Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AtenRIP
Poseidon
Level 124
God Stats
2W - 4L
1,507 SR
Queue Stats
259W - 283L
1,463 Elo+
Solo
Vamana
Vamana
Fedya_King
Vamana
Level 116
God Stats
2W - 2L
1,573 SR
Queue Stats
108W - 85L
1,535 Elo+
Solo
Scylla
Scylla
M0nz3us
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,516 SR
1,500 Elo+

VS

Team Averages
Level 106
1,501 SR
1,476 Elo+
Cerberus
Cerberus
Domu99
Cerberus
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,524 Elo+
Solo
Serqet
Serqet
Konan-Anok
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,354 Elo+
Solo
Zeus
Zeus
Smarpey
Zeus
Level 126
God Stats
1W - 0L
1,611 SR
Queue Stats
57W - 43L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
TheWorldPurifier
Baron Samedi
Level 139
God Stats
2W - 2L
1,394 SR
Queue Stats
203W - 215L
1,373 Elo+
Solo
Rama
Rama
garon09
Rama
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 8 / 3
9,545
955
6,102
9,437
2,867
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
 
Eset
12
2 / 6 / 1
7,379
738
4,659
8,256
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
AtenRIP
Poseidon
14
4 / 5 / 2
7,842
784
9,441
9,651
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Fedya_King
Vamana
14
0 / 6 / 8
7,746
775
9,038
12,956
10,303
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
M0nz3us
Scylla
12
2 / 8 / 4
7,246
725
4,681
9,468
1,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Domu99
Cerberus
17
8 / 5 / 19
10,930
1,093
10,216
16,498
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Konan-Anok
Serqet
13
1 / 2 / 18
8,625
863
2,539
6,709
5,728
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zeus
Smarpey
Zeus
17
10 / 1 / 20
11,122
1,112
19,798
5,910
3,000
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
TheWorldPurifier
Baron Samedi
15
7 / 2 / 14
9,230
923
7,247
6,567
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
garon09
Rama
16
7 / 3 / 17
10,042
1,004
6,667
8,479
3,756
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
12
Kills
33
33
Deaths
13
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
8
3
0.69
L
Eset
 
Eset
2
6
1
0.42
L
Poseidon
AtenRIP
Poseidon
4
5
2
1
W
Cerberus
Domu99
Cerberus
8
5
19
3.5
L
Vamana
Fedya_King
Vamana
0
6
8
0.67
W
Serqet
Konan-Anok
Serqet
1
2
18
5
L
Scylla
M0nz3us
Scylla
2
8
4
0.5
W
Zeus
Smarpey
Zeus
10
1
20
20
W
Baron Samedi
TheWorldPurifier
Baron Samedi
7
2
14
7
W
Rama
garon09
Rama
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
46,467
49,768
Taken
44,163
18,582
Mitigated
34,010
5,249
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,102
835
109
20
9,437
2,867
0
7,067
2,370
0
13,387
L
Eset
 
Eset
4,659
38
197
639
8,256
1,289
0
7,176
1,080
12,884
0
L
Poseidon
AtenRIP
Poseidon
9,441
1,040
216
1,752
9,651
2,134
90
8,671
980
23,470
0
W
Cerberus
Domu99
Cerberus
10,216
577
744
4,644
16,498
17,362
522
7,660
8,406
19,516
585
L
Vamana
Fedya_King
Vamana
9,038
4,806
303
1,693
12,956
10,303
0
6,391
6,339
0
13,811
W
Serqet
Konan-Anok
Serqet
2,539
564
0
787
6,709
5,728
1,290
2,404
4,244
0
4,901
L
Scylla
M0nz3us
Scylla
4,681
44
67
253
9,468
1,989
0
7,003
2,465
9,055
0
W
Zeus
Smarpey
Zeus
19,798
3,546
694
1,284
5,910
3,000
1,897
955
4,937
39,681
1,582
W
Baron Samedi
TheWorldPurifier
Baron Samedi
7,247
167
2,288
2,190
6,567
4,164
721
2,387
4,100
14,734
440
W
Rama
garon09
Rama
6,667
4,714
723
2,590
8,479
3,756
2,438
4,650
3,695
0
24,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
49,949
89
Minions Killed
135
0
Camps Cleared
0
769,478
Distance Traveled
914,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,545
955
12
1
0
130,804
0
L
Eset
7,379
738
22
2
0
162,818
0
L
Poseidon
7,842
784
26
3
0
155,117
0
W
Cerberus
10,930
1,093
36
4
0
191,585
0
L
Vamana
7,746
775
12
1
0
171,815
0
W
Serqet
8,625
863
4
0
0
210,227
0
L
Scylla
7,246
725
17
2
0
148,924
0
W
Zeus
11,122
1,112
35
4
0
183,559
0
W
Baron Samedi
9,230
923
21
2
0
185,871
0
W
Rama
10,042
1,004
39
4
0
143,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role