Player Matchup

Bacchus
Bacchus
a1ex90
Bacchus
Level 8
God Stats
2W - 1L
1,256 SR
Queue Stats
63W - 60L
1,419 Elo+
Party 2
Nemesis
Nemesis
draxler616
Nemesis
Level 100
God Stats
5W - 2L
1,546 SR
Queue Stats
124W - 127L
1,503 Elo+
Solo
Nu Wa
Nu Wa
kidfendi
Nu Wa
Level 73
God Stats
2W - 2L
1,678 SR
Queue Stats
212W - 228L
1,466 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,463 Elo+

VS

Team Averages
Level 99
1,578 SR
1,482 Elo+
Anubis
Anubis
AlanC2617
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 Elo+
Solo
Fafnir
Fafnir
TheMigBoist
Fafnir
Level 92
God Stats
21W - 20L
1,614 SR
Queue Stats
134W - 136L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
TlitCickler
Danzaburou
Level 103
God Stats
37W - 28L
1,621 SR
Queue Stats
257W - 252L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
a1ex90
Bacchus
15
7 / 1 / 5
9,161
916
6,768
9,518
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
draxler616
Nemesis
15
4 / 3 / 6
9,080
908
9,403
9,290
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
kidfendi
Nu Wa
13
2 / 4 / 6
8,628
863
10,717
6,418
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlanC2617
Anubis
12
2 / 6 / 3
7,408
741
4,646
9,475
3,824
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
5 / 2 / 2
8,719
872
7,000
10,588
11,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TlitCickler
Danzaburou
13
1 / 5 / 6
7,694
769
5,253
10,361
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
8
8
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlanC2617
Anubis
2
6
3
0.58
L
Fafnir
5
2
2
3
L
Danzaburou
TlitCickler
Danzaburou
1
5
6
0.8
W
Bacchus
a1ex90
Bacchus
7
1
5
9.5
W
Nemesis
draxler616
Nemesis
4
3
6
2.33
W
Nu Wa
kidfendi
Nu Wa
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
16,899
25,226
Taken
30,424
15,014
Mitigated
18,204
5,612
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlanC2617
Anubis
4,646
209
0
1,417
9,475
3,824
0
3,947
4,895
21,886
0
L
Fafnir
7,000
1,605
0
1,884
10,588
11,041
0
5,672
3,529
13,742
2,040
L
Danzaburou
TlitCickler
Danzaburou
5,253
1,692
0
2,174
10,361
3,339
240
5,957
3,657
0
19,866
W
Bacchus
a1ex90
Bacchus
6,768
713
0
2,841
9,518
8,713
0
4,108
5,410
17,017
0
W
Nemesis
draxler616
Nemesis
9,403
3,219
0
2,314
9,290
4,252
137
4,169
5,121
0
23,444
W
Nu Wa
kidfendi
Nu Wa
10,717
1,805
0
457
6,418
2,049
254
3,043
3,375
34,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
23,821
107
Minions Killed
90
0
Camps Cleared
0
527,229
Distance Traveled
478,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,408
741
27
3
0
137,443
0
L
Fafnir
8,719
872
27
3
0
175,262
0
L
Danzaburou
7,694
769
36
4
0
165,768
0
W
Bacchus
9,161
916
24
2
0
182,074
0
W
Nemesis
9,080
908
37
4
0
189,312
0
W
Nu Wa
8,628
863
46
5
0
155,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role