Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold IV
Nicony
Charybdis
Gold IV
Level 157
God Stats
19W - 18L
1,582 SR
Queue Stats
112W - 107L
1,479 MMR
Party 1
Cliodhna
Cliodhna
Gold III
daddymogi
Cliodhna
Gold III
Level 117
God Stats
10W - 7L
1,607 SR
Queue Stats
80W - 83L
1,434 MMR
Solo
Jormungandr
Jormungandr
Silver V
jhongalindo789
Jormungandr
Silver V
Level 98
God Stats
0W - 2L
1,806 SR
Queue Stats
4W - 12L
1,324 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,599 SR
1,447 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,601 SR
1,483 MMR
Achilles
Achilles
Bronze III
Gersson
Achilles
Bronze III
Level 142
God Stats
2W - 0L
1,855 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze V
Malonikusx
Xing Tian
Bronze V
Level 124
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 5L
1,466 MMR
Solo
Scylla
Scylla
Gold II
MobiCox
Scylla
Gold II
Level 159
God Stats
2W - 3L
1,612 SR
Queue Stats
132W - 130L
1,570 MMR
Solo
Neith
Neith
Gold III
SamAthena
Neith
Gold III
Level 89
God Stats
12W - 13L
1,506 SR
Queue Stats
79W - 84L
1,318 MMR
Solo
Thanatos
Thanatos
Silver I
lovetheflyest
Thanatos
Silver I
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 1
5,326
380
2,112
5,104
1,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
8
0 / 2 / 0
4,886
349
0
4,608
2,082
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Nicony
Charybdis
12
1 / 0 / 1
6,976
498
8,059
6,550
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
daddymogi
Cliodhna
12
0 / 2 / 1
7,004
500
2,129
6,969
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
jhongalindo789
Jormungandr
10
1 / 2 / 0
6,368
455
6,219
10,483
5,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangBacchusBakasura

VS

Bans
AwilixPeleRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gersson
Achilles
14
2 / 0 / 0
8,492
607
4,256
6,116
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
Malonikusx
Xing Tian
11
0 / 0 / 3
7,062
504
4,519
11,577
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
MobiCox
Scylla
15
4 / 1 / 1
9,372
669
6,296
6,701
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SamAthena
Neith
13
2 / 0 / 0
8,144
582
6,521
8,074
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
lovetheflyest
Thanatos
14
1 / 1 / 0
7,734
552
2,199
11,206
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
9
9
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Achilles
Gersson
Achilles
2
0
0
2
W
Xing Tian
Malonikusx
Xing Tian
0
0
3
1.5
W
Scylla
MobiCox
Scylla
4
1
1
4.5
L
Charybdis
Nicony
Charybdis
1
0
1
1.5
W
Neith
SamAthena
Neith
2
0
0
2
L
Cliodhna
daddymogi
Cliodhna
0
2
1
0.25
L
Jormungandr
jhongalindo789
Jormungandr
1
2
0
0.5
W
Thanatos
lovetheflyest
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
23,791
33,714
Taken
43,674
12,228
Mitigated
24,533
9,703
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,112
295
0
946
5,104
1,266
0
2,453
2,383
29,977
0
L
Sylvanus
 
Sylvanus
0
0
145
274
4,608
2,082
0
1,477
3,039
5,380
0
W
Achilles
Gersson
Achilles
4,256
722
0
2,586
6,116
6,285
448
583
5,533
0
51,728
W
Xing Tian
Malonikusx
Xing Tian
4,519
340
372
2,649
11,577
8,826
0
3,603
7,974
19,197
0
W
Scylla
MobiCox
Scylla
6,296
1,115
0
1,106
6,701
2,125
0
748
5,953
71,074
1,007
L
Charybdis
Nicony
Charybdis
8,059
3,697
0
3,067
6,550
1,979
0
1,726
4,784
0
47,651
W
Neith
SamAthena
Neith
6,521
2,152
0
3,684
8,074
2,682
958
2,921
5,153
0
67,512
L
Cliodhna
daddymogi
Cliodhna
2,129
131
0
2,871
6,969
1,834
0
2,030
4,645
0
42,313
L
Jormungandr
jhongalindo789
Jormungandr
6,219
1,706
0
2,400
10,483
5,067
0
2,661
7,784
28,684
678
W
Thanatos
lovetheflyest
Thanatos
2,199
739
0
9,336
11,206
4,615
12
1,055
10,151
0
75,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
40,804
287
Minions Killed
510
0
Camps Cleared
0
1,234,493
Distance Traveled
1,436,479
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,326
380
57
4
0
221,589
0
L
Sylvanus
4,886
349
5
0
0
248,391
0
W
Achilles
8,492
607
102
7
0
244,333
0
W
Xing Tian
7,062
504
26
2
0
318,672
2
W
Scylla
9,372
669
154
11
0
268,240
2
L
Charybdis
6,976
498
86
6
0
271,710
2
W
Neith
8,144
582
123
9
0
289,253
3
L
Cliodhna
7,004
500
88
6
0
239,632
0
L
Jormungandr
6,368
455
51
4
0
253,171
0
W
Thanatos
7,734
552
105
8
0
315,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role