Player Matchup

Charybdis
Charybdis
AlexisInTexas
Charybdis
Level 44
God Stats
28W - 30L
1,597 SR
Queue Stats
264W - 286L
1,507 Elo+
Solo
Athena
Athena
Kingqp98
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
MorbidMusee
Arachne
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,251 Elo+
Party 2
Chaac
Chaac
iNeXiuMz
Chaac
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,251 Elo+
Party 2
Kukulkan
Kukulkan
tonyflacko99
Kukulkan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,287 Elo+
Solo
Team Averages
Level 34
1,519 SR
1,359 Elo+

VS

Team Averages
Level 83
1,451 SR
1,433 Elo+
Danzaburou
Danzaburou
Chiyasu
Danzaburou
Level 96
God Stats
6W - 3L
1,467 SR
Queue Stats
125W - 131L
1,388 Elo+
Party 1
Nut
Nut
Insommn
Nut
Level 103
God Stats
5W - 1L
1,771 SR
Queue Stats
63W - 61L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuchDelMuchWow
Morgan Le Fay
Level 144
God Stats
7W - 3L
1,500 SR
Queue Stats
99W - 105L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
Uacabbage12
Sylvanus
Level 48
God Stats
14W - 11L
1,342 SR
Queue Stats
159W - 158L
1,454 Elo+
Solo
Jormungandr
Jormungandr
drwhisler
Jormungandr
Level 22
God Stats
2W - 4L
1,176 SR
Queue Stats
123W - 127L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexisInTexas
Charybdis
15
0 / 2 / 0
8,724
459
10,290
14,349
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Athena
Kingqp98
Athena
11
1 / 9 / 0
7,931
417
4,478
20,233
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
MorbidMusee
Arachne
13
1 / 9 / 0
7,938
418
5,295
16,485
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
iNeXiuMz
Chaac
15
2 / 5 / 2
9,761
514
15,083
18,516
16,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
tonyflacko99
Kukulkan
13
0 / 4 / 0
8,579
452
12,873
8,550
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chiyasu
Danzaburou
18
9 / 0 / 9
11,159
587
15,921
14,758
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nut
17
10 / 0 / 6
10,672
562
13,419
11,633
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SuchDelMuchWow
Morgan Le Fay
15
4 / 0 / 9
9,784
515
7,693
7,859
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Uacabbage12
Sylvanus
14
1 / 0 / 15
9,620
506
7,174
19,848
16,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
drwhisler
Jormungandr
15
5 / 4 / 4
9,412
495
10,859
18,512
14,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
4
Kills
29
29
Deaths
4
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlexisInTexas
Charybdis
0
2
0
0
W
Danzaburou
Chiyasu
Danzaburou
9
0
9
13.5
W
Nut
10
0
6
13
L
Athena
Kingqp98
Athena
1
9
0
0.11
L
Arachne
MorbidMusee
Arachne
1
9
0
0.11
W
Morgan Le Fay
SuchDelMuchWow
Morgan Le Fay
4
0
9
8.5
W
Sylvanus
Uacabbage12
Sylvanus
1
0
15
8.5
W
Jormungandr
drwhisler
Jormungandr
5
4
4
1.75
L
Chaac
iNeXiuMz
Chaac
2
5
2
0.6
L
Kukulkan
tonyflacko99
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
55,066
78,133
Taken
72,610
48,464
Mitigated
45,489
17,284
Healing
37,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlexisInTexas
Charybdis
10,290
6,437
0
7,200
14,349
4,874
804
3,096
11,125
0
88,859
W
Danzaburou
Chiyasu
Danzaburou
15,921
5,757
0
8,533
14,758
6,087
976
3,889
10,869
0
105,990
W
Nut
13,419
9,026
0
5,267
11,633
5,216
1,058
2,719
8,914
0
78,683
L
Athena
Kingqp98
Athena
4,478
1,464
0
2,066
20,233
18,688
0
4,540
15,491
17,773
0
L
Arachne
MorbidMusee
Arachne
5,295
3,865
0
3,322
16,485
5,312
378
5,784
10,401
0
41,839
W
Morgan Le Fay
SuchDelMuchWow
Morgan Le Fay
7,693
684
0
1,102
7,859
3,308
818
3,121
4,738
60,362
0
W
Sylvanus
Uacabbage12
Sylvanus
7,174
1,555
7,141
9,402
19,848
16,573
210
6,963
12,885
26,753
5,032
W
Jormungandr
drwhisler
Jormungandr
10,859
2,105
0
6,530
18,512
14,305
0
4,114
14,398
49,411
737
L
Chaac
iNeXiuMz
Chaac
15,083
2,097
0
4,264
18,516
16,911
272
9,104
9,300
13,851
53,322
L
Kukulkan
tonyflacko99
Kukulkan
12,873
398
0
432
8,550
2,679
328
1,373
6,927
67,480
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
50,647
470
Minions Killed
506
0
Camps Cleared
0
1,811,149
Distance Traveled
1,792,038
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,724
459
139
7
0
335,638
1
W
Danzaburou
11,159
587
148
8
0
400,350
0
W
Nut
10,672
562
128
7
0
348,933
2
L
Athena
7,931
417
32
2
0
368,640
3
L
Arachne
7,938
418
68
4
0
396,421
0
W
Morgan Le Fay
9,784
515
109
6
0
367,829
0
W
Sylvanus
9,620
506
48
3
0
363,236
5
W
Jormungandr
9,412
495
73
4
0
311,690
0
L
Chaac
9,761
514
105
6
0
357,481
4
L
Kukulkan
8,579
452
126
7
0
352,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role