Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Bazilias
Janus
Platinum I
Level 149
God Stats
15W - 14L
1,551 SR
Queue Stats
78W - 64L
2,046 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
EDUARDINS101
Tsukuyomi
Platinum III
Level 147
God Stats
16W - 6L
1,797 SR
Queue Stats
399W - 385L
1,926 MMR
Solo
Aphrodite
Aphrodite
Platinum I
PandaPeluda
Aphrodite
Platinum I
Level 157
God Stats
6W - 2L
1,739 SR
Queue Stats
164W - 155L
2,027 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
atkin1212
Xbalanque
Diamond V
Level 159
God Stats
21W - 16L
1,560 SR
Queue Stats
274W - 270L
1,746 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,629 SR
1,849 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,639 SR
1,913 MMR
Kali
Kali
Platinum I
Dekest
Kali
Platinum I
Level 256
God Stats
19W - 14L
1,654 SR
Queue Stats
167W - 153L
1,875 MMR
Solo
Chaac
Chaac
Platinum I
JHarv_991
Chaac
Platinum I
Level 129
God Stats
4W - 2L
1,803 SR
Queue Stats
179W - 155L
1,982 MMR
Solo
Izanami
Izanami
Gold III
Lorsay
Izanami
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,734 MMR
Solo
Nu Wa
Nu Wa
Platinum I
NotFirst
Nu Wa
Platinum I
Level 144
God Stats
16W - 10L
1,672 SR
Queue Stats
273W - 250L
1,992 MMR
Solo
Xing Tian
Xing Tian
Platinum I
zoroter
Xing Tian
Platinum I
Level 175
God Stats
1W - 2L
1,565 SR
Queue Stats
107W - 106L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 3 / 12
11,903
567
14,347
27,294
25,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Bazilias
Janus
19
4 / 2 / 8
12,522
596
11,688
13,228
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
EDUARDINS101
Tsukuyomi
20
3 / 6 / 9
12,289
585
15,389
21,129
8,366
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PandaPeluda
Aphrodite
17
4 / 0 / 13
12,326
587
8,190
25,071
18,536
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
atkin1212
Xbalanque
20
10 / 0 / 8
14,176
675
26,281
20,212
9,796
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangBake KujiraSusano

VS

Bans
ThorKing ArthurSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dekest
Kali
17
4 / 4 / 5
10,237
487
11,270
25,924
10,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JHarv_991
Chaac
17
3 / 7 / 2
11,154
531
18,460
25,940
27,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Lorsay
Izanami
18
0 / 7 / 2
10,781
513
6,613
17,526
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
NotFirst
Nu Wa
19
3 / 2 / 5
11,754
560
20,360
8,110
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
zoroter
Xing Tian
14
1 / 4 / 3
9,321
444
8,866
24,088
24,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
24
Kills
11
11
Deaths
24
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
12
3
W
Janus
Bazilias
Janus
4
2
8
4
L
Kali
Dekest
Kali
4
4
5
1.63
W
Tsukuyomi
EDUARDINS101
Tsukuyomi
3
6
9
1.25
L
Chaac
JHarv_991
Chaac
3
7
2
0.57
L
Izanami
Lorsay
Izanami
0
7
2
0.14
L
Nu Wa
NotFirst
Nu Wa
3
2
5
2.75
W
Aphrodite
PandaPeluda
Aphrodite
4
0
13
10.5
W
Xbalanque
atkin1212
Xbalanque
10
0
8
14
L
Xing Tian
zoroter
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,895
Damage
65,569
106,934
Taken
101,588
66,382
Mitigated
72,732
57,788
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,347
5,913
3,468
11,349
27,294
25,489
786
4,380
22,674
0
73,170
W
Janus
Bazilias
Janus
11,688
134
0
1,585
13,228
4,195
660
6,639
6,156
108,713
268
L
Kali
Dekest
Kali
11,270
5,864
0
7,924
25,924
10,649
0
4,856
20,727
0
86,283
W
Tsukuyomi
EDUARDINS101
Tsukuyomi
15,389
3,796
0
7,545
21,129
8,366
599
5,367
15,533
0
111,999
L
Chaac
JHarv_991
Chaac
18,460
1,781
0
9,290
25,940
27,950
0
4,317
20,601
2,721
86,199
L
Izanami
Lorsay
Izanami
6,613
5,347
0
4,629
17,526
6,990
772
1,927
15,522
0
101,502
L
Nu Wa
NotFirst
Nu Wa
20,360
3,442
0
1,427
8,110
2,508
0
468
7,572
117,502
389
W
Aphrodite
PandaPeluda
Aphrodite
8,190
630
11,534
13,086
25,071
18,536
454
8,860
15,874
41,136
1,655
W
Xbalanque
atkin1212
Xbalanque
26,281
18,828
0
9,221
20,212
9,796
3,955
5,686
14,296
0
164,807
L
Xing Tian
zoroter
Xing Tian
8,866
436
0
2,721
24,088
24,635
0
7,542
15,908
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,216
Gold Earned
53,247
694
Minions Killed
681
0
Camps Cleared
0
2,314,513
Distance Traveled
2,110,297
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,903
567
104
5
0
433,455
0
W
Janus
12,522
596
184
9
0
521,442
3
L
Kali
10,237
487
113
5
0
481,776
0
W
Tsukuyomi
12,289
585
147
7
0
499,097
5
L
Chaac
11,154
531
142
7
0
395,910
7
L
Izanami
10,781
513
179
9
0
357,572
0
L
Nu Wa
11,754
560
217
10
0
450,973
3
W
Aphrodite
12,326
587
59
3
0
446,472
6
W
Xbalanque
14,176
675
200
10
0
414,047
6
L
Xing Tian
9,321
444
30
1
0
424,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role