Player Matchup

Merlin
Merlin
A-Discovery
Merlin
Level 149
God Stats
1W - 1L
1,283 SR
Queue Stats
80W - 81L
1,526 Elo+
Party 1
Awilix
Awilix
OhYouThought-_-
Awilix
Level 156
God Stats
5W - 4L
1,491 SR
Queue Stats
60W - 63L
1,527 Elo+
Party 1
Chaac
Chaac
mccrea95
Chaac
Level 146
God Stats
9W - 6L
1,688 SR
Queue Stats
41W - 39L
1,546 Elo+
Party 1
Team Averages
Level 150
1,487 SR
1,533 Elo+

VS

Team Averages
Level 117
1,430 SR
1,526 Elo+
Ix Chel
Ix Chel
LTRU1
Ix Chel
Level 155
God Stats
53W - 51L
1,598 SR
Queue Stats
136W - 142L
1,472 Elo+
Solo
Ullr
Ullr
Pablo060
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,530 Elo+
Solo
Vamana
Vamana
XDEnzoYT
Vamana
Level 89
God Stats
2W - 3L
1,192 SR
Queue Stats
24W - 22L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 0 / 4
10,945
912
9,316
4,524
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
5 / 1 / 7
11,055
921
8,019
8,933
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
mccrea95
Chaac
15
3 / 0 / 8
9,979
832
12,535
11,188
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LTRU1
Ix Chel
14
0 / 5 / 0
8,456
705
5,036
8,103
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
1 / 4 / 0
9,171
764
4,421
10,011
5,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
XDEnzoYT
Vamana
15
0 / 5 / 0
9,001
750
7,594
15,224
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
14
Kills
1
1
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
4
8
L
Ix Chel
LTRU1
Ix Chel
0
5
0
0
W
5
1
7
8.5
L
Ullr
1
4
0
0.25
L
Vamana
XDEnzoYT
Vamana
0
5
0
0
W
Chaac
mccrea95
Chaac
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
17,051
24,645
Taken
33,338
15,204
Mitigated
16,058
5,776
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,316
393
0
1,120
4,524
1,565
0
1,236
3,288
36,190
940
L
Ix Chel
LTRU1
Ix Chel
5,036
590
1,562
1,558
8,103
2,810
0
1,203
6,518
26,136
0
W
8,019
2,734
0
1,414
8,933
3,574
591
1,720
7,213
0
40,635
L
Ullr
4,421
1,952
0
2,257
10,011
5,068
0
2,738
6,544
0
15,047
L
Vamana
XDEnzoYT
Vamana
7,594
3,859
0
3,585
15,224
8,180
0
4,439
9,934
0
42,871
W
Chaac
mccrea95
Chaac
12,535
1,566
0
3,242
11,188
10,065
114
2,136
9,052
430
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
26,628
171
Minions Killed
150
0
Camps Cleared
0
731,946
Distance Traveled
705,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,945
912
76
6
0
210,901
0
L
Ix Chel
8,456
705
48
4
0
231,799
0
W
Awilix
11,055
921
67
6
0
252,879
0
L
Ullr
9,171
764
34
3
0
220,412
2
L
Vamana
9,001
750
68
6
0
253,434
0
W
Chaac
9,979
832
28
2
0
268,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role