Player Matchup

Ymir
Ymir
Geirsteinn
Ymir
Level 44
God Stats
5W - 6L
1,157 SR
Queue Stats
107W - 102L
1,431 Elo+
Solo
Izanami
Izanami
GoofyBeanOG
Izanami
Level 16
God Stats
12W - 13L
1,411 SR
Queue Stats
156W - 164L
1,315 Elo+
Party 2
Fenrir
Fenrir
Jugador 12617
Fenrir
Level 39
God Stats
7W - 6L
1,435 SR
Queue Stats
20W - 30L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
PapiZolo
Erlang Shen
Level 34
God Stats
1W - 2L
1,314 SR
Queue Stats
13W - 24L
1,281 Elo+
Party 2
Vulcan
Vulcan
SackMeCack
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 123L
1,325 Elo+
Party 2
Team Averages
Level 44
1,363 SR
1,357 Elo+

VS

Team Averages
Level 40
1,478 SR
1,389 Elo+
Awilix
Awilix
Just-_-Cloudly
Awilix
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 70L
1,360 Elo+
Party 1
Ganesha
Ganesha
Just-_-Sage
Ganesha
Level 35
God Stats
4W - 4L
1,417 SR
Queue Stats
53W - 69L
1,360 Elo+
Party 1
Nut
Nut
R0E_0922
Nut
Level 37
God Stats
17W - 14L
1,519 SR
Queue Stats
66W - 76L
1,447 Elo+
Party 3
Hera
Hera
apoca1yps3
Hera
Level 58
God Stats
3W - 6L
1,456 SR
Queue Stats
94W - 94L
1,461 Elo+
Party 3
Surtr
Surtr
vIvSnowyvIv
Surtr
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,383
638
1,366
5,771
4,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
GoofyBeanOG
Izanami
11
1 / 0 / 0
6,358
636
1,450
3,318
950
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 2
6,396
640
4,584
7,378
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
PapiZolo
Erlang Shen
11
2 / 2 / 3
6,785
679
4,688
10,258
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
SackMeCack
Vulcan
12
2 / 1 / 1
6,875
688
3,222
3,721
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 0 / 0
3,990
399
483
908
171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Just-_-Sage
Ganesha
2
0 / 0 / 0
3,592
359
0
731
285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
5,569
557
2,716
6,220
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,161
616
3,555
6,705
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 5 / 0
5,712
571
6,501
10,191
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
4
4
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Izanami
GoofyBeanOG
Izanami
1
0
0
1
W
3
1
2
4
L
1
0
0
1
L
Ganesha
Just-_-Sage
Ganesha
0
0
0
0
W
Erlang Shen
PapiZolo
Erlang Shen
2
2
3
1.75
L
0
1
0
0
W
Vulcan
SackMeCack
Vulcan
2
1
1
2.5
L
1
3
0
0.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
13,255
30,446
Taken
24,755
13,617
Mitigated
11,400
11,675
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,366
139
0
1,698
5,771
4,334
0
558
5,213
27,188
0
W
Izanami
GoofyBeanOG
Izanami
1,450
1,052
0
1,496
3,318
950
823
0
3,318
0
44,980
W
4,584
1,117
0
1,143
7,378
2,821
455
1,151
6,227
0
43,615
L
483
367
0
676
908
171
0
0
908
0
2,575
L
Ganesha
Just-_-Sage
Ganesha
0
0
0
322
731
285
0
0
731
1,149
0
W
Erlang Shen
PapiZolo
Erlang Shen
4,688
3,383
0
6,430
10,258
4,284
0
250
10,008
0
36,030
L
2,716
967
0
2,186
6,220
1,926
0
857
5,363
0
38,702
W
Vulcan
SackMeCack
Vulcan
3,222
146
0
908
3,721
1,228
746
1,829
1,892
49,444
387
L
3,555
683
0
2,406
6,705
2,046
80
3,360
3,345
43,870
345
L
6,501
2,852
0
1,315
10,191
6,972
0
367
9,824
467
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
25,024
355
Minions Killed
213
0
Camps Cleared
0
1,041,328
Distance Traveled
605,872
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,383
638
33
3
0
206,234
2
W
Izanami
6,358
636
93
9
0
194,651
0
W
Fenrir
6,396
640
81
8
0
234,014
0
L
Awilix
3,990
399
9
1
0
29,217
0
L
Ganesha
3,592
359
0
0
0
14,583
0
W
Erlang Shen
6,785
679
65
7
0
188,795
0
L
Nut
5,569
557
65
7
0
181,216
0
W
Vulcan
6,875
688
83
8
0
217,634
3
L
Hera
6,161
616
92
9
0
181,962
0
L
Surtr
5,712
571
47
5
0
198,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role