Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hironak
Kuzenbo
Level 159
God Stats
6W - 6L
1,661 SR
Queue Stats
222W - 249L
1,478 Elo+
Party 2
Anubis
Anubis
Persephone1114
Anubis
Level 127
God Stats
13W - 14L
1,584 SR
Queue Stats
188W - 210L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
panda74
Erlang Shen
Level 151
God Stats
8W - 5L
1,718 SR
Queue Stats
208W - 212L
1,554 Elo+
Solo
Team Averages
Level 143
1,593 SR
1,500 Elo+

VS

Team Averages
Level 131
1,527 SR
1,528 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Cz_gamer_hk
Tiamat
Level 205
God Stats
19W - 14L
1,611 SR
Queue Stats
747W - 767L
1,447 Elo+
Solo
Amaterasu
Amaterasu
Frossty29
Amaterasu
Level 105
God Stats
6W - 4L
1,878 SR
Queue Stats
192W - 164L
1,544 Elo+
Party 1
Nemesis
Nemesis
Sanctificatio
Nemesis
Level 68
God Stats
6W - 7L
1,407 SR
Queue Stats
170W - 157L
1,657 Elo+
Solo
Olorun
Olorun
legoernest13
Olorun
Level 127
God Stats
3W - 6L
1,241 SR
Queue Stats
236W - 217L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 1
3,424
685
1,678
2,793
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
3
0 / 2 / 0
2,712
542
1,146
2,126
411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Hironak
Kuzenbo
5
0 / 1 / 0
3,152
630
677
2,793
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,282
656
1,408
2,373
810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
panda74
Erlang Shen
6
1 / 1 / 0
3,434
687
881
3,809
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 0 / 2
3,913
783
1,190
2,351
1,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
7
0 / 0 / 1
3,667
733
624
1,339
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
Frossty29
Amaterasu
6
1 / 1 / 0
3,677
735
1,532
3,735
1,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
6
3 / 0 / 0
3,870
774
2,802
3,833
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
6
2 / 0 / 1
3,820
764
2,103
1,679
455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
L
Skadi
 
Skadi
0
2
0
0
W
Horus
 
Horus
1
0
2
2
W
Tiamat
0
0
1
0.5
W
Amaterasu
Frossty29
Amaterasu
1
1
0
1
L
Kuzenbo
Hironak
Kuzenbo
0
1
0
0
L
0
2
0
0
W
Nemesis
3
0
0
3
W
Olorun
2
0
1
2.5
L
Erlang Shen
panda74
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,790
Damage
8,251
13,894
Taken
12,937
5,130
Mitigated
4,566
3,828
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,678
99
0
1,200
2,793
570
0
0
2,602
15,511
0
L
Skadi
 
Skadi
1,146
160
0
280
2,126
411
0
885
1,241
0
8,357
W
Horus
 
Horus
1,190
449
223
1,428
2,351
1,129
0
534
1,817
0
8,687
W
Tiamat
624
172
0
543
1,339
470
0
0
1,339
15,810
336
W
Amaterasu
Frossty29
Amaterasu
1,532
174
0
1,442
3,735
1,661
0
1,678
2,057
0
16,618
L
Kuzenbo
Hironak
Kuzenbo
677
277
0
881
2,793
2,044
0
1,218
1,575
8,372
0
L
1,408
296
0
684
2,373
810
0
184
2,189
17,860
0
W
Nemesis
2,802
1,472
0
974
3,833
851
0
1,499
2,334
0
17,329
W
Olorun
2,103
1,356
419
858
1,679
455
0
52
1,627
22,188
0
L
Erlang Shen
panda74
Erlang Shen
881
522
0
783
3,809
1,295
0
440
3,369
0
15,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,004
Gold Earned
18,947
126
Minions Killed
169
0
Camps Cleared
0
458,747
Distance Traveled
493,489
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,424
685
30
6
0
93,274
0
L
Skadi
2,712
542
19
4
0
55,582
0
W
Horus
3,913
783
17
3
0
98,484
1
W
Tiamat
3,667
733
43
9
0
103,722
4
W
Amaterasu
3,677
735
34
7
0
81,695
1
L
Kuzenbo
3,152
630
12
2
0
99,703
0
L
Anubis
3,282
656
37
7
0
91,528
0
W
Nemesis
3,870
774
33
7
0
122,205
0
W
Olorun
3,820
764
42
8
0
87,383
0
L
Erlang Shen
3,434
687
28
6
0
118,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role