Player Matchup

Artemis
Artemis
Evilbudda
Artemis
Level 30
God Stats
71W - 70L
1,516 SR
Queue Stats
77W - 101L
1,388 Elo+
Party 1
Anubis
Anubis
PlebbLord
Anubis
Level 38
God Stats
30W - 24L
1,554 SR
Queue Stats
81W - 100L
1,403 Elo+
Party 1
Mulan
Mulan
Roacha
Mulan
Level 53
God Stats
25W - 22L
1,532 SR
Queue Stats
112W - 139L
1,414 Elo+
Party 1
Team Averages
Level 40
1,534 SR
1,402 Elo+

VS

Team Averages
Level 76
1,542 SR
1,396 Elo+
Thanatos
Thanatos
IFrxnkyI
Thanatos
Level 49
God Stats
7W - 6L
1,429 SR
Queue Stats
82W - 93L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
ThuRubiito
Baron Samedi
Level 75
God Stats
7W - 2L
1,700 SR
Queue Stats
92W - 82L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
daucpoc
Kuzenbo
Level 103
God Stats
7W - 7L
1,498 SR
Queue Stats
166W - 172L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evilbudda
Artemis
16
4 / 8 / 4
10,748
827
8,299
14,809
4,445
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
PlebbLord
Anubis
15
4 / 6 / 4
10,556
812
14,194
13,032
5,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Roacha
Mulan
15
2 / 4 / 6
9,631
741
10,033
14,262
12,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IFrxnkyI
Thanatos
17
8 / 4 / 6
11,416
878
9,151
11,862
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ThuRubiito
Baron Samedi
18
6 / 2 / 10
11,674
898
17,123
9,774
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
daucpoc
Kuzenbo
16
4 / 4 / 11
10,952
842
9,427
18,474
20,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
18
18
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Evilbudda
Artemis
4
8
4
0.75
W
Thanatos
IFrxnkyI
Thanatos
8
4
6
2.75
L
Anubis
PlebbLord
Anubis
4
6
4
1
L
Mulan
Roacha
Mulan
2
4
6
1.25
W
Baron Samedi
ThuRubiito
Baron Samedi
6
2
10
5.5
W
Kuzenbo
daucpoc
Kuzenbo
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
35,701
42,103
Taken
40,110
23,047
Mitigated
31,043
10,076
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Evilbudda
Artemis
8,299
3,191
0
2,208
14,809
4,445
0
8,038
6,395
0
29,940
W
Thanatos
IFrxnkyI
Thanatos
9,151
1,587
0
5,186
11,862
5,164
2,206
3,757
6,808
0
21,131
L
Anubis
PlebbLord
Anubis
14,194
608
0
3,498
13,032
5,617
46
9,368
3,458
45,674
0
L
Mulan
Roacha
Mulan
10,033
1,538
0
4,370
14,262
12,985
0
8,404
5,600
0
19,799
W
Baron Samedi
ThuRubiito
Baron Samedi
17,123
1,073
1,720
3,256
9,774
4,935
1,086
3,849
5,667
52,381
0
W
Kuzenbo
daucpoc
Kuzenbo
9,427
3,588
0
1,435
18,474
20,944
611
6,419
11,546
17,763
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
34,042
133
Minions Killed
120
0
Camps Cleared
0
573,739
Distance Traveled
709,914
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,748
827
44
3
0
183,029
0
W
Thanatos
11,416
878
37
3
0
238,959
1
L
Anubis
10,556
812
67
5
0
180,612
0
L
Mulan
9,631
741
22
2
0
210,098
1
W
Baron Samedi
11,674
898
68
5
0
233,554
2
W
Kuzenbo
10,952
842
15
1
0
237,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role