Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JankyOleMe
Atlas
Level 149
God Stats
5W - 5L
1,595 SR
Queue Stats
169W - 164L
1,570 Elo+
Solo
Anhur
Anhur
NocturneLion
Anhur
Level 159
God Stats
26W - 32L
1,619 SR
Queue Stats
899W - 986L
1,454 Elo+
Solo
Neith
Neith
ShãttèŕÐŕèãmź
Neith
Level 89
God Stats
0W - 3L
1,482 SR
Queue Stats
187W - 181L
1,538 Elo+
Solo
Discordia
Discordia
kirsom 01
Discordia
Level 129
God Stats
3W - 2L
1,529 SR
Queue Stats
256W - 273L
1,493 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,511 Elo+

VS

Team Averages
Level 89
1,453 SR
1,464 Elo+
Ah Puch
Ah Puch
AlbinoJesus15
Ah Puch
Level 129
God Stats
3W - 1L
1,426 SR
Queue Stats
58W - 56L
1,491 Elo+
Party 2
Rama
Rama
CrazyLegs519
Rama
Level 87
God Stats
2W - 3L
1,300 SR
Queue Stats
103W - 110L
1,480 Elo+
Party 2
Chronos
Chronos
ImIvanToo
Chronos
Level 65
God Stats
3W - 1L
1,669 SR
Queue Stats
179W - 175L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
ProFormaBox
Gilgamesh
Level 119
God Stats
14W - 16L
1,453 SR
Queue Stats
452W - 458L
1,495 Elo+
Party 1
Chaac
Chaac
loniye
Chaac
Level 47
God Stats
2W - 2L
1,416 SR
Queue Stats
122W - 128L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 1 / 0
4,208
842
1,485
1,696
1,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Atlas
8
0 / 1 / 0
4,434
887
1,480
2,185
1,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
2 / 0 / 0
4,973
995
883
1,901
583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

7
0 / 1 / 0
4,433
887
883
1,496
411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
kirsom 01
Discordia
12
1 / 1 / 3
5,149
1,030
6,612
2,955
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
0 / 1 / 2
5,778
1,156
1,843
3,186
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 2
5,930
1,186
924
3,097
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
ImIvanToo
Chronos
9
1 / 1 / 1
5,954
1,191
1,053
2,927
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ProFormaBox
Gilgamesh
10
1 / 1 / 1
5,799
1,160
1,897
5,553
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chaac
loniye
Chaac
12
1 / 0 / 2
6,313
1,263
3,661
4,861
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
4
4
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Ah Puch
0
1
2
1
W
1
1
2
2
W
Chronos
ImIvanToo
Chronos
1
1
1
1.5
L
Atlas
0
1
0
0
L
2
0
0
2
W
Gilgamesh
ProFormaBox
Gilgamesh
1
1
1
1.5
L
0
1
0
0
L
Discordia
kirsom 01
Discordia
1
1
3
2.5
W
Chaac
loniye
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
9,378
10,233
Taken
19,624
5,599
Mitigated
8,354
1,718
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,485
423
0
232
1,696
1,653
0
565
1,131
136
2,018
W
Ah Puch
1,843
0
0
1,396
3,186
937
372
1,336
1,850
6,181
230
W
924
712
331
977
3,097
835
1,347
1,310
1,787
0
5,330
W
Chronos
ImIvanToo
Chronos
1,053
274
97
718
2,927
926
1,414
1,162
1,765
6,787
0
L
Atlas
1,480
623
397
147
2,185
1,919
0
870
1,315
2,979
72
L
883
109
54
513
1,901
583
0
689
1,212
0
4,106
W
Gilgamesh
ProFormaBox
Gilgamesh
1,897
703
210
385
5,553
1,967
601
2,778
2,775
0
4,277
L
883
26
0
120
1,496
411
0
172
1,324
0
3,766
L
Discordia
kirsom 01
Discordia
6,612
0
39
216
2,955
1,033
0
1,102
1,853
12,611
0
W
Chaac
loniye
Chaac
3,661
381
838
1,203
4,861
3,689
296
1,602
3,259
642
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
29,774
21
Minions Killed
51
0
Camps Cleared
0
278,586
Distance Traveled
484,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,208
842
0
0
0
26,391
0
W
Ah Puch
5,778
1,156
8
2
0
75,770
0
W
Rama
5,930
1,186
13
3
0
98,607
0
W
Chronos
5,954
1,191
11
2
0
85,144
0
L
Atlas
4,434
887
3
1
0
27,539
0
L
Anhur
4,973
995
6
1
0
56,819
0
W
Gilgamesh
5,799
1,160
2
0
0
113,376
0
L
Neith
4,433
887
4
1
0
64,458
0
L
Discordia
5,149
1,030
8
2
0
103,379
0
W
Chaac
6,313
1,263
17
3
0
111,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role