Player Matchup

Nu Wa
Nu Wa
JackieDenard0
Nu Wa
Level 177
God Stats
6W - 4L
1,575 SR
Queue Stats
137W - 136L
1,573 Elo+
Party 3
He Bo
He Bo
MapІe
He Bo
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 124L
1,553 Elo+
Solo
Cerberus
Cerberus
NRA
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,584 Elo+
Party 2
Thor
Thor
SupportJew
Thor
Level 18
God Stats
0W - 1L
1,806 SR
Queue Stats
11W - 10L
1,512 Elo+
Party 2
Ymir
Ymir
concert demon22
Ymir
Level 149
God Stats
0W - 4L
1,200 SR
Queue Stats
128W - 142L
1,575 Elo+
Party 3
Team Averages
Level 136
1,516 SR
1,559 Elo+

VS

Team Averages
Level 132
1,391 SR
1,552 Elo+
Hera
Hera
DarthPossssed
Hera
Level 96
God Stats
2W - 1L
1,510 SR
Queue Stats
142W - 77L
1,647 Elo+
Party 1
Persephone
Persephone
Immortal_xdv
Persephone
Level 108
God Stats
2W - 4L
1,271 SR
Queue Stats
126W - 138L
1,448 Elo+
Solo
Atlas
Atlas
RaSnipedJFK
Atlas
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
112W - 54L
1,641 Elo+
Party 1
Scylla
Scylla
Tzechionz
Scylla
Level 124
God Stats
6W - 4L
1,544 SR
Queue Stats
254W - 267L
1,496 Elo+
Solo
Jing Wei
Jing Wei
irrvrnt
Jing Wei
Level 204
God Stats
1W - 1L
1,330 SR
Queue Stats
215W - 235L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 5
10,761
828
11,866
8,114
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
MapІe
He Bo
14
4 / 8 / 2
9,040
695
6,173
10,672
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
NRA
Cerberus
12
1 / 4 / 2
8,317
640
2,897
10,534
10,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 8 / 4
9,479
729
7,970
13,184
6,004
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
0 / 8 / 5
8,915
686
5,197
21,672
18,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 11
12,282
945
14,479
7,312
2,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Persephone
Immortal_xdv
Persephone
19
4 / 2 / 24
11,913
916
12,037
12,241
4,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

17
2 / 3 / 22
10,077
775
8,358
13,671
14,331
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Tzechionz
Scylla
17
7 / 3 / 13
10,820
832
11,420
7,804
2,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
irrvrnt
Jing Wei
17
7 / 5 / 17
11,090
853
12,577
13,129
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
15
Kills
32
32
Deaths
16
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
Persephone
Immortal_xdv
Persephone
4
2
24
8
L
5
4
5
1.88
L
He Bo
MapІe
He Bo
4
8
2
0.63
L
Cerberus
NRA
Cerberus
1
4
2
0.5
W
2
3
22
4.33
L
5
8
4
0.88
W
Scylla
Tzechionz
Scylla
7
3
13
4.5
L
0
8
5
0.31
W
Jing Wei
irrvrnt
Jing Wei
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
58,871
64,176
Taken
54,157
41,754
Mitigated
30,226
10,298
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,479
3,238
0
554
7,312
2,901
2,068
3,343
3,969
34,238
418
W
Persephone
Immortal_xdv
Persephone
12,037
228
1,762
2,972
12,241
4,889
741
6,514
5,716
35,119
1,444
L
11,866
2,372
248
1,371
8,114
2,938
0
5,689
2,281
38,431
0
L
He Bo
MapІe
He Bo
6,173
229
0
945
10,672
4,464
0
8,174
2,428
12,116
496
L
Cerberus
NRA
Cerberus
2,897
109
269
2,684
10,534
10,097
0
6,730
3,776
8,062
615
W
8,358
2,482
1,001
2,740
13,671
14,331
366
6,377
6,910
19,415
907
L
7,970
970
279
1,334
13,184
6,004
0
8,871
4,190
0
14,279
W
Scylla
Tzechionz
Scylla
11,420
584
461
654
7,804
2,925
2,649
4,104
3,700
27,108
0
L
5,197
249
545
2,623
21,672
18,251
0
15,557
5,810
16,033
0
W
Jing Wei
irrvrnt
Jing Wei
12,577
9,843
694
4,067
13,129
5,180
747
5,355
7,774
0
38,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
56,182
127
Minions Killed
192
0
Camps Cleared
0
937,959
Distance Traveled
1,180,570
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,282
945
35
3
0
226,317
0
W
Persephone
11,913
916
51
4
0
271,388
0
L
Nu Wa
10,761
828
62
5
0
223,579
0
L
He Bo
9,040
695
13
1
0
184,221
0
L
Cerberus
8,317
640
23
2
0
178,982
0
W
Atlas
10,077
775
21
2
0
228,855
0
L
Thor
9,479
729
12
1
0
170,858
0
W
Scylla
10,820
832
37
3
0
228,223
2
L
Ymir
8,915
686
17
1
0
180,319
0
W
Jing Wei
11,090
853
48
4
0
225,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role