Player Matchup

Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
B00TZ
Ah Muzen Cab
Level 35
God Stats
2W - 2L
1,175 SR
Queue Stats
5W - 7L
1,174 Elo+
Solo
Scylla
Scylla
Light0fShoal
Scylla
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,493 Elo+
Party 1
Thanatos
Thanatos
ReylinghStar
Thanatos
Level 46
God Stats
4W - 4L
1,229 SR
Queue Stats
121W - 133L
1,406 Elo+
Solo
Maui
Maui
SomaliLord
Maui
Level 36
God Stats
6W - 5L
1,619 SR
Queue Stats
19W - 19L
1,501 Elo+
Party 1
Team Averages
Level 45
1,404 SR
1,415 Elo+

VS

Team Averages
Level 46
1,429 SR
1,425 Elo+
Poseidon
Poseidon
Godspear4314
Poseidon
Level 42
God Stats
7W - 11L
1,419 SR
Queue Stats
38W - 50L
1,244 Elo+
Party 2
Freya
Freya
Gollumzwrld
Freya
Level 28
God Stats
1W - 6L
1,127 SR
Queue Stats
21W - 29L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
Mark_0640
Cthulhu
Level 42
God Stats
2W - 2L
1,390 SR
Queue Stats
7W - 16L
1,405 Elo+
Solo
Chaac
Chaac
Toflama503
Chaac
Level 31
God Stats
21W - 11L
1,701 SR
Queue Stats
157W - 167L
1,728 Elo+
Solo
Thor
Thor
ZeroX2099
Thor
Level 88
God Stats
4W - 5L
1,507 SR
Queue Stats
347W - 335L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
8 / 0 / 0
8,636
664
11,836
13,081
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
B00TZ
Ah Muzen Cab
12
6 / 2 / 3
7,259
558
6,398
5,565
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
11
6 / 4 / 3
7,536
580
6,169
6,469
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ReylinghStar
Thanatos
13
2 / 6 / 2
7,212
555
4,612
13,538
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 9
7,349
565
2,952
9,652
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Godspear4314
Poseidon
13
7 / 4 / 1
8,019
617
8,008
6,491
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
5,576
429
2,281
11,073
3,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Mark_0640
Cthulhu
12
4 / 4 / 2
7,228
556
6,644
8,834
7,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
10
0 / 6 / 0
6,028
464
6,770
13,309
10,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
13
2 / 4 / 5
6,924
533
5,013
10,719
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
24
Kills
14
14
Deaths
25
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
0
8
W
Ah Muzen Cab
B00TZ
Ah Muzen Cab
6
2
3
3.75
L
Poseidon
Godspear4314
Poseidon
7
4
1
1.88
L
1
7
2
0.29
W
Scylla
6
4
3
1.88
L
Cthulhu
Mark_0640
Cthulhu
4
4
2
1.25
W
Thanatos
ReylinghStar
Thanatos
2
6
2
0.5
W
2
2
9
3.25
L
Chaac
0
6
0
0
L
Thor
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
28,716
48,305
Taken
50,426
27,656
Mitigated
26,805
17,974
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,836
4,468
0
5,716
13,081
13,338
93
1,975
11,106
7,757
42,723
W
Ah Muzen Cab
B00TZ
Ah Muzen Cab
6,398
2,023
0
403
5,565
2,029
60
2,248
3,317
0
43,891
L
Poseidon
Godspear4314
Poseidon
8,008
1,675
0
250
6,491
1,552
1,400
1,783
4,708
46,304
520
L
2,281
1,120
0
776
11,073
3,219
292
4,254
6,819
16,227
0
W
Scylla
6,169
966
0
914
6,469
1,796
187
3,612
2,857
29,408
545
L
Cthulhu
Mark_0640
Cthulhu
6,644
440
280
1,250
8,834
7,521
0
901
7,869
40,273
52
W
Thanatos
ReylinghStar
Thanatos
4,612
1,714
139
8,426
13,538
3,760
46
5,322
8,216
0
50,224
W
2,952
537
0
2,376
9,652
6,733
29
5,460
4,192
19,658
1,409
L
Chaac
6,770
1,376
0
1,442
13,309
10,313
0
1,486
11,123
5,733
32,808
L
Thor
5,013
1,184
0
1,360
10,719
4,200
0
2,079
8,640
0
43,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
33,775
329
Minions Killed
291
0
Camps Cleared
0
1,126,197
Distance Traveled
1,264,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,636
664
88
7
0
191,637
0
W
Ah Muzen Cab
7,259
558
67
5
0
214,981
0
L
Poseidon
8,019
617
69
5
0
241,265
0
L
Freya
5,576
429
23
2
0
251,931
0
W
Scylla
7,536
580
55
4
0
242,276
0
L
Cthulhu
7,228
556
68
5
0
258,467
0
W
Thanatos
7,212
555
90
7
0
230,728
0
W
Maui
7,349
565
29
2
0
246,575
0
L
Chaac
6,028
464
63
5
0
259,926
0
L
Thor
6,924
533
68
5
0
253,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role