0
430
6,912
1,798
0
1,277
5,282
45,119
415
L
2,606
1,236
0
1,956
7,579
2,552
0
3,677
3,902
0
48,552
W
Horus
7,146
2,734
200
3,697
9,593
5,196
42
4,728
4,059
0
40,535
W
Sylvanus
Proctore
Sylvanus
5,155
979
1,235
3,033
6,650
5,185
0
3,141
3,453
13,904
2,777
W
8,361
4,147
0
3,860
5,865
1,729
286
1,283
4,574
54,290
10,284
L
Cthulhu
7,092
431
0
500
8,432
5,431
0
870
7,024
32,202
0
L
2,249
192
1,986
3,034
11,781
5,669
0
4,233
7,330
14,904
0
L
Loki
vKeyyX
Loki
4,548
692
0
3,386
8,302
2,178
0
2,245
5,900
0
34,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
36,378
340
Minions Killed
441
0
Camps Cleared
0
1,213,790
Distance Traveled
1,265,506
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,883
717
151
14
0
233,518
2
W
Fenrir
6,822
620
92
8
0
282,814
0
L
Scylla
5,996
545
99
9
0
244,944
2
L
Nut
6,149
559
91
8
0
218,922
0
W
Horus
6,971
634
56
5
0
262,155
2
W
Sylvanus
7,260
660
21
2
0
257,916
4
W
Sol
7,442
677
121
11
0
229,103
4
L
Cthulhu
6,044
549
62
6
0
239,818
6
L
Terra
5,336
485
28
3
0
254,963
3
L
Loki
5,822
529
60
5
0
255,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role