Player Matchup

Neith
Neith
Cutny
Neith
Level 146
God Stats
3W - 7L
1,530 SR
Queue Stats
465W - 459L
1,524 Elo+
Party 1
Discordia
Discordia
Raalanovie
Discordia
Level 125
God Stats
5W - 11L
1,421 SR
Queue Stats
460W - 443L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
qSmugu
Sun Wukong
Level 139
God Stats
1W - 1L
1,886 SR
Queue Stats
585W - 567L
1,557 Elo+
Party 1
Surtr
Surtr
roopex1999
Surtr
Level 156
God Stats
14W - 15L
1,539 SR
Queue Stats
379W - 385L
1,541 Elo+
Party 1
Ares
Ares
xmendiix
Ares
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 198L
1,474 Elo+
Solo
Team Averages
Level 145
1,575 SR
1,520 Elo+

VS

Team Averages
Level 106
1,592 SR
1,513 Elo+
Anubis
Anubis
DragonBorn010
Anubis
Level 128
God Stats
15W - 7L
1,597 SR
Queue Stats
302W - 313L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Salzam
Kuzenbo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,559 Elo+
Solo
Mulan
Mulan
jmFx_Zz
Mulan
Level 139
God Stats
15W - 9L
1,587 SR
Queue Stats
254W - 241L
1,505 Elo+
Solo
Janus
Janus
o4zv
Janus
Level 28
God Stats
3W - 0L
1,698 SR
Queue Stats
19W - 17L
1,536 Elo+
Party 2
Thor
Thor
s4mmys
Thor
Level 156
God Stats
2W - 4L
1,578 SR
Queue Stats
208W - 191L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cutny
Neith
15
6 / 1 / 1
8,816
630
7,119
5,753
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Raalanovie
Discordia
12
1 / 5 / 2
6,724
480
7,472
7,399
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
qSmugu
Sun Wukong
13
1 / 3 / 1
7,001
500
3,683
10,025
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
14
0 / 1 / 0
7,728
552
7,619
11,865
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
11
1 / 4 / 2
6,702
479
7,012
14,501
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
7,910
565
10,116
9,526
3,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
Salzam
Kuzenbo
11
1 / 3 / 4
6,808
486
4,574
11,675
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
jmFx_Zz
Mulan
15
1 / 0 / 0
8,605
615
8,337
11,092
6,289
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
o4zv
Janus
14
0 / 4 / 0
7,084
506
1,675
5,470
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
s4mmys
Thor
15
7 / 1 / 4
8,420
601
7,061
11,733
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Cutny
Neith
6
1
1
6.5
W
5
1
5
7.5
L
Discordia
Raalanovie
Discordia
1
5
2
0.4
W
Kuzenbo
Salzam
Kuzenbo
1
3
4
1
W
Mulan
jmFx_Zz
Mulan
1
0
0
1
W
Janus
o4zv
Janus
0
4
0
0
L
Sun Wukong
qSmugu
Sun Wukong
1
3
1
0.5
L
Surtr
0
1
0
0
W
Thor
s4mmys
Thor
7
1
4
9
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
31,763
49,543
Taken
49,496
26,895
Mitigated
25,641
13,832
Healing
18,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cutny
Neith
7,119
2,263
0
1,369
5,753
1,570
0
2,799
2,850
0
67,077
W
10,116
344
0
5,026
9,526
3,927
0
5,139
4,387
56,401
997
L
Discordia
Raalanovie
Discordia
7,472
234
0
750
7,399
1,693
0
2,378
5,021
47,790
1,362
W
Kuzenbo
Salzam
Kuzenbo
4,574
1,839
0
2,055
11,675
9,920
235
4,195
7,480
18,745
0
W
Mulan
jmFx_Zz
Mulan
8,337
1,189
0
6,231
11,092
6,289
0
467
9,784
0
72,112
W
Janus
o4zv
Janus
1,675
31
0
240
5,470
1,649
0
570
4,900
54,500
0
L
Sun Wukong
qSmugu
Sun Wukong
3,683
504
0
4,587
10,025
4,118
0
1,828
8,197
0
49,330
L
Surtr
7,619
2,773
0
3,672
11,865
8,582
0
0
11,865
1,425
55,679
W
Thor
s4mmys
Thor
7,061
1,221
0
4,962
11,733
3,856
0
3,862
7,835
0
61,608
L
Ares
7,012
479
0
3,454
14,501
10,932
0
9,134
5,327
28,738
2,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
38,827
473
Minions Killed
472
0
Camps Cleared
0
1,429,647
Distance Traveled
1,372,159
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,816
630
124
9
0
268,861
2
W
Anubis
7,910
565
100
7
0
245,550
0
L
Discordia
6,724
480
101
7
0
269,756
1
W
Kuzenbo
6,808
486
11
1
0
279,723
0
W
Mulan
8,605
615
147
11
0
257,419
4
W
Janus
7,084
506
119
9
0
264,886
4
L
Sun Wukong
7,001
500
89
6
0
330,053
0
L
Surtr
7,728
552
121
9
0
282,151
6
W
Thor
8,420
601
95
7
0
324,581
0
L
Ares
6,702
479
38
3
0
278,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role