Player Matchup

Izanami
Izanami
Al3JANDROPRO
Izanami
Level 61
God Stats
4W - 2L
1,598 SR
Queue Stats
121W - 123L
1,463 Elo+
Solo
Ymir
Ymir
Iceblue4075
Ymir
Level 46
God Stats
216W - 257L
1,358 SR
Queue Stats
302W - 344L
1,323 Elo+
Solo
Nemesis
Nemesis
RoderickTheII
Nemesis
Level 109
God Stats
1W - 1L
1,536 SR
Queue Stats
13W - 15L
1,444 Elo+
Solo
King Arthur
King Arthur
SkuIIyKid
King Arthur
Level 127
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
noraallewop
Nu Wa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,489 Elo+
Party 1
Team Averages
Level 88
1,454 SR
1,428 Elo+

VS

Team Averages
Level 127
1,491 SR
1,462 Elo+
Jing Wei
Jing Wei
BlizzardDraco5YT
Jing Wei
Level 129
God Stats
1W - 0L
1,526 SR
Queue Stats
43W - 38L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Diiaboli
Sun Wukong
Level 145
God Stats
3W - 2L
1,412 SR
Queue Stats
383W - 356L
1,489 Elo+
Solo
Tiamat
Tiamat
GodsArk
Tiamat
Level 109
God Stats
6W - 11L
1,449 SR
Queue Stats
68W - 69L
1,524 Elo+
Solo
Mercury
Mercury
Kropans
Mercury
Level 154
God Stats
1W - 0L
1,508 SR
Queue Stats
15W - 17L
1,383 Elo+
Solo
Ix Chel
Ix Chel
cguerrero0823
Ix Chel
Level 96
God Stats
61W - 57L
1,560 SR
Queue Stats
361W - 338L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Al3JANDROPRO
Izanami
6
1 / 2 / 0
3,495
699
594
2,031
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,514
503
472
1,029
220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
5
1 / 0 / 0
3,170
634
1,151
3,148
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SkuIIyKid
King Arthur
6
0 / 0 / 0
3,517
703
1,131
3,410
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

5
0 / 2 / 1
3,091
618
1,458
1,795
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,047
809
869
879
214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Diiaboli
Sun Wukong
7
0 / 0 / 0
3,822
764
1,135
3,295
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiamat
GodsArk
Tiamat
6
0 / 0 / 2
3,532
706
1,377
2,286
744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Kropans
Mercury
7
2 / 1 / 0
3,554
711
767
3,355
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
6
2 / 1 / 1
3,889
778
1,018
3,163
1,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Al3JANDROPRO
Izanami
1
2
0
0.5
W
1
0
2
2
W
Sun Wukong
Diiaboli
Sun Wukong
0
0
0
0
W
Tiamat
GodsArk
Tiamat
0
0
2
1
L
0
1
0
0
W
Mercury
Kropans
Mercury
2
1
0
2
L
Nemesis
1
0
0
1
L
King Arthur
SkuIIyKid
King Arthur
0
0
0
0
W
Ix Chel
2
1
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,806
Damage
5,166
11,413
Taken
12,978
3,330
Mitigated
4,467
1,240
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Al3JANDROPRO
Izanami
594
361
0
0
2,031
461
0
670
1,361
0
12,157
W
869
679
0
31
879
214
513
191
688
0
13,000
W
Sun Wukong
Diiaboli
Sun Wukong
1,135
254
0
1,624
3,295
1,628
0
81
3,214
0
19,096
W
Tiamat
GodsArk
Tiamat
1,377
58
0
1,516
2,286
744
0
860
1,426
18,950
0
L
472
225
0
0
1,029
220
0
348
681
1,443
0
W
Mercury
Kropans
Mercury
767
386
0
1,072
3,355
752
0
348
3,007
0
9,914
L
Nemesis
1,151
379
0
589
3,148
716
0
709
2,439
0
10,035
L
King Arthur
SkuIIyKid
King Arthur
1,131
203
0
651
3,410
1,498
0
0
3,236
0
16,917
W
Ix Chel
1,018
213
87
1,376
3,163
1,129
0
450
2,713
13,438
0
L
1,458
397
0
0
1,795
435
0
668
1,127
9,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,787
Gold Earned
18,844
104
Minions Killed
141
0
Camps Cleared
0
412,454
Distance Traveled
501,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,495
699
25
5
0
95,530
0
W
Jing Wei
4,047
809
28
6
0
103,554
0
W
Sun Wukong
3,822
764
37
7
0
96,052
0
W
Tiamat
3,532
706
30
6
0
95,204
0
L
Ymir
2,514
503
3
1
0
23,517
0
W
Mercury
3,554
711
21
4
0
114,876
0
L
Nemesis
3,170
634
17
3
0
114,445
0
L
King Arthur
3,517
703
37
7
0
99,221
0
W
Ix Chel
3,889
778
25
5
0
91,647
0
L
Nu Wa
3,091
618
22
4
0
79,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role