Player Matchup

Ares
Ares
Andfa1702
Ares
Level 148
God Stats
4W - 2L
1,722 SR
Queue Stats
340W - 336L
1,478 Elo+
Party 2
Ullr
Ullr
Gravesss
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,457 Elo+
Solo
Mulan
Mulan
LordKinarg17
Mulan
Level 159
God Stats
17W - 12L
1,664 SR
Queue Stats
264W - 269L
1,535 Elo+
Solo
Ravana
Ravana
MrPache95
Ravana
Level 156
God Stats
21W - 19L
1,529 SR
Queue Stats
428W - 404L
1,467 Elo+
Party 2
Janus
Janus
stevenv776
Janus
Level 158
God Stats
22W - 23L
1,529 SR
Queue Stats
156W - 166L
1,452 Elo+
Solo
Team Averages
Level 146
1,589 SR
1,478 Elo+

VS

Team Averages
Level 121
1,566 SR
1,508 Elo+
Bacchus
Bacchus
Cnevors
Bacchus
Level 36
God Stats
73W - 58L
1,552 SR
Queue Stats
90W - 83L
1,483 Elo+
Party 1
Skadi
Skadi
Execu1ivechef
Skadi
Level 158
God Stats
32W - 10L
1,676 SR
Queue Stats
118W - 93L
1,525 Elo+
Party 1
Fenrir
Fenrir
JabbaDaHutt1376
Fenrir
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
69W - 78L
1,431 Elo+
Solo
Medusa
Medusa
LucienWolfswift
Medusa
Level 132
God Stats
20W - 8L
1,662 SR
Queue Stats
55W - 40L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
That1Summer
Baron Samedi
Level 157
God Stats
2W - 2L
1,443 SR
Queue Stats
176W - 139L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 8 / 2
7,589
446
6,084
16,815
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
13
1 / 8 / 4
8,242
485
8,676
15,500
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 0
10,811
636
11,920
15,768
14,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
MrPache95
Ravana
13
1 / 2 / 0
7,840
461
2,988
8,828
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
3 / 7 / 1
8,507
500
7,625
11,287
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cnevors
Bacchus
14
6 / 2 / 14
10,079
593
8,837
15,626
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 1 / 4
10,854
638
18,722
10,070
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
7,461
439
4,773
14,967
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
6 / 4 / 5
9,207
542
12,099
13,862
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
That1Summer
Baron Samedi
6
0 / 3 / 0
5,675
334
1,138
3,332
963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
14
Kills
26
26
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
3
8
2
0.5
W
Bacchus
Cnevors
Bacchus
6
2
14
6.5
W
13
1
4
15
L
Ullr
1
8
4
0.38
W
1
4
4
0.75
L
6
1
0
6
W
6
4
5
2.13
L
Ravana
MrPache95
Ravana
1
2
0
0.5
W
Baron Samedi
That1Summer
Baron Samedi
0
3
0
0
L
Janus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,293
Damage
45,569
68,198
Taken
57,857
41,090
Mitigated
34,304
13,312
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,084
393
0
1,268
16,815
14,239
0
3,236
13,579
22,669
0
W
Bacchus
Cnevors
Bacchus
8,837
1,157
0
3,517
15,626
18,125
149
5,973
9,409
16,805
2,207
W
18,722
7,468
0
2,809
10,070
3,825
90
3,138
6,824
0
89,087
L
Ullr
8,676
3,250
0
1,568
15,500
5,301
1,476
1,064
14,436
0
49,625
W
4,773
1,967
0
3,952
14,967
6,370
353
2,183
12,624
0
49,893
L
11,920
1,903
0
5,860
15,768
14,123
0
2,696
13,072
0
81,394
W
12,099
4,279
0
4,178
13,862
5,021
1,317
2,598
11,236
0
79,950
L
Ravana
MrPache95
Ravana
2,988
552
0
3,976
8,828
3,501
0
815
8,013
0
54,920
W
Baron Samedi
That1Summer
Baron Samedi
1,138
102
0
808
3,332
963
0
0
3,332
13,970
0
L
Janus
7,625
330
0
640
11,287
3,926
0
1,615
9,672
64,963
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
43,276
456
Minions Killed
355
0
Camps Cleared
0
1,509,722
Distance Traveled
1,377,930
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,589
446
29
2
0
293,570
2
W
Bacchus
10,079
593
17
1
0
325,751
3
W
Skadi
10,854
638
135
8
0
345,246
3
L
Ullr
8,242
485
97
6
0
308,398
1
W
Fenrir
7,461
439
69
4
0
313,437
0
L
Mulan
10,811
636
130
8
0
343,938
0
W
Medusa
9,207
542
104
6
0
314,085
1
L
Ravana
7,840
461
88
5
0
285,665
4
W
Baron Samedi
5,675
334
30
2
0
79,411
0
L
Janus
8,507
500
112
7
0
278,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role