Player Matchup

Cthulhu
Cthulhu
ArzeCV
Cthulhu
Level 127
God Stats
0W - 3L
1,170 SR
Queue Stats
419W - 450L
1,519 Elo+
Solo
Terra
Terra
BuffaloSalmon
Terra
Level 99
God Stats
0W - 3L
1,238 SR
Queue Stats
116W - 114L
1,542 Elo+
Solo
Charon
Charon
FreshNReady
Charon
Level 146
God Stats
4W - 4L
1,494 SR
Queue Stats
122W - 130L
1,455 Elo+
Party 1
Ratatoskr
Ratatoskr
ScaryDolphin108
Ratatoskr
Level 68
God Stats
1W - 1L
1,814 SR
Queue Stats
114W - 111L
1,488 Elo+
Party 1
Hera
Hera
hobohitchikker
Hera
Level 101
God Stats
1W - 7L
1,249 SR
Queue Stats
98W - 106L
1,444 Elo+
Party 1
Team Averages
Level 108
1,393 SR
1,490 Elo+

VS

Team Averages
Level 127
1,570 SR
1,531 Elo+
Ah Puch
Ah Puch
Chosuff
Ah Puch
Level 127
God Stats
10W - 2L
1,809 SR
Queue Stats
208W - 211L
1,521 Elo+
Solo
Scylla
Scylla
Echoes5
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,530 Elo+
Solo
Ymir
Ymir
IgnorableRock83
Ymir
Level 88
God Stats
2W - 0L
1,746 SR
Queue Stats
71W - 59L
1,548 Elo+
Solo
Ix Chel
Ix Chel
MilkMySoy
Ix Chel
Level 121
God Stats
1W - 0L
1,212 SR
Queue Stats
92W - 78L
1,598 Elo+
Solo
Chaac
Chaac
dennis_xeneise
Chaac
Level 197
God Stats
20W - 15L
1,581 SR
Queue Stats
579W - 592L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArzeCV
Cthulhu
18
4 / 3 / 7
9,790
890
17,870
12,947
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
2 / 3 / 4
8,443
768
4,546
14,458
14,727
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
16
2 / 6 / 9
9,455
860
8,891
16,231
19,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
ScaryDolphin108
Ratatoskr
11
0 / 5 / 5
7,212
656
5,212
8,374
3,649
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 6 / 2
8,746
795
9,392
9,686
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chosuff
Ah Puch
16
9 / 1 / 8
10,313
938
17,448
8,919
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Echoes5
Scylla
14
5 / 2 / 12
9,181
835
8,887
9,390
3,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 15
8,953
814
4,897
13,042
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
MilkMySoy
Ix Chel
14
3 / 5 / 11
8,917
811
9,884
12,991
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 10
9,678
880
13,504
14,998
13,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
11
Kills
23
23
Deaths
11
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArzeCV
Cthulhu
4
3
7
2.5
L
2
3
4
1.33
W
Ah Puch
Chosuff
Ah Puch
9
1
8
13
W
Scylla
Echoes5
Scylla
5
2
12
5.5
L
Charon
2
6
9
1.08
W
1
2
15
4.25
W
Ix Chel
MilkMySoy
Ix Chel
3
5
11
1.7
L
Ratatoskr
ScaryDolphin108
Ratatoskr
0
5
5
0.5
W
5
1
10
10
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
54,620
61,696
Taken
59,340
55,229
Mitigated
40,162
20,229
Healing
28,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArzeCV
Cthulhu
17,870
231
727
1,076
12,947
12,757
451
8,577
4,370
40,430
1,119
L
4,546
598
9,820
5,838
14,458
14,727
219
10,099
4,359
7,794
0
W
Ah Puch
Chosuff
Ah Puch
17,448
346
1,442
2,380
8,919
3,932
203
5,971
2,948
31,582
0
W
Scylla
Echoes5
Scylla
8,887
1,687
1,147
1,094
9,390
3,993
1,471
7,132
2,258
16,855
817
L
Charon
8,891
826
0
499
16,231
19,749
279
9,438
6,793
15,200
1,167
W
4,897
288
1,156
2,523
13,042
13,061
691
8,566
4,476
12,486
760
W
Ix Chel
MilkMySoy
Ix Chel
9,884
1,848
7,710
4,370
12,991
5,579
882
10,438
2,553
19,500
0
L
Ratatoskr
ScaryDolphin108
Ratatoskr
5,212
361
841
492
8,374
3,649
149
5,369
3,005
0
12,349
W
13,504
1,231
509
5,945
14,998
13,597
314
7,806
7,192
0
29,529
L
9,392
1,978
561
375
9,686
4,347
0
6,925
2,761
17,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
47,042
103
Minions Killed
123
0
Camps Cleared
0
958,343
Distance Traveled
974,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,790
890
45
4
0
196,740
0
L
Terra
8,443
768
12
1
0
188,671
0
W
Ah Puch
10,313
938
29
3
0
200,513
0
W
Scylla
9,181
835
21
2
0
182,357
0
L
Charon
9,455
860
12
1
0
160,182
0
W
Ymir
8,953
814
22
2
0
185,716
0
W
Ix Chel
8,917
811
16
1
0
190,401
0
L
Ratatoskr
7,212
656
19
2
0
199,762
0
W
Chaac
9,678
880
35
3
0
215,493
0
L
Hera
8,746
795
15
1
0
212,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role