Player Matchup

Yu Huang
Yu Huang
C4PTINBUBBLES
Yu Huang
Level 69
God Stats
36W - 17L
1,540 SR
Queue Stats
244W - 246L
1,404 Elo+
Solo
Izanami
Izanami
MutedReplays
Izanami
Level 123
God Stats
2W - 4L
1,419 SR
Queue Stats
180W - 191L
1,497 Elo+
Party 1
Vamana
Vamana
VegetaComplex
Vamana
Level 109
God Stats
2W - 3L
1,510 SR
Queue Stats
96W - 87L
1,448 Elo+
Party 1
Team Averages
Level 100
1,490 SR
1,450 Elo+

VS

Team Averages
Level 101
1,609 SR
1,516 Elo+
Anhur
Anhur
Aeggis
Anhur
Level 127
God Stats
2W - 1L
1,820 SR
Queue Stats
100W - 49L
1,699 Elo+
Solo
Cabrakan
Cabrakan
CivilFrog
Cabrakan
Level 86
God Stats
73W - 64L
1,553 SR
Queue Stats
370W - 383L
1,478 Elo+
Solo
Merlin
Merlin
Johnnyprex
Merlin
Level 89
God Stats
14W - 16L
1,453 SR
Queue Stats
161W - 177L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
C4PTINBUBBLES
Yu Huang
12
1 / 6 / 0
7,205
801
4,384
7,358
2,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
MutedReplays
Izanami
10
0 / 2 / 1
6,347
705
2,422
3,737
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,369
708
4,441
11,989
7,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aeggis
Anhur
14
8 / 0 / 6
9,150
1,017
10,117
6,200
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
CivilFrog
Cabrakan
13
2 / 0 / 9
7,925
881
4,538
5,784
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Johnnyprex
Merlin
14
5 / 1 / 8
8,482
942
5,552
4,364
1,362
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aeggis
Anhur
8
0
6
11
L
Yu Huang
C4PTINBUBBLES
Yu Huang
1
6
0
0.17
W
Cabrakan
CivilFrog
Cabrakan
2
0
9
6.5
W
Merlin
Johnnyprex
Merlin
5
1
8
9
L
Izanami
MutedReplays
Izanami
0
2
1
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
20,207
23,084
Taken
16,348
11,095
Mitigated
7,315
1,539
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aeggis
Anhur
10,117
4,389
0
250
6,200
2,051
1,514
1,691
4,509
0
27,251
L
Yu Huang
C4PTINBUBBLES
Yu Huang
4,384
0
0
510
7,358
2,228
0
1,817
5,524
18,822
0
W
Cabrakan
CivilFrog
Cabrakan
4,538
633
0
0
5,784
3,902
272
1,122
4,662
23,475
659
W
Merlin
Johnnyprex
Merlin
5,552
508
415
1,517
4,364
1,362
0
1,635
2,729
16,974
1,163
L
Izanami
MutedReplays
Izanami
2,422
1,306
0
922
3,737
1,000
0
1,677
2,060
0
12,036
L
4,441
1,002
0
107
11,989
7,867
0
6,430
5,474
0
16,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,921
Gold Earned
25,557
85
Minions Killed
116
0
Camps Cleared
0
417,157
Distance Traveled
484,254
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,150
1,017
53
6
0
171,574
0
L
Yu Huang
7,205
801
36
4
0
155,264
0
W
Cabrakan
7,925
881
33
4
0
172,008
0
W
Merlin
8,482
942
30
3
0
140,672
0
L
Izanami
6,347
705
26
3
0
116,732
3
L
Vamana
6,369
708
23
3
0
145,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role