Player Matchup

He Bo
He Bo
JudsonSilva
He Bo
Level 128
God Stats
0W - 3L
1,253 SR
Queue Stats
39W - 47L
1,516 Elo+
Party 2
Ix Chel
Ix Chel
Keetherr
Ix Chel
Level 141
God Stats
2W - 1L
1,867 SR
Queue Stats
45W - 42L
1,529 Elo+
Party 2
Eset
Eset
KerberosDelSol
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adrz1n
Ah Muzen Cab
Level 99
God Stats
1W - 4L
1,328 SR
Queue Stats
44W - 46L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
yBoymikael
Kuzenbo
Level 127
God Stats
9W - 8L
1,686 SR
Queue Stats
65W - 72L
1,514 Elo+
Party 2
Team Averages
Level 106
1,527 SR
1,513 Elo+

VS

Team Averages
Level 128
1,446 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kayke009
Hel
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,509 Elo+
Party 1
Khepri
Khepri
LucasEdeLP7
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,408 Elo+
Solo
Neith
Neith
renatasadgamer
Neith
Level 86
God Stats
4W - 0L
1,512 SR
Queue Stats
176W - 165L
1,496 Elo+
Party 1
Bastet
Bastet
ÚN1C0
Bastet
Level 113
God Stats
1W - 2L
1,217 SR
Queue Stats
186W - 155L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
8,043
536
6,433
9,754
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Keetherr
Ix Chel
14
2 / 3 / 1
8,573
572
7,504
10,258
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 0
6,628
442
2,919
9,094
2,340
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
adrz1n
Ah Muzen Cab
13
2 / 5 / 1
7,741
516
5,770
12,167
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
yBoymikael
Kuzenbo
11
1 / 3 / 3
6,407
427
8,260
12,137
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
10 / 2 / 6
9,721
648
13,119
12,806
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 2 / 3
8,136
542
4,522
10,018
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
2 / 2 / 6
7,617
508
3,960
9,548
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 4
8,121
541
9,369
10,513
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
ÚN1C0
Bastet
16
5 / 2 / 4
8,777
585
8,155
11,838
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
23
23
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
10
2
6
6.5
L
4
5
1
0.9
W
1
2
3
1.25
L
Ix Chel
Keetherr
Ix Chel
2
3
1
0.83
L
0
7
0
0
W
Khepri
2
2
6
2.5
L
Ah Muzen Cab
adrz1n
Ah Muzen Cab
2
5
1
0.5
W
5
1
4
7
L
Kuzenbo
yBoymikael
Kuzenbo
1
3
3
0.83
W
Bastet
ÚN1C0
Bastet
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,886
Damage
39,125
53,410
Taken
54,723
25,825
Mitigated
26,998
8,208
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,119
2,436
0
3,933
12,806
7,314
616
4,713
7,895
0
65,746
L
6,433
489
0
871
9,754
3,320
0
551
9,203
61,062
539
W
4,522
217
0
7,223
10,018
3,311
0
6,743
3,275
60,410
148
L
Ix Chel
Keetherr
Ix Chel
7,504
353
0
3,106
10,258
3,388
0
4,548
5,710
61,978
1,193
L
2,919
643
142
772
9,094
2,340
0
222
8,872
35,083
0
W
Khepri
3,960
303
0
1,413
9,548
8,932
0
3,659
5,607
24,424
1,190
L
Ah Muzen Cab
adrz1n
Ah Muzen Cab
5,770
1,623
0
1,869
12,167
4,158
0
1,459
10,708
0
51,492
W
9,369
2,539
0
4,801
10,513
3,193
0
4,946
5,124
0
57,805
L
Kuzenbo
yBoymikael
Kuzenbo
8,260
2,288
0
1,448
12,137
12,619
6
1,670
10,467
22,271
425
W
Bastet
ÚN1C0
Bastet
8,155
1,318
0
3,076
11,838
4,248
0
3,628
8,138
0
76,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
42,372
403
Minions Killed
530
0
Camps Cleared
0
1,456,853
Distance Traveled
1,523,921
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,721
648
120
8
0
322,146
2
L
He Bo
8,043
536
95
6
0
311,359
0
W
Hel
8,136
542
114
8
0
257,471
1
L
Ix Chel
8,573
572
118
8
0
270,816
3
L
Eset
6,628
442
75
5
0
269,263
0
W
Khepri
7,617
508
57
4
0
311,634
0
L
Ah Muzen Cab
7,741
516
94
6
0
289,575
0
W
Neith
8,121
541
117
8
0
300,355
4
L
Kuzenbo
6,407
427
21
1
0
315,840
3
W
Bastet
8,777
585
122
8
0
332,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role