Player Matchup

Thanatos
Thanatos
Buck-Wild31
Thanatos
Level 68
God Stats
4W - 7L
1,343 SR
Queue Stats
222W - 227L
1,501 Elo+
Solo
Bellona
Bellona
HiD1ABLX
Bellona
Level 68
God Stats
1W - 1L
1,838 SR
Queue Stats
80W - 64L
1,511 Elo+
Party 2
Terra
Terra
Nicphantom
Terra
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,491 Elo+
Solo
Ullr
Ullr
Vnessie01
Ullr
Level 128
God Stats
1W - 2L
1,575 SR
Queue Stats
102W - 93L
1,494 Elo+
Solo
Jormungandr
Jormungandr
hunchoprest
Jormungandr
Level 121
God Stats
8W - 11L
1,502 SR
Queue Stats
211W - 218L
1,548 Elo+
Party 2
Team Averages
Level 90
1,552 SR
1,509 Elo+

VS

Team Averages
Level 104
1,532 SR
1,507 Elo+
Raijin
Raijin
AlexRz92YT
Raijin
Level 148
God Stats
3W - 2L
1,332 SR
Queue Stats
65W - 52L
1,511 Elo+
Party 1
Hera
Hera
AndresML
Hera
Level 116
God Stats
7W - 1L
1,628 SR
Queue Stats
67W - 57L
1,553 Elo+
Party 1
Sobek
Sobek
Lanonandek
Sobek
Level 158
God Stats
2W - 0L
1,677 SR
Queue Stats
46W - 39L
1,464 Elo+
Party 1
King Arthur
King Arthur
PaganBehelit
King Arthur
Level 84
God Stats
5W - 4L
1,522 SR
Queue Stats
320W - 328L
1,509 Elo+
Solo
Terra
Terra
tefet777
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buck-Wild31
Thanatos
12
1 / 6 / 3
7,507
682
5,765
9,159
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
HiD1ABLX
Bellona
14
3 / 7 / 6
8,165
742
4,756
13,883
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
14
2 / 4 / 8
8,173
743
7,648
12,809
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
15
4 / 5 / 4
8,948
813
8,829
11,556
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
hunchoprest
Jormungandr
15
2 / 3 / 10
8,621
784
16,427
13,467
16,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlexRz92YT
Raijin
18
12 / 2 / 8
11,330
1,030
15,944
12,692
5,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
16
6 / 4 / 15
9,856
896
12,345
10,587
4,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
15
2 / 3 / 16
9,195
836
6,603
16,696
12,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
PaganBehelit
King Arthur
16
4 / 3 / 18
9,773
888
11,894
12,068
9,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Terra
tefet777
Terra
16
1 / 1 / 20
9,997
909
6,459
13,146
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
12
Kills
25
25
Deaths
13
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlexRz92YT
Raijin
12
2
8
8
W
Hera
6
4
15
3.38
L
Thanatos
Buck-Wild31
Thanatos
1
6
3
0.42
L
Bellona
HiD1ABLX
Bellona
3
7
6
0.86
W
Sobek
2
3
16
3.33
L
Terra
2
4
8
1.5
W
King Arthur
PaganBehelit
King Arthur
4
3
18
4.33
L
Ullr
4
5
4
1.2
L
Jormungandr
hunchoprest
Jormungandr
2
3
10
2.33
W
Terra
tefet777
Terra
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
53,245
60,874
Taken
65,189
48,055
Mitigated
42,988
15,890
Healing
31,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlexRz92YT
Raijin
15,944
1,571
2,120
4,144
12,692
5,743
2,622
4,390
7,825
42,737
0
W
Hera
12,345
2,808
1,606
1,497
10,587
4,977
1,216
4,005
6,316
24,696
0
L
Thanatos
Buck-Wild31
Thanatos
5,765
298
614
2,366
9,159
3,375
0
6,752
2,407
0
9,907
L
Bellona
HiD1ABLX
Bellona
4,756
1,088
1,138
1,762
13,883
12,650
0
9,505
4,378
0
14,101
W
Sobek
6,603
317
0
5,054
16,696
12,927
382
3,904
12,524
11,303
0
L
Terra
7,648
1,116
1,776
2,755
12,809
11,091
0
9,827
2,982
12,223
0
W
King Arthur
PaganBehelit
King Arthur
11,894
749
604
2,143
12,068
9,457
700
4,459
7,238
0
19,983
L
Ullr
8,829
4,414
964
1,252
11,556
4,900
340
7,571
3,985
0
25,858
L
Jormungandr
hunchoprest
Jormungandr
16,427
1,984
766
2,497
13,467
16,039
0
7,696
5,771
29,118
0
W
Terra
tefet777
Terra
6,459
675
7,881
6,216
13,146
9,884
2,114
6,236
6,641
12,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
50,151
95
Minions Killed
123
0
Camps Cleared
0
1,027,316
Distance Traveled
1,070,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,330
1,030
61
6
0
194,669
0
W
Hera
9,856
896
16
1
0
220,861
0
L
Thanatos
7,507
682
13
1
0
209,929
0
L
Bellona
8,165
742
12
1
0
199,484
0
W
Sobek
9,195
836
13
1
0
210,823
0
L
Terra
8,173
743
6
1
0
214,471
0
W
King Arthur
9,773
888
21
2
0
221,994
0
L
Ullr
8,948
813
44
4
0
175,932
0
L
Jormungandr
8,621
784
20
2
0
227,500
0
W
Terra
9,997
909
12
1
0
222,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role