Player Matchup

Medusa
Medusa
Beefkahuna
Medusa
Level 142
God Stats
1W - 2L
1,782 SR
Queue Stats
63W - 50L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Iceebeaver
Kumbhakarna
Level 103
God Stats
12W - 14L
1,488 SR
Queue Stats
91W - 82L
1,457 Elo+
Solo
Cerberus
Cerberus
TheBubster2553
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,434 Elo+
Solo
Loki
Loki
itzauko
Loki
Level 215
God Stats
163W - 89L
1,803 SR
Queue Stats
559W - 508L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
panchitolevi
Morgan Le Fay
Level 155
God Stats
1W - 4L
1,427 SR
Queue Stats
164W - 160L
1,528 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,507 Elo+

VS

Team Averages
Level 129
1,506 SR
1,485 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Damorian89
Susano
Level 119
God Stats
2W - 1L
1,595 SR
Queue Stats
199W - 176L
1,479 Elo+
Party 1
Merlin
Merlin
MRDUDE9
Merlin
Level 69
God Stats
1W - 0L
1,436 SR
Queue Stats
46W - 43L
1,466 Elo+
Party 1
Apollo
Apollo
mexloko9
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beefkahuna
Medusa
13
4 / 2 / 1
8,192
585
8,255
7,632
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
Iceebeaver
Kumbhakarna
12
2 / 2 / 2
6,996
500
3,318
12,199
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
0 / 5 / 2
6,503
465
4,031
14,559
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Loki
itzauko
Loki
13
5 / 6 / 1
8,368
598
8,746
13,103
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
panchitolevi
Morgan Le Fay
13
2 / 3 / 3
7,495
535
5,718
5,912
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 3 / 2
8,942
639
7,490
10,280
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
 
Erlang Shen
13
2 / 2 / 9
8,107
579
8,719
14,595
11,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Damorian89
Susano
14
4 / 4 / 6
8,255
590
5,719
9,628
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
MRDUDE9
Merlin
13
2 / 3 / 0
7,132
509
3,798
6,083
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
mexloko9
Apollo
14
7 / 1 / 2
8,639
617
8,878
7,944
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
18
18
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
2
1.33
W
Erlang Shen
 
Erlang Shen
2
2
9
3.25
L
Medusa
Beefkahuna
Medusa
4
2
1
2.25
W
Susano
Damorian89
Susano
4
4
6
1.75
L
Kumbhakarna
Iceebeaver
Kumbhakarna
2
2
2
1.5
W
Merlin
MRDUDE9
Merlin
2
3
0
0.67
L
Cerberus
0
5
2
0.2
L
Loki
itzauko
Loki
5
6
1
0.92
W
Apollo
mexloko9
Apollo
7
1
2
8
L
Morgan Le Fay
panchitolevi
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
34,604
53,405
Taken
48,530
25,058
Mitigated
28,934
11,494
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,490
1,610
0
3,534
10,280
9,590
733
188
10,092
64,364
1,444
W
Erlang Shen
 
Erlang Shen
8,719
3,789
0
4,511
14,595
11,124
31
5,332
9,063
0
29,115
L
Medusa
Beefkahuna
Medusa
8,255
3,557
0
1,938
7,632
2,108
889
362
7,270
0
49,053
W
Susano
Damorian89
Susano
5,719
752
0
1,207
9,628
3,748
283
2,662
6,858
0
63,146
L
Kumbhakarna
Iceebeaver
Kumbhakarna
3,318
304
0
2,224
12,199
5,753
0
2,187
9,978
50,122
2,086
W
Merlin
MRDUDE9
Merlin
3,798
87
0
250
6,083
1,765
305
3,132
2,559
45,106
0
L
Cerberus
4,031
702
77
3,399
14,559
11,006
0
895
13,664
26,432
0
L
Loki
itzauko
Loki
8,746
2,597
0
3,033
13,103
4,064
0
6,541
5,993
0
50,259
W
Apollo
mexloko9
Apollo
8,878
4,987
0
3,947
7,944
2,707
0
1,133
6,771
0
59,651
L
Morgan Le Fay
panchitolevi
Morgan Le Fay
5,718
603
0
823
5,912
2,127
0
1,184
4,728
37,644
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
41,075
383
Minions Killed
438
0
Camps Cleared
0
1,347,007
Distance Traveled
1,428,970
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,942
639
115
8
0
253,327
0
W
Erlang Shen
8,107
579
30
2
0
314,677
4
L
Medusa
8,192
585
83
6
0
268,358
0
W
Susano
8,255
590
94
7
0
327,977
0
L
Kumbhakarna
6,996
500
74
5
0
310,935
0
W
Merlin
7,132
509
83
6
0
257,888
2
L
Cerberus
6,503
465
56
4
0
261,916
0
L
Loki
8,368
598
92
7
0
234,599
0
W
Apollo
8,639
617
116
8
0
275,101
4
L
Morgan Le Fay
7,495
535
78
6
0
271,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role