Player Matchup

Nike
Nike
Gordito2456
Nike
Level 143
God Stats
1W - 1L
1,290 SR
Queue Stats
65W - 67L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
RealLex
Cthulhu
Level 183
God Stats
20W - 19L
1,463 SR
Queue Stats
982W - 1,043L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
The_Asasian
Kumbhakarna
Level 125
God Stats
3W - 0L
1,758 SR
Queue Stats
47W - 40L
1,526 Elo+
Solo
Vulcan
Vulcan
Venecil
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
XDetourz_22
Guan Yu
Level 89
God Stats
2W - 1L
1,750 SR
Queue Stats
461W - 455L
1,551 Elo+
Solo
Team Averages
Level 140
1,552 SR
1,510 Elo+

VS

Team Averages
Level 97
1,595 SR
1,485 Elo+
Nu Wa
Nu Wa
DoctorBoomstik
Nu Wa
Level 23
God Stats
3W - 1L
1,735 SR
Queue Stats
89W - 94L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Ekubasketball
Kukulkan
Level 66
God Stats
11W - 4L
1,739 SR
Queue Stats
151W - 141L
1,521 Elo+
Party 1
Hera
Hera
EmperorSpade2
Hera
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
knightrage24
Sylvanus
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,360 Elo+
Solo
Chiron
Chiron
xPIKACHUx25
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
9,488
863
14,724
12,692
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RealLex
Cthulhu
16
2 / 2 / 8
8,934
812
12,173
13,832
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
The_Asasian
Kumbhakarna
16
4 / 2 / 7
9,750
886
4,873
20,970
19,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Venecil
Vulcan
14
2 / 3 / 4
8,539
776
13,907
7,053
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
XDetourz_22
Guan Yu
13
1 / 3 / 6
8,546
777
3,125
17,537
10,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,603
691
9,707
6,999
2,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Ekubasketball
Kukulkan
14
2 / 5 / 7
7,961
724
10,513
8,329
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 9
7,113
647
7,613
7,780
1,976
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
knightrage24
Sylvanus
17
3 / 0 / 6
8,259
751
4,136
16,025
7,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Chiron
16
6 / 3 / 3
9,014
819
15,683
11,820
3,818
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
15
Kills
12
13
Deaths
15
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Kukulkan
Ekubasketball
Kukulkan
2
5
7
1.1
L
0
4
9
1.13
W
6
3
6
3
W
Cthulhu
RealLex
Cthulhu
2
2
8
3
W
Kumbhakarna
The_Asasian
Kumbhakarna
4
2
7
3.75
W
Vulcan
Venecil
Vulcan
2
3
4
1.33
W
Guan Yu
XDetourz_22
Guan Yu
1
3
6
1.33
L
Sylvanus
knightrage24
Sylvanus
3
0
6
6
L
Chiron
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,802
Damage
47,652
72,084
Taken
50,953
52,740
Mitigated
18,588
31,793
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,707
3,446
953
919
6,999
2,305
0
4,728
2,108
22,205
0
L
Kukulkan
Ekubasketball
Kukulkan
10,513
725
1,738
679
8,329
2,768
0
4,162
4,074
21,252
0
L
7,613
1,442
0
779
7,780
1,976
0
2,892
4,668
16,128
474
W
14,724
344
1,337
1,770
12,692
8,514
161
4,711
7,981
0
31,725
W
Cthulhu
RealLex
Cthulhu
12,173
0
883
2,023
13,832
12,159
570
4,808
9,024
30,740
0
W
Kumbhakarna
The_Asasian
Kumbhakarna
4,873
646
3,280
3,452
20,970
19,064
30
10,234
10,736
13,370
232
W
Vulcan
Venecil
Vulcan
13,907
153
626
427
7,053
2,541
88
4,334
2,719
27,924
1,975
W
Guan Yu
XDetourz_22
Guan Yu
3,125
228
11,313
6,682
17,537
10,462
57
7,594
9,943
71
8,645
L
Sylvanus
knightrage24
Sylvanus
4,136
1,370
2,740
9,996
16,025
7,721
0
10,481
5,134
10,100
0
L
Chiron
15,683
5,973
1,253
3,295
11,820
3,818
0
7,331
4,140
0
27,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
39,950
146
Minions Killed
129
0
Camps Cleared
0
1,079,431
Distance Traveled
966,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,603
691
37
3
0
180,995
0
L
Kukulkan
7,961
724
38
3
0
195,203
0
L
Hera
7,113
647
11
1
0
211,343
0
W
Nike
9,488
863
37
3
0
217,974
0
W
Cthulhu
8,934
812
33
3
0
237,809
0
W
Kumbhakarna
9,750
886
27
2
0
194,377
0
W
Vulcan
8,539
776
32
3
0
197,976
0
W
Guan Yu
8,546
777
17
2
0
231,295
0
L
Sylvanus
8,259
751
15
1
0
187,763
0
L
Chiron
9,014
819
28
3
0
191,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role