Player Matchup

Arachne
Arachne
CoClown09_
Arachne
Level 65
God Stats
23W - 18L
1,565 SR
Queue Stats
76W - 68L
1,507 Elo+
Party 2
Cerberus
Cerberus
GlaZeD D0nut Y
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,490 Elo+
Solo
Charybdis
Charybdis
K1ingJ
Charybdis
Level 141
God Stats
19W - 17L
1,596 SR
Queue Stats
155W - 158L
1,476 Elo+
Solo
Hera
Hera
poundzy
Hera
Level 173
God Stats
1W - 3L
1,158 SR
Queue Stats
172W - 174L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
redox_rundown9
Gilgamesh
Level 103
God Stats
14W - 14L
1,432 SR
Queue Stats
482W - 460L
1,493 Elo+
Solo
Team Averages
Level 121
1,450 SR
1,491 Elo+

VS

Team Averages
Level 111
1,584 SR
1,495 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DigemSmack223
Ix Chel
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 26L
1,451 Elo+
Party 1
Bellona
Bellona
PuRenSimple
Bellona
Level 85
God Stats
16W - 6L
1,809 SR
Queue Stats
101W - 111L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Sweep14
Baron Samedi
Level 128
God Stats
0W - 2L
1,253 SR
Queue Stats
18W - 26L
1,451 Elo+
Party 1
Susano
Susano
siiiiuuuuuu
Susano
Level 82
God Stats
3W - 3L
1,641 SR
Queue Stats
75W - 59L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoClown09_
Arachne
12
4 / 1 / 1
6,474
589
2,104
6,226
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
9
2 / 1 / 6
5,323
484
4,841
7,547
4,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
K1ingJ
Charybdis
11
6 / 2 / 3
6,926
630
7,810
7,319
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hera
poundzy
Hera
12
3 / 1 / 3
6,628
603
5,521
3,259
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
redox_rundown9
Gilgamesh
10
1 / 3 / 0
5,718
520
6,865
13,608
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 6 / 3
5,527
502
3,015
8,153
2,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
9
0 / 5 / 1
5,553
505
2,217
5,430
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PuRenSimple
Bellona
12
2 / 1 / 0
6,769
615
9,469
12,354
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sweep14
Baron Samedi
9
1 / 4 / 0
5,659
514
2,435
8,787
4,716
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
5 / 0 / 0
6,744
613
4,804
7,486
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
8
8
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
3
0.25
W
Arachne
CoClown09_
Arachne
4
1
1
4.5
L
Ix Chel
0
5
1
0.1
W
Cerberus
2
1
6
5
W
Charybdis
K1ingJ
Charybdis
6
2
3
3.75
L
Bellona
PuRenSimple
Bellona
2
1
0
2
L
Baron Samedi
Sweep14
Baron Samedi
1
4
0
0.25
W
Hera
poundzy
Hera
3
1
3
4.5
W
Gilgamesh
redox_rundown9
Gilgamesh
1
3
0
0.33
L
Susano
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
21,940
37,959
Taken
42,210
19,596
Mitigated
21,566
11,819
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,015
1,339
91
1,409
8,153
2,074
0
2,029
6,124
0
34,963
W
Arachne
CoClown09_
Arachne
2,104
1,379
0
4,321
6,226
1,979
0
99
6,127
0
43,637
L
Ix Chel
2,217
42
150
1,198
5,430
979
0
2,945
2,249
32,762
332
W
Cerberus
4,841
130
0
1,937
7,547
4,876
0
2,196
5,351
15,899
0
W
Charybdis
K1ingJ
Charybdis
7,810
3,125
0
3,270
7,319
2,177
42
708
6,611
0
48,701
L
Bellona
PuRenSimple
Bellona
9,469
4,220
0
5,128
12,354
11,366
0
636
11,628
0
52,689
L
Baron Samedi
Sweep14
Baron Samedi
2,435
629
143
1,496
8,787
4,716
0
3,849
4,865
18,596
0
W
Hera
poundzy
Hera
5,521
1,346
0
534
3,259
890
0
1,649
1,610
42,827
255
W
Gilgamesh
redox_rundown9
Gilgamesh
6,865
2,743
0
1,757
13,608
9,674
0
0
13,608
0
35,958
L
Susano
4,804
1,372
0
3,872
7,486
2,431
0
458
6,982
0
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
30,252
347
Minions Killed
341
0
Camps Cleared
0
1,161,839
Distance Traveled
1,126,203
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,527
502
60
5
0
203,915
0
W
Arachne
6,474
589
76
7
0
282,869
0
L
Ix Chel
5,553
505
70
6
0
234,432
0
W
Cerberus
5,323
484
39
4
0
259,524
0
W
Charybdis
6,926
630
80
7
0
205,758
2
L
Bellona
6,769
615
92
8
0
218,169
0
L
Baron Samedi
5,659
514
26
2
0
198,260
0
W
Hera
6,628
603
86
8
0
209,202
0
W
Gilgamesh
5,718
520
66
6
0
204,486
2
L
Susano
6,744
613
93
8
0
271,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role