Player Matchup

Artemis
Artemis
Alvah
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Aveionu
Bellona
Level 48
God Stats
8W - 2L
1,663 SR
Queue Stats
31W - 25L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
DadBodRick
Kukulkan
Level 123
God Stats
1W - 0L
1,900 SR
Queue Stats
16W - 6L
1,738 Elo+
Party 1
Camazotz
Camazotz
ImWeeb
Camazotz
Level 157
God Stats
1W - 0L
1,815 SR
Queue Stats
37W - 25L
1,583 Elo+
Party 1
Poseidon
Poseidon
TailRadish
Poseidon
Level 125
God Stats
5W - 5L
1,335 SR
Queue Stats
108W - 98L
1,484 Elo+
Party 2
Team Averages
Level 120
1,643 SR
1,538 Elo+

VS

Team Averages
Level 154
1,487 SR
1,524 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kawlinn
Khepri
Level 173
God Stats
0W - 2L
1,500 SR
Queue Stats
486W - 465L
1,528 Elo+
Solo
Osiris
Osiris
RogueThePain
Osiris
Level 159
God Stats
208W - 187L
1,576 SR
Queue Stats
577W - 545L
1,519 Elo+
Solo
Sol
Sol
TheSpriteKing
Sol
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,524 Elo+
Solo
Fenrir
Fenrir
Wafflingchips
Fenrir
Level 194
God Stats
4W - 11L
1,357 SR
Queue Stats
424W - 427L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alvah
Artemis
12
2 / 1 / 2
6,858
528
5,599
6,695
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Aveionu
Bellona
13
2 / 1 / 0
7,735
595
6,068
9,427
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
DadBodRick
Kukulkan
13
0 / 1 / 0
7,684
591
3,821
3,851
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
ImWeeb
Camazotz
11
2 / 2 / 4
6,270
482
8,580
12,117
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
TailRadish
Poseidon
14
4 / 0 / 1
7,825
602
4,726
5,596
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 1
7,151
550
3,131
4,275
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Kawlinn
Khepri
12
2 / 2 / 1
7,050
542
3,451
7,921
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
10
0 / 1 / 2
5,838
449
2,078
9,001
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 1
7,052
542
5,848
8,518
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 1
7,737
595
6,202
12,837
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
5
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
W
Artemis
Alvah
Artemis
2
1
2
3
W
Bellona
Aveionu
Bellona
2
1
0
2
W
Kukulkan
DadBodRick
Kukulkan
0
1
0
0
W
Camazotz
ImWeeb
Camazotz
2
2
4
2
L
Khepri
Kawlinn
Khepri
2
2
1
1.25
L
Osiris
0
1
2
1
W
Poseidon
TailRadish
Poseidon
4
0
1
4.5
L
1
4
1
0.38
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
20,710
37,686
Taken
42,552
18,863
Mitigated
19,795
10,865
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,131
190
0
696
4,275
1,321
0
1,948
2,147
47,846
361
W
Artemis
Alvah
Artemis
5,599
2,880
0
410
6,695
2,198
0
3,034
3,661
0
40,471
W
Bellona
Aveionu
Bellona
6,068
2,728
0
4,440
9,427
8,326
254
0
9,427
0
49,104
W
Kukulkan
DadBodRick
Kukulkan
3,821
182
0
250
3,851
1,269
0
2,730
1,121
58,346
287
W
Camazotz
ImWeeb
Camazotz
8,580
2,923
0
4,984
12,117
5,175
0
5,367
6,750
0
26,590
L
Khepri
Kawlinn
Khepri
3,451
303
352
2,549
7,921
6,122
280
1,611
6,187
27,824
1,695
L
Osiris
2,078
839
0
4,784
9,001
4,457
0
2,147
6,761
0
46,135
W
Poseidon
TailRadish
Poseidon
4,726
502
0
781
5,596
1,895
426
1,109
4,487
70,390
0
L
5,848
1,671
0
1,718
8,518
2,694
872
2,089
6,119
49,294
0
L
6,202
1,383
0
4,937
12,837
5,201
0
636
12,117
0
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
34,828
434
Minions Killed
432
0
Camps Cleared
0
1,412,131
Distance Traveled
1,312,515
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,151
550
104
8
0
273,041
7
W
Artemis
6,858
528
79
6
0
241,094
0
W
Bellona
7,735
595
91
7
0
257,752
4
W
Kukulkan
7,684
591
123
9
0
272,811
0
W
Camazotz
6,270
482
29
2
0
306,347
2
L
Khepri
7,050
542
45
3
0
262,398
2
L
Osiris
5,838
449
75
6
0
260,286
0
W
Poseidon
7,825
602
112
9
0
334,127
7
L
Sol
7,052
542
96
7
0
250,771
3
L
Fenrir
7,737
595
112
9
0
266,019
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role