Player Matchup

Ratatoskr
Ratatoskr
Darknightbob10
Ratatoskr
Level 108
God Stats
1W - 5L
1,159 SR
Queue Stats
214W - 241L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
MASTERCHIEF4816
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,607 Elo+
Solo
Athena
Athena
SeraphimDonn
Athena
Level 26
God Stats
15W - 13L
1,648 SR
Queue Stats
83W - 98L
1,419 Elo+
Party 1
Lancelot
Lancelot
TonelessPond
Lancelot
Level 120
God Stats
22W - 20L
1,592 SR
Queue Stats
231W - 247L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
VineSwinger707
Kukulkan
Level 33
God Stats
7W - 6L
1,624 SR
Queue Stats
109W - 132L
1,464 Elo+
Party 1
Team Averages
Level 64
1,505 SR
1,493 Elo+

VS

Team Averages
Level 31
1,431 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
AngelsHal0
Morgan Le Fay
Level 42
God Stats
5W - 10L
1,419 SR
Queue Stats
73W - 76L
1,415 Elo+
Party 2
Nike
Nike
CrippinAintEasy
Nike
Level 28
God Stats
3W - 1L
1,231 SR
Queue Stats
18W - 32L
1,298 Elo+
Party 2
Neith
Neith
SARGISMANTHE2ND
Neith
Level 7
God Stats
3W - 0L
1,704 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 2
Cerberus
Cerberus
davecashmoney23
Cerberus
Level 39
God Stats
3W - 3L
1,273 SR
Queue Stats
20W - 32L
1,346 Elo+
Solo
Thanatos
Thanatos
namechanged8765
Thanatos
Level 37
God Stats
5W - 4L
1,528 SR
Queue Stats
22W - 32L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Darknightbob10
Ratatoskr
12
3 / 7 / 3
7,330
489
6,744
12,228
3,601
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MASTERCHIEF4816
Danzaburou
12
1 / 4 / 1
7,451
497
3,641
7,669
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
1 / 2 / 4
7,151
477
4,965
11,680
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
TonelessPond
Lancelot
13
2 / 4 / 0
7,424
495
9,254
12,494
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
0 / 5 / 1
6,956
464
4,830
10,508
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AngelsHal0
Morgan Le Fay
14
1 / 0 / 3
8,094
540
7,245
8,823
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 1 / 5
8,299
553
8,325
12,458
11,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 1 / 4
7,259
484
3,411
4,791
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
5 / 3 / 4
7,467
498
5,333
11,517
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
16
12 / 3 / 5
9,722
648
12,737
12,775
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
22
22
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AngelsHal0
Morgan Le Fay
1
0
3
2.5
W
1
1
5
3.5
L
Ratatoskr
Darknightbob10
Ratatoskr
3
7
3
0.64
L
Danzaburou
MASTERCHIEF4816
Danzaburou
1
4
1
0.38
W
3
1
4
5
L
Athena
1
2
4
1.5
L
Lancelot
TonelessPond
Lancelot
2
4
0
0.5
L
Kukulkan
0
5
1
0.1
W
Cerberus
5
3
4
2.33
W
Thanatos
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
37,051
54,579
Taken
50,364
25,576
Mitigated
27,494
16,305
Healing
22,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AngelsHal0
Morgan Le Fay
7,245
1,187
0
4,865
8,823
2,968
556
3,863
4,960
53,026
1,040
W
8,325
1,008
0
1,570
12,458
11,372
0
545
11,178
2,360
48,895
L
Ratatoskr
Darknightbob10
Ratatoskr
6,744
2,820
0
3,818
12,228
3,601
0
1,573
10,655
0
41,728
L
Danzaburou
MASTERCHIEF4816
Danzaburou
3,641
1,410
0
2,117
7,669
2,714
827
375
7,294
0
45,562
W
3,411
1,489
0
529
4,791
1,594
286
637
4,154
0
25,072
L
Athena
4,965
1,784
214
3,360
11,680
9,692
0
3,719
7,961
18,678
1,374
L
Lancelot
TonelessPond
Lancelot
9,254
1,640
0
4,373
12,494
6,763
0
1,592
10,902
0
54,401
L
Kukulkan
4,830
642
0
2,423
10,508
2,806
0
6,287
4,221
48,911
103
W
Cerberus
5,333
1,001
0
3,306
11,517
6,799
0
3,383
8,054
25,231
5,091
W
Thanatos
12,737
4,927
0
11,898
12,775
4,761
356
1,008
11,701
0
69,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
40,841
325
Minions Killed
423
0
Camps Cleared
0
1,432,761
Distance Traveled
1,477,793
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,094
540
92
6
0
318,074
0
W
Nike
8,299
553
100
7
0
299,648
0
L
Ratatoskr
7,330
489
65
4
0
338,476
0
L
Danzaburou
7,451
497
85
6
0
231,313
0
W
Neith
7,259
484
58
4
0
248,361
0
L
Athena
7,151
477
22
1
0
291,690
0
L
Lancelot
7,424
495
70
5
0
309,901
0
L
Kukulkan
6,956
464
83
6
0
261,381
4
W
Cerberus
7,467
498
68
5
0
270,246
6
W
Thanatos
9,722
648
105
7
0
341,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role