Player Matchup

Ymir
Ymir
Diet_Sunkist
Ymir
Level 155
God Stats
2W - 3L
1,285 SR
Queue Stats
313W - 315L
1,521 Elo+
Solo
Hades
Hades
Scooftastic
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 224L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YungkillaRKO
Ah Muzen Cab
Level 127
God Stats
3W - 3L
1,503 SR
Queue Stats
233W - 251L
1,450 Elo+
Solo
Neith
Neith
dummEE
Neith
Level 159
God Stats
3W - 3L
1,175 SR
Queue Stats
261W - 265L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
skcat__
Ao Kuang
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 210L
1,501 Elo+
Solo
Team Averages
Level 144
1,393 SR
1,485 Elo+

VS

Team Averages
Level 118
1,468 SR
1,526 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BjE23
Yu Huang
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,557 Elo+
Party 1
Osiris
Osiris
TrashTierGaming
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,513 Elo+
Party 1
Tiamat
Tiamat
Woggzzz
Tiamat
Level 202
God Stats
0W - 2L
1,258 SR
Queue Stats
484W - 493L
1,516 Elo+
Solo
Mercury
Mercury
chr0nOphage
Mercury
Level 148
God Stats
0W - 2L
1,583 SR
Queue Stats
67W - 63L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
8,315
832
3,685
13,159
10,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 12
8,565
857
3,504
7,514
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
YungkillaRKO
Ah Muzen Cab
17
5 / 1 / 15
10,021
1,002
15,442
8,620
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
dummEE
Neith
16
7 / 1 / 12
9,617
962
8,882
6,155
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
skcat__
Ao Kuang
16
8 / 2 / 9
9,483
948
8,153
10,365
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 6
7,177
718
3,791
9,476
8,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
BjE23
Yu Huang
14
2 / 5 / 3
7,690
769
7,194
8,516
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 3
7,469
747
5,467
11,202
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Woggzzz
Tiamat
12
1 / 3 / 3
6,766
677
5,023
6,340
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
chr0nOphage
Mercury
12
3 / 6 / 3
7,723
772
9,863
7,721
2,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
23
Kills
8
10
Deaths
23
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
6
0.6
L
Yu Huang
BjE23
Yu Huang
2
5
3
0.7
W
2
5
12
1.6
W
1
1
12
7
L
2
4
3
0.88
L
Tiamat
Woggzzz
Tiamat
1
3
3
0.83
W
Ah Muzen Cab
YungkillaRKO
Ah Muzen Cab
5
1
15
12.5
L
Mercury
chr0nOphage
Mercury
3
6
3
0.75
W
Neith
dummEE
Neith
7
1
12
13
W
Ao Kuang
skcat__
Ao Kuang
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
31,338
45,813
Taken
43,255
28,694
Mitigated
27,879
16,816
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,791
122
780
1,135
9,476
8,269
0
2,876
6,396
13,656
0
L
Yu Huang
BjE23
Yu Huang
7,194
698
173
1,218
8,516
3,223
0
2,113
6,355
19,558
0
W
3,685
84
0
362
13,159
10,255
135
2,200
10,673
8,149
0
W
3,504
377
2,503
3,970
7,514
3,226
709
2,857
4,354
14,777
0
L
5,467
1,268
0
1,063
11,202
10,348
0
6,342
4,653
1,958
7,096
L
Tiamat
Woggzzz
Tiamat
5,023
386
576
1,795
6,340
3,492
0
1,948
4,302
9,224
0
W
Ah Muzen Cab
YungkillaRKO
Ah Muzen Cab
15,442
4,248
1,578
651
8,620
3,616
2,107
3,569
4,470
0
36,704
L
Mercury
chr0nOphage
Mercury
9,863
1,097
0
375
7,721
2,547
0
1,344
6,377
0
14,452
W
Neith
dummEE
Neith
8,882
2,502
391
2,729
6,155
2,712
2,493
3,393
2,394
0
24,576
W
Ao Kuang
skcat__
Ao Kuang
8,153
2,566
1,718
2,914
10,365
8,885
1,121
3,306
6,662
10,761
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
36,825
139
Minions Killed
124
0
Camps Cleared
0
1,000,185
Distance Traveled
890,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,177
718
17
2
0
169,800
0
L
Yu Huang
7,690
769
59
6
0
161,164
0
W
Ymir
8,315
832
9
1
0
183,482
0
W
Hades
8,565
857
38
4
0
217,751
0
L
Osiris
7,469
747
18
2
0
175,090
0
L
Tiamat
6,766
677
14
1
0
209,596
0
W
Ah Muzen Cab
10,021
1,002
44
4
0
216,502
0
L
Mercury
7,723
772
16
2
0
174,398
0
W
Neith
9,617
962
37
4
0
189,530
0
W
Ao Kuang
9,483
948
11
1
0
192,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role