Player Matchup

Cupid
Cupid
Diamond II
 
Cupid
Diamond II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond IV
Termoaktywny
Thoth
Diamond IV
Level 182
God Stats
36W - 7L
2,206 SR
Queue Stats
90W - 31L
1,990 MMR
Party 1
Ganesha
Ganesha
Platinum I
ZuziaLat12
Ganesha
Platinum I
Level 97
God Stats
4W - 1L
1,721 SR
Queue Stats
57W - 20L
1,828 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,809 SR
1,773 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,585 SR
1,696 MMR
Bacchus
Bacchus
Silver I
Gadhgi
Bacchus
Silver I
Level 159
God Stats
38W - 40L
1,569 SR
Queue Stats
511W - 586L
1,246 MMR
Solo
Medusa
Medusa
Masters
WhitN0lse
Medusa
Masters
Level 102
God Stats
7W - 6L
1,684 SR
Queue Stats
137W - 94L
2,538 MMR
Solo
Nu Wa
Nu Wa
Silver II
Zlatanhru
Nu Wa
Silver II
Level 142
God Stats
108W - 129L
1,503 SR
Queue Stats
191W - 261L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 3 / 8
10,805
982
10,422
8,564
2,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 6
11,332
1,030
11,583
7,652
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ZuziaLat12
Ganesha
16
0 / 3 / 14
9,403
855
4,704
12,252
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AchillesSerqetNe ZhaCthulhuKuzenbo

VS

Bans
KumbhakarnaCabrakanCharonAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gadhgi
Bacchus
15
1 / 5 / 4
9,009
819
4,462
12,684
13,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
WhitN0lse
Medusa
15
3 / 6 / 4
9,596
872
7,000
10,450
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Zlatanhru
Nu Wa
15
4 / 3 / 2
10,041
913
11,342
5,985
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
14
Kills
8
8
Deaths
14
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
3
8
3.33
L
Bacchus
Gadhgi
Bacchus
1
5
4
0.6
W
8
2
6
5.5
L
Medusa
WhitN0lse
Medusa
3
6
4
0.83
L
Nu Wa
Zlatanhru
Nu Wa
4
3
2
1.67
W
Ganesha
ZuziaLat12
Ganesha
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
22,804
28,468
Taken
29,119
15,286
Mitigated
18,009
5,500
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,422
6,049
823
2,427
8,564
2,779
2,004
4,250
4,047
0
45,794
L
Bacchus
Gadhgi
Bacchus
4,462
254
0
1,608
12,684
13,637
14
5,841
6,498
9,975
2,240
W
11,583
394
0
960
7,652
2,046
1,667
4,662
2,657
58,105
0
L
Medusa
WhitN0lse
Medusa
7,000
1,823
0
664
10,450
3,072
0
5,407
4,911
0
42,489
L
Nu Wa
Zlatanhru
Nu Wa
11,342
3,885
0
250
5,985
1,300
1,293
4,520
1,332
31,015
0
W
Ganesha
ZuziaLat12
Ganesha
4,704
159
0
1,290
12,252
10,461
165
4,833
6,898
18,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
28,646
198
Minions Killed
144
0
Camps Cleared
0
669,365
Distance Traveled
573,148
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,805
982
79
7
0
222,625
1
L
Bacchus
9,009
819
21
2
0
187,923
0
W
Thoth
11,332
1,030
118
11
0
219,748
4
L
Medusa
9,596
872
67
6
0
201,004
0
L
Nu Wa
10,041
913
56
5
0
184,221
2
W
Ganesha
9,403
855
1
0
0
226,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role