Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cynella
Aphrodite
Level 76
God Stats
55W - 55L
1,521 SR
Queue Stats
112W - 112L
1,441 Elo+
Solo
Skadi
Skadi
Kamcios
Skadi
Level 106
God Stats
26W - 26L
1,388 SR
Queue Stats
95W - 106L
1,408 Elo+
Solo
Janus
Janus
jmFx_Zz
Janus
Level 139
God Stats
6W - 4L
1,607 SR
Queue Stats
254W - 241L
1,525 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,475 Elo+

VS

Team Averages
Level 129
1,402 SR
1,429 Elo+
Erlang Shen
Erlang Shen
CnTXD94
Erlang Shen
Level 161
God Stats
1W - 5L
1,142 SR
Queue Stats
44W - 40L
1,447 Elo+
Solo
Nut
Nut
Lithrog
Nut
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 59L
1,456 Elo+
Solo
King Arthur
King Arthur
MoralApostel69
King Arthur
Level 120
God Stats
4W - 11L
1,168 SR
Queue Stats
250W - 238L
1,411 Elo+
Solo
Thanatos
Thanatos
Noobik5000
Thanatos
Level 121
God Stats
1W - 1L
1,698 SR
Queue Stats
27W - 25L
1,419 Elo+
Solo
Zeus
Zeus
Seven_Defender
Zeus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 3 / 1
9,339
667
13,572
18,982
14,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
 
Bastet
16
7 / 2 / 5
8,966
640
6,046
8,113
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
Cynella
Aphrodite
12
0 / 3 / 13
7,841
560
4,288
11,496
4,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Kamcios
Skadi
15
6 / 1 / 2
9,183
656
8,515
6,951
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
jmFx_Zz
Janus
17
8 / 1 / 3
9,930
709
7,038
6,201
2,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CnTXD94
Erlang Shen
7
1 / 5 / 2
5,586
399
2,800
8,329
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
12
2 / 4 / 2
6,779
484
3,303
7,696
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MoralApostel69
King Arthur
13
3 / 6 / 0
7,809
558
11,872
19,323
16,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Noobik5000
Thanatos
11
2 / 4 / 3
6,555
468
6,733
11,986
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 0
6,520
466
3,942
9,154
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
9
10
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
1
1.5
W
Bastet
 
Bastet
7
2
5
4.75
L
Erlang Shen
CnTXD94
Erlang Shen
1
5
2
0.4
W
Aphrodite
Cynella
Aphrodite
0
3
13
2.17
W
Skadi
Kamcios
Skadi
6
1
2
7
L
Nut
2
4
2
0.75
L
King Arthur
MoralApostel69
King Arthur
3
6
0
0.5
L
Thanatos
Noobik5000
Thanatos
2
4
3
0.88
L
1
6
0
0.17
W
Janus
jmFx_Zz
Janus
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
28,650
51,743
Taken
56,488
26,027
Mitigated
30,452
19,176
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,572
4,996
0
4,043
18,982
14,222
0
0
18,982
0
62,253
W
Bastet
 
Bastet
6,046
1,291
0
5,046
8,113
2,676
0
0
8,046
0
54,162
L
Erlang Shen
CnTXD94
Erlang Shen
2,800
1,251
0
1,531
8,329
5,854
0
1,818
6,454
0
16,441
W
Aphrodite
Cynella
Aphrodite
4,288
789
3,159
5,327
11,496
4,639
151
1,983
9,358
24,023
0
W
Skadi
Kamcios
Skadi
8,515
3,243
0
880
6,951
2,087
1,954
0
6,895
0
74,176
L
Nut
3,303
1,357
0
2,052
7,696
2,635
0
703
6,993
0
41,850
L
King Arthur
MoralApostel69
King Arthur
11,872
2,080
0
7,160
19,323
16,453
0
729
18,594
0
53,496
L
Thanatos
Noobik5000
Thanatos
6,733
1,935
0
7,374
11,986
3,559
0
3,381
8,565
0
39,554
L
3,942
817
0
272
9,154
1,951
0
4,302
4,619
33,166
0
W
Janus
jmFx_Zz
Janus
7,038
592
0
721
6,201
2,403
0
1,959
4,208
79,357
1,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
33,249
519
Minions Killed
341
0
Camps Cleared
0
1,415,528
Distance Traveled
1,278,318
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,339
667
107
8
0
244,147
0
W
Bastet
8,966
640
93
7
0
315,003
0
L
Erlang Shen
5,586
399
26
2
0
197,194
0
W
Aphrodite
7,841
560
40
3
0
292,300
0
W
Skadi
9,183
656
121
9
0
258,995
0
L
Nut
6,779
484
80
6
0
263,216
2
L
King Arthur
7,809
558
98
7
0
280,063
0
L
Thanatos
6,555
468
71
5
0
284,291
0
L
Zeus
6,520
466
66
5
0
253,554
0
W
Janus
9,930
709
158
11
0
305,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role