Player Matchup

Sun Wukong
Sun Wukong
BragiSdeyb
Sun Wukong
Level 145
God Stats
5W - 13L
1,298 SR
Queue Stats
444W - 428L
1,464 Elo+
Party 1
Ishtar
Ishtar
TboneKash975
Ishtar
Level 89
God Stats
1W - 2L
1,529 SR
Queue Stats
127W - 124L
1,414 Elo+
Party 2
Arachne
Arachne
VPShaka
Arachne
Level 62
God Stats
10W - 8L
1,500 SR
Queue Stats
176W - 181L
1,454 Elo+
Party 1
Ares
Ares
XoIliee
Ares
Level 44
God Stats
3W - 7L
1,269 SR
Queue Stats
69W - 86L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
konderx
Cthulhu
Level 104
God Stats
4W - 2L
1,722 SR
Queue Stats
40W - 46L
1,435 Elo+
Party 1
Team Averages
Level 89
1,464 SR
1,425 Elo+

VS

Team Averages
Level 88
1,450 SR
1,460 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Quickscopes_2eZ
Vulcan
Level 58
God Stats
2W - 2L
1,606 SR
Queue Stats
128W - 134L
1,423 Elo+
Party 4
Ao Kuang
Ao Kuang
bradleydub
Ao Kuang
Level 45
God Stats
1W - 2L
1,215 SR
Queue Stats
60W - 70L
1,388 Elo+
Party 4
Hercules
Hercules
goat297
Hercules
Level 122
God Stats
1W - 2L
1,264 SR
Queue Stats
190W - 181L
1,444 Elo+
Solo
Rama
Rama
nikodatenshi
Rama
Level 86
God Stats
22W - 9L
1,665 SR
Queue Stats
223W - 203L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BragiSdeyb
Sun Wukong
7
0 / 2 / 0
3,803
634
1,396
4,273
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
3
0 / 2 / 0
2,894
482
549
1,709
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
VPShaka
Arachne
6
2 / 1 / 0
3,725
621
1,299
3,833
1,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
XoIliee
Ares
6
0 / 1 / 0
3,447
575
607
3,663
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
konderx
Cthulhu
7
0 / 1 / 2
4,049
675
3,512
4,231
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
2 / 0 / 0
4,947
825
2,483
4,780
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,583
597
1,211
2,995
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
bradleydub
Ao Kuang
7
2 / 0 / 0
3,954
659
887
3,902
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
goat297
Hercules
7
2 / 1 / 3
4,503
751
3,635
8,024
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 0 / 2
4,980
830
1,121
1,764
490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
Sun Wukong
BragiSdeyb
Sun Wukong
0
2
0
0
W
0
2
0
0
L
Ishtar
0
2
0
0
L
Arachne
VPShaka
Arachne
2
1
0
2
L
Ares
XoIliee
Ares
0
1
0
0
W
Ao Kuang
bradleydub
Ao Kuang
2
0
0
2
W
Hercules
goat297
Hercules
2
1
3
3.5
L
Cthulhu
konderx
Cthulhu
0
1
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,363
Damage
9,337
17,709
Taken
21,465
6,146
Mitigated
7,036
4,067
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,483
1,194
0
3,031
4,780
2,050
0
0
4,780
81
29,168
L
Sun Wukong
BragiSdeyb
Sun Wukong
1,396
391
0
897
4,273
1,613
0
81
4,192
0
20,542
W
1,211
78
0
1,083
2,995
806
0
1,538
1,457
14,879
0
L
Ishtar
549
356
0
169
1,709
350
0
0
1,709
0
5,289
L
Arachne
VPShaka
Arachne
1,299
913
0
1,154
3,833
1,169
6
738
3,095
0
12,693
L
Ares
XoIliee
Ares
607
271
63
1,332
3,663
1,430
0
113
3,550
9,539
0
W
Ao Kuang
bradleydub
Ao Kuang
887
242
0
555
3,902
1,132
0
378
3,524
13,824
0
W
Hercules
goat297
Hercules
3,635
981
138
2,800
8,024
2,558
0
1,729
6,295
0
20,815
L
Cthulhu
konderx
Cthulhu
3,512
595
0
452
4,231
1,584
0
1,247
2,984
20,652
2,801
W
1,121
952
0
1,154
1,764
490
0
86
1,678
0
31,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,918
Gold Earned
21,967
155
Minions Killed
216
0
Camps Cleared
0
579,095
Distance Traveled
626,096
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,947
825
55
9
0
106,529
0
L
Sun Wukong
3,803
634
49
8
0
150,052
0
W
Vulcan
3,583
597
34
6
0
119,211
0
L
Ishtar
2,894
482
11
2
0
41,114
0
L
Arachne
3,725
621
26
4
0
147,410
0
L
Ares
3,447
575
13
2
0
107,357
0
W
Ao Kuang
3,954
659
31
5
0
157,460
0
W
Hercules
4,503
751
32
5
0
123,296
1
L
Cthulhu
4,049
675
56
9
0
133,162
0
W
Rama
4,980
830
64
11
0
119,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role