Player Matchup

Geb
Geb
Edzu4851
Geb
Level 26
God Stats
4W - 2L
1,502 SR
Queue Stats
22W - 22L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Geirsteinn
Morgan Le Fay
Level 44
God Stats
8W - 4L
1,500 SR
Queue Stats
107W - 102L
1,441 Elo+
Solo
Neith
Neith
MainlineEagle32
Neith
Level 7
God Stats
2W - 2L
1,483 SR
Queue Stats
2W - 5L
1,208 Elo+
Party 1
Arachne
Arachne
Puchi03
Arachne
Level 75
God Stats
19W - 11L
1,605 SR
Queue Stats
296W - 267L
1,493 Elo+
Party 1
King Arthur
King Arthur
SpeedyRusher639
King Arthur
Level 89
God Stats
11W - 13L
1,497 SR
Queue Stats
294W - 276L
1,489 Elo+
Party 1
Team Averages
Level 48
1,517 SR
1,415 Elo+

VS

Team Averages
Level 58
1,586 SR
1,410 Elo+
Janus
Janus
DEATHSTORM1223
Janus
Level 26
God Stats
14W - 10L
1,767 SR
Queue Stats
71W - 74L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
PapiZolo
Erlang Shen
Level 34
God Stats
1W - 2L
1,534 SR
Queue Stats
13W - 24L
1,309 Elo+
Party 3
Bacchus
Bacchus
PlutoGREEN6771
Bacchus
Level 32
God Stats
5W - 5L
1,500 SR
Queue Stats
217W - 256L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PureLuck28
Hou Yi
Level 109
God Stats
7W - 12L
1,451 SR
Queue Stats
134W - 127L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
SackMeCack
Baba Yaga
Level 88
God Stats
3W - 2L
1,676 SR
Queue Stats
130W - 123L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,708
516
5,473
10,263
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
Geirsteinn
Morgan Le Fay
15
4 / 1 / 4
9,074
698
6,182
6,114
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 2
7,048
542
4,419
5,139
1,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Puchi03
Arachne
13
4 / 0 / 6
7,654
589
5,542
10,828
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
SpeedyRusher639
King Arthur
14
9 / 2 / 2
9,071
698
8,856
11,465
8,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,464
497
2,896
8,968
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
PapiZolo
Erlang Shen
11
1 / 6 / 1
6,432
495
4,200
12,698
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 2
5,509
424
3,187
8,362
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
PureLuck28
Hou Yi
11
2 / 2 / 1
6,487
499
6,841
9,228
2,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
SackMeCack
Baba Yaga
10
0 / 4 / 0
6,057
466
1,616
6,037
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
5
5
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
0
2
6
1.5
W
Morgan Le Fay
Geirsteinn
Morgan Le Fay
4
1
4
6
W
5
0
2
6
L
Erlang Shen
PapiZolo
Erlang Shen
1
6
1
0.25
L
0
4
2
0.25
W
Arachne
Puchi03
Arachne
4
0
6
7
L
Hou Yi
PureLuck28
Hou Yi
2
2
1
1.25
L
Baba Yaga
SackMeCack
Baba Yaga
0
4
0
0
W
King Arthur
SpeedyRusher639
King Arthur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
18,740
43,809
Taken
45,293
18,909
Mitigated
19,262
14,061
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
391
0
16
8,968
2,285
0
2,095
6,781
19,670
0
W
5,473
354
0
1,923
10,263
3,508
0
1,599
8,502
28,003
0
W
Morgan Le Fay
Geirsteinn
Morgan Le Fay
6,182
766
0
1,267
6,114
2,455
1,063
1,558
4,556
60,572
2,754
W
4,419
1,291
0
2,632
5,139
1,469
408
1,022
4,019
0
29,158
L
Erlang Shen
PapiZolo
Erlang Shen
4,200
2,741
0
3,850
12,698
5,919
250
0
12,698
0
33,331
L
3,187
377
186
1,080
8,362
6,450
0
1,345
6,702
20,745
0
W
Arachne
Puchi03
Arachne
5,542
2,836
0
6,031
10,828
3,364
530
2,249
8,515
0
45,843
L
Hou Yi
PureLuck28
Hou Yi
6,841
3,824
0
1,736
9,228
2,967
0
3,516
5,312
0
42,921
L
Baba Yaga
SackMeCack
Baba Yaga
1,616
0
0
537
6,037
1,641
0
3,673
2,364
38,911
0
W
King Arthur
SpeedyRusher639
King Arthur
8,856
1,178
0
2,208
11,465
8,113
365
947
10,518
0
50,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
30,949
368
Minions Killed
279
0
Camps Cleared
0
1,397,444
Distance Traveled
1,175,553
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,464
497
32
2
0
248,111
0
W
Geb
6,708
516
60
5
0
290,561
0
W
Morgan Le Fay
9,074
698
113
9
0
267,202
0
W
Neith
7,048
542
48
4
0
251,877
0
L
Erlang Shen
6,432
495
67
5
0
246,380
0
L
Bacchus
5,509
424
35
3
0
227,595
0
W
Arachne
7,654
589
71
5
0
326,994
0
L
Hou Yi
6,487
499
68
5
0
256,330
0
L
Baba Yaga
6,057
466
77
6
0
197,137
5
W
King Arthur
9,071
698
76
6
0
260,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role