Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cørrin
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,472 Elo+
Solo
Loki
Loki
Saul Perez2045
Loki
Level 147
God Stats
12W - 20L
1,480 SR
Queue Stats
747W - 721L
1,477 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 122
God Stats
75W - 90L
1,445 SR
Queue Stats
359W - 376L
1,438 Elo+
Solo
Hercules
Hercules
Wukong_503
Hercules
Level 124
God Stats
32W - 25L
1,651 SR
Queue Stats
263W - 249L
1,544 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,486 Elo+

VS

Team Averages
Level 108
1,526 SR
1,493 Elo+
Chernobog
Chernobog
 
Chernobog
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ApxCam
Poseidon
Level 129
God Stats
3W - 1L
1,569 SR
Queue Stats
125W - 131L
1,448 Elo+
Solo
Ymir
Ymir
KJ TORCEPA
Ymir
Level 119
God Stats
10W - 8L
1,632 SR
Queue Stats
345W - 341L
1,506 Elo+
Party 1
Tyr
Tyr
MGL56k
Tyr
Level 149
God Stats
12W - 14L
1,323 SR
Queue Stats
131W - 128L
1,515 Elo+
Solo
Anubis
Anubis
nubyg31
Anubis
Level 77
God Stats
32W - 16L
1,605 SR
Queue Stats
71W - 70L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 0
5,684
632
2,755
4,087
2,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Cørrin
Scylla
9
0 / 2 / 0
4,590
510
1,673
4,060
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,038
560
1,970
6,764
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
StonerDreaming
Charybdis
5
0 / 0 / 0
4,021
447
984
1,926
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Wukong_503
Hercules
10
1 / 1 / 0
5,852
650
4,238
7,385
5,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 0
4,828
536
2,564
4,276
1,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
ApxCam
Poseidon
10
0 / 0 / 1
5,086
565
3,154
6,098
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 0
5,331
592
1,459
4,791
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
MGL56k
Tyr
10
0 / 2 / 2
5,812
646
3,845
6,580
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
nubyg31
Anubis
11
4 / 0 / 1
6,547
727
3,038
2,700
1,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
0
1
W
Chernobog
 
Chernobog
0
1
0
0
W
Poseidon
ApxCam
Poseidon
0
0
1
0.5
L
Scylla
Cørrin
Scylla
0
2
0
0
W
1
0
0
1
W
Tyr
MGL56k
Tyr
0
2
2
0.5
L
1
2
0
0.5
L
Charybdis
StonerDreaming
Charybdis
0
0
0
0
L
Hercules
Wukong_503
Hercules
1
1
0
1
W
Anubis
nubyg31
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,620
Damage
14,060
24,222
Taken
24,445
11,290
Mitigated
9,904
10,030
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,755
222
0
1,017
4,087
2,671
0
361
3,726
26,814
2,044
W
Chernobog
 
Chernobog
2,564
1,744
0
987
4,276
1,250
0
2,038
2,238
0
34,994
W
Poseidon
ApxCam
Poseidon
3,154
956
0
1,505
6,098
1,802
0
96
6,002
50,845
0
L
Scylla
Cørrin
Scylla
1,673
235
0
330
4,060
995
0
1,678
2,382
25,352
0
W
1,459
670
0
2,249
4,791
2,829
56
659
4,132
8,935
0
W
Tyr
MGL56k
Tyr
3,845
1,176
0
2,139
6,580
2,737
0
0
6,580
0
37,655
L
1,970
315
0
3,141
6,764
1,600
0
3,923
2,841
0
24,347
L
Charybdis
StonerDreaming
Charybdis
984
630
0
1,626
1,926
400
0
173
1,753
0
16,999
L
Hercules
Wukong_503
Hercules
4,238
1,269
0
3,916
7,385
5,624
0
1,516
5,869
0
39,885
W
Anubis
nubyg31
Anubis
3,038
580
0
1,905
2,700
1,286
661
1,576
1,124
43,524
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
27,604
246
Minions Killed
330
0
Camps Cleared
0
844,301
Distance Traveled
950,112
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,684
632
39
4
0
208,244
2
W
Chernobog
4,828
536
69
8
0
170,044
0
W
Poseidon
5,086
565
76
8
0
219,040
1
L
Scylla
4,590
510
50
6
0
163,799
5
W
Ymir
5,331
592
11
1
0
192,279
6
W
Tyr
5,812
646
80
9
0
190,225
1
L
Loki
5,038
560
40
4
0
214,191
0
L
Charybdis
4,021
447
35
4
0
90,618
0
L
Hercules
5,852
650
82
9
0
167,449
0
W
Anubis
6,547
727
94
10
0
178,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role