Player Matchup

Janus
Janus
GianY1995
Janus
Level 132
God Stats
22W - 26L
1,400 SR
Queue Stats
323W - 321L
1,508 Elo+
Solo
Sobek
Sobek
ROooOfi4040
Sobek
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Shiva
Shiva
SpyderTheSpider
Shiva
Level 66
God Stats
55W - 40L
1,535 SR
Queue Stats
172W - 188L
1,440 Elo+
Solo
Apollo
Apollo
pingospardos
Apollo
Level 84
God Stats
25W - 21L
1,515 SR
Queue Stats
455W - 424L
1,442 Elo+
Solo
Pele
Pele
ryanturner234
Pele
Level 114
God Stats
23W - 15L
1,626 SR
Queue Stats
221W - 221L
1,516 Elo+
Solo
Team Averages
Level 87
1,515 SR
1,481 Elo+

VS

Team Averages
Level 109
1,530 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Glockschokolade
Erlang Shen
Level 47
God Stats
5W - 4L
1,435 SR
Queue Stats
25W - 33L
1,406 Elo+
Solo
He Bo
He Bo
H3adshot17
He Bo
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
130W - 128L
1,495 Elo+
Solo
Bacchus
Bacchus
angelily91
Bacchus
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,335 Elo+
Solo
Apollo
Apollo
namechanged181
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 137L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GianY1995
Janus
7
0 / 1 / 0
3,588
718
669
1,515
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 1
3,663
733
1,221
3,334
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 0
3,902
780
3,996
4,818
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
6
1 / 1 / 1
3,360
672
2,022
1,922
479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

3
0 / 0 / 0
2,773
555
309
1,436
362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 0 / 2
3,952
790
2,194
3,429
936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Glockschokolade
Erlang Shen
6
0 / 1 / 2
3,404
681
893
4,373
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
7
1 / 0 / 0
3,957
791
539
1,889
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
angelily91
Bacchus
5
2 / 0 / 0
3,653
731
1,475
3,408
2,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,360
672
1,023
2,573
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
2
3
L
Janus
GianY1995
Janus
0
1
0
0
W
Erlang Shen
Glockschokolade
Erlang Shen
0
1
2
1
W
He Bo
1
0
0
1
L
1
1
1
1.5
L
1
2
0
0.5
W
Bacchus
angelily91
Bacchus
2
0
0
2
W
0
2
0
0
L
Apollo
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,217
Damage
6,124
13,025
Taken
15,672
5,094
Mitigated
5,778
3,801
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,194
1,045
0
961
3,429
936
0
0
3,429
0
16,878
L
Janus
GianY1995
Janus
669
76
0
125
1,515
355
0
461
1,054
15,619
0
W
Erlang Shen
Glockschokolade
Erlang Shen
893
224
0
1,076
4,373
1,348
0
0
4,094
0
8,998
W
He Bo
539
43
0
650
1,889
422
0
545
1,220
21,051
0
L
1,221
270
0
1,321
3,334
1,949
0
723
2,611
5,820
0
L
3,996
486
0
1,526
4,818
1,949
0
0
4,818
0
19,987
W
Bacchus
angelily91
Bacchus
1,475
99
86
1,226
3,408
2,314
0
655
2,753
6,293
339
W
1,023
618
168
380
2,573
758
0
566
2,007
0
15,938
L
Apollo
2,022
1,511
212
382
1,922
479
0
748
1,174
0
16,492
L
309
110
0
235
1,436
362
0
78
1,358
0
4,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,286
Gold Earned
18,326
115
Minions Killed
120
0
Camps Cleared
0
469,465
Distance Traveled
565,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,952
790
28
6
0
138,817
0
L
Janus
3,588
718
32
6
0
102,706
0
W
Erlang Shen
3,404
681
13
3
0
102,712
0
W
He Bo
3,957
791
38
8
0
100,602
0
L
Sobek
3,663
733
7
1
0
106,241
0
L
Shiva
3,902
780
32
6
0
108,146
0
W
Bacchus
3,653
731
8
2
0
124,931
0
W
Apollo
3,360
672
33
7
0
98,731
2
L
Apollo
3,360
672
30
6
0
87,573
0
L
Pele
2,773
555
14
3
0
64,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role