Player Matchup

Baron Samedi
Baron Samedi
Silver V
DripiPanda
Baron Samedi
Silver V
Level 130
God Stats
5W - 6L
1,464 SR
Queue Stats
208W - 278L
770 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
OotaDaShoota
Kumbhakarna
Bronze I
Level 107
God Stats
14W - 11L
1,651 SR
Queue Stats
110W - 153L
756 MMR
Solo
Chaac
Chaac
Silver III
PeepingGnome848
Chaac
Silver III
Level 159
God Stats
62W - 66L
1,411 SR
Queue Stats
1,159W - 1,563L
977 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,509 SR
834 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 60
1,459 SR
783 MMR
Sol
Sol
Silver V
Dirty_Nidhoggr
Sol
Silver V
Level 40
God Stats
16W - 11L
1,558 SR
Queue Stats
106W - 135L
752 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Tartarus_Sama
Kuzenbo
Bronze I
Level 53
God Stats
6W - 13L
1,322 SR
Queue Stats
65W - 150L
689 MMR
Solo
Guan Yu
Guan Yu
Silver IV
xGOOBSAUCEx
Guan Yu
Silver IV
Level 88
God Stats
6W - 6L
1,498 SR
Queue Stats
28W - 44L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DripiPanda
Baron Samedi
11
0 / 1 / 3
6,679
835
3,065
4,691
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
OotaDaShoota
Kumbhakarna
12
3 / 1 / 1
7,339
917
3,925
11,346
5,807
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
7,422
928
5,720
10,809
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CerberusCthulhuVulcanAtlas

VS

Bans
BacchusAchillesHorusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,213
777
3,161
4,857
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
13
1 / 2 / 2
6,701
838
6,464
10,457
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Guan Yu
xGOOBSAUCEx
Guan Yu
3
0 / 0 / 0
3,549
444
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Baron Samedi
DripiPanda
Baron Samedi
0
1
3
1.5
W
Kumbhakarna
OotaDaShoota
Kumbhakarna
3
1
1
3.5
W
3
1
3
4.5
L
Kuzenbo
1
2
2
1
L
Guan Yu
xGOOBSAUCEx
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,710
Damage
9,625
26,846
Taken
15,314
12,879
Mitigated
11,455
6,308
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,161
1,197
0
958
4,857
1,280
111
1,685
3,080
13,463
2,236
W
Baron Samedi
DripiPanda
Baron Samedi
3,065
130
242
2,756
4,691
2,377
651
2,260
2,242
14,432
0
W
Kumbhakarna
OotaDaShoota
Kumbhakarna
3,925
588
0
312
11,346
5,807
222
2,954
8,063
22,812
0
W
5,720
375
91
2,907
10,809
4,695
353
3,302
7,210
0
25,743
L
Kuzenbo
6,464
2,432
0
992
10,457
10,175
0
4,894
5,222
16,136
0
L
Guan Yu
xGOOBSAUCEx
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
16,463
121
Minions Killed
47
0
Camps Cleared
0
423,126
Distance Traveled
238,174
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,213
777
30
4
0
89,626
3
W
Baron Samedi
6,679
835
29
4
0
104,649
0
W
Kumbhakarna
7,339
917
33
4
0
151,281
0
W
Chaac
7,422
928
59
7
0
167,196
0
L
Kuzenbo
6,701
838
17
2
0
148,548
2
L
Guan Yu
3,549
444
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role