Player Matchup

Chaac
Chaac
AGUACLENTENSE
Chaac
Level 118
God Stats
1W - 4L
1,321 SR
Queue Stats
93W - 64L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
GREYWOLF2727
Baron Samedi
Level 106
God Stats
6W - 8L
1,354 SR
Queue Stats
216W - 211L
1,522 Elo+
Party 1
Skadi
Skadi
II7PISCES
Skadi
Level 127
God Stats
1W - 7L
1,266 SR
Queue Stats
213W - 206L
1,526 Elo+
Party 1
Team Averages
Level 117
1,313 SR
1,543 Elo+

VS

Team Averages
Level 137
1,574 SR
1,498 Elo+
Thor
Thor
Big_Gr59ve
Thor
Level 129
God Stats
15W - 10L
1,599 SR
Queue Stats
397W - 413L
1,456 Elo+
Solo
Cupid
Cupid
x601 Kingheze
Cupid
Level 108
God Stats
1W - 0L
1,502 SR
Queue Stats
143W - 141L
1,501 Elo+
Solo
Nu Wa
Nu Wa
zayl63
Nu Wa
Level 175
God Stats
17W - 10L
1,623 SR
Queue Stats
264W - 262L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,993
687
9,156
22,607
15,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
GREYWOLF2727
Baron Samedi
18
1 / 3 / 4
11,173
698
4,251
9,761
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
II7PISCES
Skadi
19
4 / 1 / 2
12,175
761
12,576
11,269
2,206

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
12,270
767
11,324
12,816
10,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 3
12,779
799
10,167
14,523
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
zayl63
Nu Wa
19
2 / 0 / 6
12,621
789
18,252
5,626
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
8
8
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
3
2
4
2.5
L
Baron Samedi
GREYWOLF2727
Baron Samedi
1
3
4
1
L
Skadi
II7PISCES
Skadi
4
1
2
5
W
3
4
3
1.13
W
Nu Wa
zayl63
Nu Wa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
39,743
43,637
Taken
32,965
21,598
Mitigated
18,042
13,323
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,156
981
0
7,520
22,607
15,698
0
9,029
13,571
0
53,796
W
11,324
983
0
1,022
12,816
10,314
1,017
1,216
11,567
741
33,236
L
Baron Samedi
GREYWOLF2727
Baron Samedi
4,251
0
498
1,722
9,761
3,694
0
3,021
6,740
38,650
0
L
Skadi
II7PISCES
Skadi
12,576
3,973
0
3,583
11,269
2,206
0
6,870
4,399
0
79,097
W
10,167
4,354
57
5,283
14,523
5,495
1,945
2,768
11,731
0
54,182
W
Nu Wa
zayl63
Nu Wa
18,252
7,956
134
709
5,626
2,233
965
360
5,260
56,724
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
37,670
277
Minions Killed
212
0
Camps Cleared
0
836,884
Distance Traveled
820,298
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,993
687
68
4
0
296,635
0
W
Thor
12,270
767
35
2
0
261,681
1
L
Baron Samedi
11,173
698
62
4
0
260,626
0
L
Skadi
12,175
761
147
9
0
279,623
6
W
Cupid
12,779
799
98
6
0
259,340
0
W
Nu Wa
12,621
789
79
5
0
299,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role