Player Matchup

Osiris
Osiris
Platinum II
fIdeellI26
Osiris
Platinum II
Level 99
God Stats
1W - 1L
1,622 SR
Queue Stats
36W - 33L
1,964 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,622 SR
1,964 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,565 SR
2,219 MMR
Bakasura
Bakasura
Diamond V
HighwayHarper
Bakasura
Diamond V
Level 157
God Stats
3W - 1L
1,565 SR
Queue Stats
52W - 38L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
fIdeellI26
Osiris
20
1 / 1 / 0
19,067
867
18,589
33,413
33,682
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BellonaAh Muzen CabChronosUllrRavana

VS

Bans
SkadiPoseidonIzanamiAnubisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HighwayHarper
Bakasura
20
1 / 1 / 0
19,988
909
26,471
27,744
30,914
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HighwayHarper
Bakasura
1
1
0
1
L
Osiris
fIdeellI26
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
26,471
33,413
Taken
27,744
33,682
Mitigated
30,914
10,566
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HighwayHarper
Bakasura
26,471
15,178
0
13,215
27,744
30,914
3,373
904
26,840
0
118,280
L
Osiris
fIdeellI26
Osiris
18,589
8,936
0
10,566
33,413
33,682
2,348
472
26,966
0
144,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,067
Gold Earned
19,988
232
Minions Killed
235
4
Camps Cleared
15
477,608
Distance Traveled
443,161
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
19,988
909
235
11
15
443,161
0
L
Osiris
19,067
867
232
11
4
477,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role