Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GooLagoon_25
Artemis
Level 184
God Stats
4W - 2L
1,807 SR
Queue Stats
332W - 315L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
Troempel
Hun Batz
Level 109
God Stats
3W - 3L
1,311 SR
Queue Stats
174W - 166L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
drogba_lennox
Cu Chulainn
Level 163
God Stats
9W - 13L
1,630 SR
Queue Stats
285W - 269L
1,495 Elo+
Party 1
Team Averages
Level 154
1,550 SR
1,506 Elo+

VS

Team Averages
Level 137
1,627 SR
1,557 Elo+
Jing Wei
Jing Wei
Kaypit
Jing Wei
Level 148
God Stats
10W - 8L
1,538 SR
Queue Stats
187W - 160L
1,560 Elo+
Solo
Chang'e
Chang'e
NotLernios
Chang'e
Level 150
God Stats
1W - 1L
1,683 SR
Queue Stats
32W - 26L
1,556 Elo+
Party 2
Loki
Loki
Samuel69
Loki
Level 123
God Stats
3W - 3L
1,571 SR
Queue Stats
40W - 31L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
cE_MaNiaTiiiK
Nu Wa
Level 136
God Stats
50W - 28L
1,660 SR
Queue Stats
121W - 93L
1,625 Elo+
Solo
Sobek
Sobek
x3Z097
Sobek
Level 129
God Stats
10W - 5L
1,685 SR
Queue Stats
321W - 312L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 3
8,477
565
9,568
6,944
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
 
Sylvanus
12
1 / 4 / 2
7,257
484
4,858
13,214
10,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
GooLagoon_25
Artemis
14
0 / 6 / 2
7,452
497
6,525
12,820
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Troempel
Hun Batz
13
4 / 3 / 2
7,898
527
8,785
12,796
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
drogba_lennox
Cu Chulainn
14
0 / 0 / 0
8,439
563
9,290
13,029
10,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kaypit
Jing Wei
17
8 / 2 / 4
10,308
687
12,346
12,037
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
NotLernios
Chang'e
15
0 / 0 / 0
8,894
593
7,266
13,884
6,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
14
4 / 4 / 0
7,976
532
2,939
10,906
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 5
7,969
531
9,681
7,939
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
x3Z097
Sobek
13
4 / 0 / 9
8,730
582
8,215
13,029
10,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
16
16
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
3
1.5
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
Artemis
GooLagoon_25
Artemis
0
6
2
0.17
W
Jing Wei
Kaypit
Jing Wei
8
2
4
5
W
Chang'e
NotLernios
Chang'e
0
0
0
0
W
Loki
4
4
0
1
L
Hun Batz
Troempel
Hun Batz
4
3
2
1.67
W
0
2
5
1.25
L
Cu Chulainn
drogba_lennox
Cu Chulainn
0
0
0
0
W
Sobek
x3Z097
Sobek
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
40,447
58,803
Taken
57,795
31,678
Mitigated
27,040
17,160
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,568
586
0
580
6,944
2,312
0
3,739
3,013
72,366
600
L
Sylvanus
 
Sylvanus
4,858
1,094
1,983
3,862
13,214
10,158
0
5,580
7,322
24,064
0
L
Artemis
GooLagoon_25
Artemis
6,525
3,256
0
2,310
12,820
4,563
0
1,188
11,582
0
60,489
W
Jing Wei
Kaypit
Jing Wei
12,346
9,687
0
5,448
12,037
4,055
841
1,395
10,642
0
84,501
W
Chang'e
NotLernios
Chang'e
7,266
1,049
427
9,164
13,884
6,594
0
364
13,520
72,388
1,461
W
Loki
2,939
472
0
4,720
10,906
3,555
0
2,051
8,665
0
50,367
L
Hun Batz
Troempel
Hun Batz
8,785
2,218
0
4,570
12,796
4,058
0
5,396
7,085
0
63,371
W
9,681
2,506
0
1,573
7,939
2,372
0
3,224
4,413
58,566
0
L
Cu Chulainn
drogba_lennox
Cu Chulainn
9,290
1,803
0
3,855
13,029
10,587
0
7,326
5,603
892
73,875
W
Sobek
x3Z097
Sobek
8,215
434
0
4,523
13,029
10,464
0
6,799
5,822
19,600
4,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
43,877
519
Minions Killed
512
0
Camps Cleared
0
1,489,852
Distance Traveled
1,623,682
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,477
565
158
11
0
274,207
4
L
Sylvanus
7,257
484
31
2
0
292,342
4
L
Artemis
7,452
497
92
6
0
269,532
2
W
Jing Wei
10,308
687
125
8
0
309,727
2
W
Chang'e
8,894
593
148
10
0
307,665
0
W
Loki
7,976
532
97
6
0
371,578
0
L
Hun Batz
7,898
527
101
7
0
333,305
0
W
Nu Wa
7,969
531
106
7
0
297,761
0
L
Cu Chulainn
8,439
563
137
9
0
320,466
2
W
Sobek
8,730
582
36
2
0
336,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role