Player Matchup

Danzaburou
Danzaburou
Cyrup
Danzaburou
Level 102
God Stats
1W - 1L
1,324 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 1
Persephone
Persephone
DirtyInter
Persephone
Level 122
God Stats
1W - 0L
1,320 SR
Queue Stats
21W - 14L
1,594 Elo+
Party 1
Yu Huang
Yu Huang
SoloManley
Yu Huang
Level 158
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 6L
1,562 Elo+
Solo
Achilles
Achilles
Swimmyb12
Achilles
Level 144
God Stats
1W - 0L
1,671 SR
Queue Stats
19W - 14L
1,578 Elo+
Party 1
Sobek
Sobek
pengwaffe
Sobek
Level 152
God Stats
7W - 6L
1,571 SR
Queue Stats
21W - 14L
1,594 Elo+
Party 1
Team Averages
Level 136
1,437 SR
1,572 Elo+

VS

Team Averages
Level 165
1,602 SR
1,538 Elo+
Charon
Charon
C6Rhymes4Crimes
Charon
Level 132
God Stats
21W - 24L
1,497 SR
Queue Stats
568W - 570L
1,510 Elo+
Solo
Thanatos
Thanatos
DJDubYuh
Thanatos
Level 178
God Stats
84W - 62L
1,597 SR
Queue Stats
933W - 894L
1,554 Elo+
Solo
Rama
Rama
IP Man 919
Rama
Level 194
God Stats
56W - 48L
1,541 SR
Queue Stats
74W - 82L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
K1ng0fthievz
Zhong Kui
Level 160
God Stats
3W - 2L
1,713 SR
Queue Stats
178W - 152L
1,580 Elo+
Solo
Discordia
Discordia
asamer900
Discordia
Level 159
God Stats
22W - 12L
1,661 SR
Queue Stats
209W - 160L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyrup
Danzaburou
15
3 / 2 / 6
8,832
981
7,302
8,309
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
DirtyInter
Persephone
15
4 / 3 / 4
8,874
986
6,567
5,402
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
SoloManley
Yu Huang
15
2 / 0 / 6
9,036
1,004
7,095
4,922
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Swimmyb12
Achilles
13
3 / 1 / 4
8,162
907
4,155
8,042
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
pengwaffe
Sobek
14
2 / 0 / 6
8,922
991
5,635
10,824
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,524
836
5,904
8,209
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
DJDubYuh
Thanatos
8
0 / 0 / 0
4,959
551
0
0
0
14
3 / 5 / 0
8,067
896
3,874
9,989
3,128
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
K1ng0fthievz
Zhong Kui
12
0 / 5 / 2
7,296
811
3,846
9,731
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
asamer900
Discordia
14
1 / 3 / 2
7,947
883
10,126
6,598
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
6
6
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Danzaburou
Cyrup
Danzaburou
3
2
6
3
L
Thanatos
DJDubYuh
Thanatos
0
0
0
0
W
Persephone
DirtyInter
Persephone
4
3
4
2
L
3
5
0
0.6
L
Zhong Kui
K1ng0fthievz
Zhong Kui
0
5
2
0.2
W
Yu Huang
SoloManley
Yu Huang
2
0
6
5
W
Achilles
Swimmyb12
Achilles
3
1
4
5
L
Discordia
asamer900
Discordia
1
3
2
0.67
W
Sobek
pengwaffe
Sobek
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
23,750
37,499
Taken
34,527
24,921
Mitigated
20,168
8,998
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,904
619
0
1,769
8,209
6,339
0
3,888
4,108
11,619
712
W
Danzaburou
Cyrup
Danzaburou
7,302
3,226
0
2,143
8,309
2,854
1,965
5,609
2,370
0
23,982
L
Thanatos
DJDubYuh
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
DirtyInter
Persephone
6,567
476
0
468
5,402
1,799
741
1,290
3,971
23,158
514
L
3,874
2,473
0
0
9,989
3,128
0
6,809
3,000
0
22,131
L
Zhong Kui
K1ng0fthievz
Zhong Kui
3,846
234
0
862
9,731
8,433
0
4,802
4,856
11,372
1,741
W
Yu Huang
SoloManley
Yu Huang
7,095
601
0
935
4,922
1,946
1,982
1,443
3,439
27,696
529
W
Achilles
Swimmyb12
Achilles
4,155
394
0
788
8,042
7,120
372
3,792
3,987
0
13,438
L
Discordia
asamer900
Discordia
10,126
120
0
180
6,598
2,268
9
3,489
3,059
25,470
526
W
Sobek
pengwaffe
Sobek
5,635
350
0
4,664
10,824
11,202
182
5,443
4,964
18,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
35,793
187
Minions Killed
145
0
Camps Cleared
0
867,826
Distance Traveled
602,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,524
836
17
2
0
158,755
0
W
Danzaburou
8,832
981
44
5
0
154,232
0
L
Thanatos
4,959
551
0
0
0
0
0
W
Persephone
8,874
986
28
3
0
179,975
0
L
Rama
8,067
896
54
6
0
150,055
0
L
Zhong Kui
7,296
811
25
3
0
133,890
0
W
Yu Huang
9,036
1,004
68
8
0
163,992
0
W
Achilles
8,162
907
24
3
0
176,772
0
L
Discordia
7,947
883
49
5
0
159,607
0
W
Sobek
8,922
991
23
3
0
192,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role