Player Matchup

Ares
Ares
 
Ares
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Ozaih
Shiva
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 97L
1,534 Elo+
Solo
Arachne
Arachne
Setheria8238
Arachne
Level 147
God Stats
30W - 34L
1,650 SR
Queue Stats
371W - 472L
1,449 Elo+
Solo
Team Averages
Level 179
1,530 SR
1,497 Elo+

VS

Team Averages
Level 111
1,517 SR
1,496 Elo+
Freya
Freya
Juniiberry
Freya
Level 134
God Stats
49W - 51L
1,502 SR
Queue Stats
1,100W - 1,222L
1,443 Elo+
Solo
Artemis
Artemis
NotFazelmertheG
Artemis
Level 102
God Stats
6W - 4L
1,607 SR
Queue Stats
224W - 219L
1,487 Elo+
Solo
Fafnir
Fafnir
RoseThornMoss
Fafnir
Level 128
God Stats
7W - 9L
1,510 SR
Queue Stats
254W - 201L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
iBipDifferent
Ao Kuang
Level 104
God Stats
69W - 81L
1,433 SR
Queue Stats
315W - 361L
1,404 Elo+
Solo
Cernunnos
Cernunnos
xGrim Shotta
Cernunnos
Level 89
God Stats
121W - 133L
1,531 SR
Queue Stats
484W - 507L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 0 / 11
8,241
1,177
5,670
9,183
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
 
Charybdis
13
2 / 0 / 8
7,888
1,127
6,899
3,735
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
 
Merlin
13
1 / 0 / 6
7,619
1,088
5,525
3,693
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Ozaih
Shiva
13
4 / 0 / 5
8,017
1,145
6,454
5,236
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Setheria8238
Arachne
13
7 / 0 / 3
8,513
1,216
8,260
8,492
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

377

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 4 / 0
6,682
955
4,744
7,154
2,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
7,051
1,007
11,175
7,871
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
7,790
1,113
4,806
12,096
14,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
iBipDifferent
Ao Kuang
11
0 / 2 / 0
6,297
900
1,151
1,787
585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
xGrim Shotta
Cernunnos
12
0 / 2 / 0
6,866
981
5,676
6,804
2,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
14
Kills
0
0
Deaths
14
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
11
5.5
W
Charybdis
 
Charybdis
2
0
8
6
W
Merlin
 
Merlin
1
0
6
4
L
Freya
0
4
0
0
L
0
3
0
0
W
Shiva
Ozaih
Shiva
4
0
5
6.5
L
0
3
0
0
W
Arachne
Setheria8238
Arachne
7
0
3
8.5
L
Ao Kuang
iBipDifferent
Ao Kuang
0
2
0
0
L
Cernunnos
xGrim Shotta
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
27,552
30,339
Taken
35,712
19,228
Mitigated
22,744
6,937
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,670
481
0
2,976
9,183
9,456
0
2,310
6,873
6,946
996
W
Charybdis
 
Charybdis
6,899
2,864
0
270
3,735
1,460
0
1,350
2,385
0
19,710
W
Merlin
 
Merlin
5,525
430
0
228
3,693
1,187
0
1,447
2,246
30,845
635
L
Freya
4,744
1,582
0
236
7,154
2,409
0
2,496
4,658
16,579
0
L
11,175
2,733
0
30
7,871
2,658
0
2,439
5,432
0
30,953
W
Shiva
Ozaih
Shiva
6,454
1,777
272
1,041
5,236
3,223
0
2,175
3,061
0
10,700
L
4,806
909
0
1,531
12,096
14,651
0
3,162
8,934
8,921
0
W
Arachne
Setheria8238
Arachne
8,260
6,380
0
2,150
8,492
3,902
0
3,419
5,073
0
16,180
L
Ao Kuang
iBipDifferent
Ao Kuang
1,151
322
0
205
1,787
585
0
484
1,303
2,296
0
L
Cernunnos
xGrim Shotta
Cernunnos
5,676
2,216
0
0
6,804
2,441
0
1,994
4,810
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
34,686
135
Minions Killed
108
4
Camps Cleared
7
693,548
Distance Traveled
538,063
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,241
1,177
6
1
1
127,832
0
W
Charybdis
7,888
1,127
32
5
1
139,180
0
W
Merlin
7,619
1,088
69
10
0
134,058
0
L
Freya
6,682
955
20
3
0
122,971
0
L
Artemis
7,051
1,007
38
5
4
123,285
0
W
Shiva
8,017
1,145
4
1
1
144,043
0
L
Fafnir
7,790
1,113
8
1
0
141,313
0
W
Arachne
8,513
1,216
24
3
1
148,435
4
L
Ao Kuang
6,297
900
1
0
1
20,113
0
L
Cernunnos
6,866
981
41
6
2
130,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role