Player Matchup

Shiva
Shiva
HoZayOk
Shiva
Level 206
God Stats
6W - 4L
1,612 SR
Queue Stats
484W - 477L
1,550 Elo+
Solo
Agni
Agni
I2 E E IVI
Agni
Level 141
God Stats
2W - 0L
1,728 SR
Queue Stats
66W - 54L
1,548 Elo+
Party 2
Charon
Charon
JB14Live
Charon
Level 129
God Stats
1W - 1L
1,245 SR
Queue Stats
81W - 64L
1,529 Elo+
Party 2
Bake Kujira
Bake Kujira
diegomaster84107
Bake Kujira
Level 119
God Stats
3W - 3L
1,429 SR
Queue Stats
170W - 140L
1,519 Elo+
Solo
Horus
Horus
xVBAlexD
Horus
Level 172
God Stats
1W - 1L
1,583 SR
Queue Stats
37W - 51L
1,477 Elo+
Solo
Team Averages
Level 153
1,520 SR
1,525 Elo+

VS

Team Averages
Level 152
1,424 SR
1,514 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DCTO12
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,537 Elo+
Party 1
Sobek
Sobek
Hjarlnek
Sobek
Level 149
God Stats
0W - 4L
1,122 SR
Queue Stats
181W - 192L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
SHADOWFIGTHER555
Baba Yaga
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HoZayOk
Shiva
14
4 / 2 / 8
8,733
873
8,945
11,843
11,315
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 11
8,780
878
9,577
7,099
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
JB14Live
Charon
16
5 / 1 / 10
9,651
965
9,212
13,502
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bake Kujira
diegomaster84107
Bake Kujira
12
3 / 4 / 10
7,997
800
8,582
11,955
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
xVBAlexD
Horus
14
0 / 1 / 14
8,740
874
5,337
16,128
11,481
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 2
6,426
643
5,692
7,912
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
 
Terra
10
0 / 2 / 2
6,280
628
5,570
6,925
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DCTO12
Cthulhu
15
5 / 2 / 2
8,935
894
12,663
10,358
12,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Hjarlnek
Sobek
12
0 / 6 / 5
6,723
672
6,678
14,406
15,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baba Yaga
14
3 / 2 / 4
7,835
784
11,090
6,844
2,667
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
15
Kills
8
9
Deaths
15
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
2
0.33
L
Terra
 
Terra
0
2
2
0.5
L
Cthulhu
DCTO12
Cthulhu
5
2
2
3
L
Sobek
Hjarlnek
Sobek
0
6
5
0.42
W
Shiva
HoZayOk
Shiva
4
2
8
4
W
3
1
11
8.5
W
Charon
JB14Live
Charon
5
1
10
10
L
Baba Yaga
3
2
4
2.5
W
Bake Kujira
diegomaster84107
Bake Kujira
3
4
10
2
W
Horus
xVBAlexD
Horus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
41,693
60,527
Taken
46,445
47,933
Mitigated
39,213
36,069
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,692
234
697
2,225
7,912
5,432
0
4,518
3,375
0
8,694
L
Terra
 
Terra
5,570
266
5,319
2,448
6,925
3,421
0
3,901
2,968
10,010
307
L
Cthulhu
DCTO12
Cthulhu
12,663
678
1,047
1,270
10,358
12,135
0
5,709
4,478
27,767
0
L
Sobek
Hjarlnek
Sobek
6,678
402
697
2,110
14,406
15,558
0
9,499
4,744
9,289
0
W
Shiva
HoZayOk
Shiva
8,945
982
2,527
3,539
11,843
11,315
707
4,693
6,993
0
20,232
W
9,577
1,270
621
1,441
7,099
3,471
1,735
6,154
697
20,858
0
W
Charon
JB14Live
Charon
9,212
1,867
971
5,789
13,502
8,410
1,418
8,291
4,768
22,685
1,144
L
Baba Yaga
11,090
1,027
0
1,358
6,844
2,667
0
3,064
3,780
23,287
0
W
Bake Kujira
diegomaster84107
Bake Kujira
8,582
3,155
1,321
1,266
11,955
13,256
2,305
6,926
4,553
13,369
0
W
Horus
xVBAlexD
Horus
5,337
2,319
8,666
9,928
16,128
11,481
833
8,048
7,613
0
10,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
36,199
101
Minions Killed
85
0
Camps Cleared
0
923,612
Distance Traveled
808,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,426
643
14
1
0
147,698
0
L
Terra
6,280
628
15
2
0
134,884
0
L
Cthulhu
8,935
894
25
3
0
179,730
0
L
Sobek
6,723
672
8
1
0
155,456
3
W
Shiva
8,733
873
21
2
0
182,430
0
W
Agni
8,780
878
34
3
0
184,298
0
W
Charon
9,651
965
25
3
0
178,272
0
L
Baba Yaga
7,835
784
23
2
0
190,642
0
W
Bake Kujira
7,997
800
13
1
0
168,385
0
W
Horus
8,740
874
8
1
0
210,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role